silence Lua warning about nonexistent global `Scoring'

probably overlooked in commit bffa610
This commit is contained in:
Devin J. Pohly
2012-08-06 00:12:23 -04:00
parent 1fb39f6524
commit e0ed921357
@@ -1,16 +0,0 @@
local t = Def.ActorFrame {};
if( not GAMESTATE:IsCourseMode() ) then
t[#t+1] = Def.Actor{
JudgmentMessageCommand = function(self, params)
if params.TapNoteScore and
params.TapNoteScore ~= 'TapNoteScore_Invalid' and
params.TapNoteScore ~= 'TapNoteScore_None'
then
Scoring[GetUserPref("UserPrefScoringMode")](params,
STATSMAN:GetCurStageStats():GetPlayerStageStats(params.Player))
end
end;
};
end;
return t;