Commit Graph
1354 Commits
Author SHA1 Message Date
Jonathan Payne 8c9db414ce I'd love for hg to realize I am on the damned tip. 2012-10-06 23:12:33 -07:00
Jonathan Payne b419f61a24 text tweak 2012-08-10 17:30:19 -07:00
Jonathan Payne 66c4397dd5 Remove in edit, dont need that many colors. 2012-08-06 13:18:17 -07:00
Devin J. Pohly e0ed921357 silence Lua warning about nonexistent global `Scoring'
probably overlooked in commit bffa610
2012-08-06 00:12:23 -04:00
Jonathan Payne 9672bbd09a theme updates, made a few things faster; makes the game look far smoother than most people realize. 2012-08-04 17:54:37 -07:00
Jonathan Payne f172399cb3 Merged from not head revision. 2012-08-01 23:15:49 -07:00
Jonathan Payne 44d99d9c63 update 2012-08-01 23:15:05 -07:00
AJ Kelly c239e439a0 [ScreenDebugOverlay] Added BackgroundColor metric. 2012-07-26 17:27:45 -05:00
Jonathan Payne 3eb4e8d284 see previous commit 2012-07-22 22:45:10 -07:00
Jonathan Payne 280d4ecde7 /new: practically 1:1 to 3.9 title menu.
+ default transitions
+ better system underlay solution
+ thanks koizu best logo ever
2012-07-22 22:44:39 -07:00
Jonathan Payne 7fbfdb8904 /new Update 2012-07-22 20:22:32 -07:00
Jonathan Payne 7d9441cbfe update small new stuff, ActorUtil additions. 2012-07-20 12:54:39 -07:00
AJ Kelly 355cd45080 fix timing display when using justice (issue 828) 2012-07-12 16:58:45 -05:00
AJ Kelly d97251b14e sigh. 2012-07-12 09:58:51 -05:00
AJ Kelly 996ca1642a removing the scoring line from options for now, to prevent crashes 2012-07-10 12:20:37 -05:00
AJ Kelly e901d404b5 fix redir 2012-07-10 10:52:20 -05:00
AJ Kelly 3604fd6f5c tweaking the timing icons 2012-07-10 01:47:18 -05:00
Flameshadowxeroshin bffa610fb7 remove Lua scoring for now. Themes don't need to remove Lua scoring code to work, but it won't do anything. 2012-07-10 00:35:02 -05:00
AJ Kelly 435fd9ef56 A bunch of small changes that will hopefully let me close issue 176 once and for all. 2012-07-09 11:30:04 -05:00
Flameshadowxeroshin 33054865ee here's the first problem 2012-07-09 10:10:24 -05:00
Flameshadowxeroshin 80496c92bb okay, i'm committing this. if it chokes and dies, which it probably will, revert it unless my mistake was incredibly stupid. 2012-07-08 23:48:44 -05:00
AJ Kelly 8f682fcd91 add styles for maniax mode 2012-07-08 10:58:01 -05:00
Jonathan Payne 4d00966c56 uh oh.. 2012-07-06 13:08:41 -07:00
Jonathan Payne 8932f472d7 Merge 2012-07-06 11:58:17 -07:00
Jonathan Payne 185643aa26 Fix editor yellow syndrome, remove EditModifiers metric 2012-07-06 11:56:41 -07:00
AJ Kelly d1c2e3ad02 [ScoreDisplayRave] Add FrameBase and FrameOver to the metrics. 2012-07-06 13:09:18 -05:00
AJ Kelly 483c457a7e hide timer on ScreenNoise 2012-07-03 04:37:24 -05:00
AJ Kelly b5b7036cd7 maniax shows combo starting at 5 2012-07-02 17:30:17 -05:00
John Reactor d4f43a2624 update in polish translation. 2012-07-02 22:59:02 +02:00
AJ Kelly 7d6fffeb8c and now I know why some people hate the .ssc format. 2012-06-28 12:34:58 -05:00
AJ Kelly 647928f0d9 also update offset; not sure if it should be -0.025 or -0.021 so I'm going with the former, as in the bug report (#800) 2012-06-28 12:26:07 -05:00
AJ Kelly 1e90d82e57 change BPM of gameplay sync machine simfiles per issue 800 2012-06-28 12:24:37 -05:00
AJ Kelly 0db0295e08 and exactly why is there a : after 'dance-single'? 2012-06-27 21:32:54 -05:00
Jonathan Payne 01193605eb Editor respects Custom SpeedMods. 2012-06-27 14:29:11 -07:00
Jonathan Payne 1d54ff3724 dude cmon merge bro. 2012-06-27 14:21:20 -07:00
Jonathan Payne cd116d4e90 Merge 2012-06-27 14:19:04 -07:00
Jonathan Payne 8cd21d0cac Quick options to report a bug, go on IRC 2012-06-27 14:16:49 -07:00
AJ Kelly a517e1dce3 Move stage display up if Center1Player; fixes issue 777 2012-06-26 11:32:41 -05:00
AJ Kelly acb64bb4e5 fix small typos 2012-06-20 12:57:53 -05:00
Jonathan Payne 928e359de0 Merge, Round II 2012-06-18 19:01:38 -07:00
Jonathan Payne 7aa504530f change /new, merge with latest? BGeffects still need changing. 2012-06-18 19:01:16 -07:00
AJ Kelly 05c908a8a7 add win/lose display to Evaluation on Rave mode; fixes issue 578 (http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=578) 2012-06-18 14:49:14 -05:00
AJ Kelly c3b5eb7412 derp, no wonder it wasn't looking right in dance, they're using the SAME NOTESKIN 2012-06-18 10:55:57 -05:00
Flameshadowxeroshin cd048b75be fix a bit of stuff 2012-06-17 12:26:23 -05:00
Flameshadowxeroshin 06e116712e hopefully the last problem here! 2012-06-17 10:36:49 -05:00
AJ Kelly dbd50c9cfd merge 2012-06-17 00:44:02 -05:00
AJ Kelly 7422552936 in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress. 2012-06-17 00:43:38 -05:00
Flameshadowxeroshin d71ded1993 and it was almost well-coded, too 2012-06-17 05:18:14 +00:00
Flameshadowxeroshin ed5701c31e shuffle around scoring stuff a bit 2012-06-16 23:37:03 -05:00
Flameshadowxeroshin 4fed222e64 the right way 2012-06-17 01:16:56 +00:00