This commit is contained in:
Jonathan Payne
2012-08-01 23:15:05 -07:00
parent 3eb4e8d284
commit 44d99d9c63
28 changed files with 620 additions and 18 deletions
+4
View File
@@ -1244,6 +1244,7 @@ Players=Players
Could not find '%s'.=Could not find '%s'.
[Screen]
HeaderText=
HeaderSubText=
[ScreenAppearanceOptions]
HeaderText=Appearance
HeaderSubText=Customize your game
@@ -1750,12 +1751,15 @@ AnswerCaret=_
AnswerBlank=
[ScreenTitleMenu]
# Old 3.9 Strings
%d songs in %d groups=%d songs in %d groups
%d courses in %d groups=%d courses in %d groups
%d unlocks=%d unlocks
# New Default Strings
Gametype:=Gametype:
Difficulty:=Difficulty:
Announcer=Announcer
# Choices
Play Online=Network Play
Edit/Share=Edit/Share
Exit=Exit
@@ -0,0 +1,65 @@
// MilkShape 3D ASCII
Frames: 30
Frame: 1
Meshes: 1
"Box01" 1 0
20
1 -255.998993 -255.998993 -255.998993 1.000000 1.000000 -1
1 -255.998993 256.001007 -255.998993 1.000000 0.000000 -1
1 256.001007 256.001007 -255.998993 0.000000 0.000000 -1
1 256.001007 -255.998993 -255.998993 0.000000 1.000000 -1
1 -255.998993 -255.998993 256.001007 0.000000 1.000000 -1
1 256.001007 -255.998993 256.001007 1.000000 1.000000 -1
1 256.001007 256.001007 256.001007 1.000000 0.000000 -1
1 -255.998993 256.001007 256.001007 0.000000 0.000000 -1
1 -255.998993 -255.998993 -255.998993 0.000000 1.000000 -1
1 256.001007 -255.998993 -255.998993 1.000000 1.000000 -1
1 256.001007 -255.998993 256.001007 1.000000 0.000000 -1
1 -255.998993 -255.998993 256.001007 0.000000 0.000000 -1
1 256.001007 256.001007 -255.998993 1.000000 1.000000 -1
1 256.001007 -255.998993 256.001007 0.000000 0.000000 -1
1 256.001007 256.001007 -255.998993 0.000000 1.000000 -1
1 -255.998993 256.001007 -255.998993 1.000000 1.000000 -1
1 -255.998993 256.001007 256.001007 1.000000 0.000000 -1
1 256.001007 256.001007 256.001007 0.000000 0.000000 -1
1 -255.998993 256.001007 -255.998993 0.000000 1.000000 -1
1 -255.998993 -255.998993 256.001007 1.000000 0.000000 -1
6
0.000000 0.000000 -1.000000
0.000000 0.000000 1.000000
0.000000 -1.000000 0.000000
1.000000 0.000000 0.000000
0.000000 1.000000 0.000000
-1.000000 0.000000 0.000000
12
1 0 1 2 0 0 0 2
1 2 3 0 0 0 0 2
1 4 5 6 1 1 1 3
1 6 7 4 1 1 1 3
1 8 9 10 2 2 2 4
1 10 11 8 2 2 2 4
1 3 12 6 3 3 3 5
1 6 13 3 3 3 3 5
1 14 15 16 4 4 4 6
1 16 17 14 4 4 4 6
1 18 0 19 5 5 5 7
1 19 7 18 5 5 5 7
Materials: 1
"Material02"
0.200000 0.200000 0.200000 1.000000
0.800000 0.800000 0.800000 1.000000
0.000000 0.000000 0.000000 1.000000
0.000000 0.000000 0.000000 1.000000
0.000000
1.000000
"_box-texture.png"
""
Bones: 0
GroupComments: 0
MaterialComments: 0
BoneComments: 0
ModelComment: 0
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@@ -36,5 +36,6 @@ t[#t+1] = Def.ActorFrame {
);
};
};
--
return t;
@@ -1,5 +1,9 @@
local t = Def.ActorFrame {}
--
t[#t+1] = StandardDecorationFromFile("Header","Header");
t[#t+1] = StandardDecorationFromFile("Footer","Footer");
t[#t+1] = StandardDecorationFromFileOptional("TextHeader","TextHeader");
t[#t+1] = StandardDecorationFromFileOptional("TextSubtitle","TextSubtitle");
t[#t+1] = StandardDecorationFromFile("CustomOverlay","CustomOverlay");
--
return t;
+1
View File
@@ -0,0 +1 @@
_open sans semibold 24px
@@ -0,0 +1 @@
_open sans semibold 24px
@@ -0,0 +1 @@
Common Normal
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@@ -0,0 +1,352 @@
[common]
Baseline=28
Top=11
LineSpacing=33
DrawExtraPixelsLeft=2
DrawExtraPixelsRight=0
AdvanceExtraPixels=0
[main]
Line 0= !"#$%&'()*+,-.
Line 1=/0123456789:;<=
Line 2=>?@ABCDEFGHIJKL
Line 3=MNOPQRSTUVWXYZ[
Line 4=\]^_`abcdefghij
Line 5=klmnopqrstuvwxy
Line 6=z{|}~€‚ƒ„…†‡ˆ‰Š
Line 7=‹ŒŽ‘’“”•–—˜™š›œ
Line 8=žŸ ¡¢£¤¥¦§¨©ª«¬
Line 9=­®¯°±²³´µ¶·¸¹º»
Line 10=¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊ
Line 11=ËÌÍÎÏÐÑÒÓÔÕÖרÙ
Line 12=ÚÛÜÝÞßàáâãäåæçè
Line 13=éêëìíîïðñòóôõö÷
Line 14=øùúûüýþÿ
0=6
1=7
2=10
3=16
4=14
5=21
6=18
7=6
8=8
9=8
10=13
11=14
12=6
13=8
14=7
15=9
16=14
17=14
18=14
19=14
20=14
21=14
22=14
23=14
24=14
25=14
26=7
27=7
28=14
29=14
30=14
31=11
32=22
33=16
34=16
35=15
36=18
37=13
38=13
39=17
40=18
41=7
42=7
43=15
44=13
45=22
46=19
47=19
48=15
49=19
50=15
51=13
52=14
53=18
54=15
55=23
56=15
57=14
58=14
59=8
60=9
61=8
62=13
63=10
64=14
65=14
66=15
67=12
68=15
69=14
70=9
71=13
72=15
73=7
74=7
75=14
76=7
77=23
78=15
79=15
80=15
81=15
82=10
83=12
84=9
85=15
86=13
87=20
88=13
89=13
90=11
91=9
92=13
93=9
94=14
95=14
96=6
97=14
98=11
99=20
100=12
101=12
102=14
103=30
104=13
105=8
106=23
107=14
108=5
109=5
110=10
111=10
112=9
113=12
114=24
115=14
116=18
117=12
118=8
119=23
120=11
121=14
122=6
123=7
124=14
125=14
126=14
127=14
128=13
129=12
130=14
131=20
132=9
133=13
134=14
135=8
136=20
137=12
138=10
139=14
140=9
141=9
142=14
143=15
144=16
145=7
146=5
147=9
148=9
149=13
150=20
151=20
152=20
153=11
154=16
155=16
156=16
157=16
158=16
159=16
160=22
161=15
162=13
163=13
164=13
165=13
166=7
167=7
168=7
169=7
170=18
171=19
172=19
173=19
174=19
175=19
176=19
177=14
178=19
179=18
180=18
181=18
182=18
183=14
184=15
185=16
186=14
187=14
188=14
189=14
190=14
191=14
192=21
193=12
194=14
195=14
196=14
197=14
198=7
199=7
200=7
201=7
202=15
203=15
204=15
205=15
206=15
207=15
208=15
209=14
210=15
211=15
212=15
213=15
214=15
215=13
216=15
217=13
[alt]
Line 0= Ą˘Ł¤ĽŚ§¨Š
Line 1=ŞŤŹ­ŽŻ°ą˛ł
Line 2=´ľśˇ¸šşťź˝
Line 3=žżŔÁÂĂÄĹĆÇ
Line 4=ČÉĘËĚÍÎĎĐŃ
Line 5=ŇÓÔŐÖ×ŘŮÚŰ
Line 6=ÜÝŢßŕáâăäĺ
Line 7=ćçčéęëěíîď
Line 8=đńňóôőö÷řů
Line 9=úűüýţ˙
0=6
1=16
2=14
3=13
4=14
5=13
6=13
7=12
8=14
9=13
10=13
11=14
12=14
13=8
14=14
15=14
16=10
17=14
18=5
19=7
20=14
21=7
22=12
23=14
24=5
25=12
26=12
27=9
28=11
29=14
30=11
31=11
32=15
33=16
34=16
35=16
36=16
37=13
38=15
39=15
40=15
41=13
42=13
43=13
44=13
45=7
46=7
47=18
48=18
49=19
50=19
51=19
52=19
53=19
54=19
55=14
56=15
57=18
58=18
59=18
60=18
61=14
62=14
63=16
64=10
65=14
66=14
67=14
68=14
69=7
70=12
71=12
72=12
73=14
74=14
75=14
76=14
77=7
78=7
79=15
80=15
81=15
82=15
83=15
84=15
85=15
86=15
87=14
88=10
89=15
90=15
91=15
92=15
93=13
94=9
95=7
@@ -0,0 +1,8 @@
return Def.ActorFrame {
Def.Quad {
InitCommand=cmd(zoomto,48,24;diffuse,PlayerColor(PLAYER_1));
};
LoadFont("Common Normal") .. {
Text="P1";
};
};
@@ -0,0 +1,19 @@
local gc = Var("GameCommand");
--
local t = Def.ActorFrame {};
--
t[#t+1] = Def.ActorFrame {
Def.Quad {
InitCommand=cmd(zoomto,96,24;diffuse,Color.White);
GainFocusCommand=cmd(diffuseshift;effectcolor2,Color.White;effectcolor1,Color.Blue);
LoseFocusCommand=cmd(stopeffect;);
DisabledCommand=cmd(stopeffect;diffuse,color("0.5,0.5,0.5,1"));
EnabledCommand=cmd(stopeffect;diffuse,Color.White);
};
--
LoadFont("Common Normal") .. {
Text=gc:GetText();
InitCommand=cmd(diffuse,Color.Black;zoom,0.675);
};
};
return t
@@ -0,0 +1,10 @@
local gc = Var("GameCommand");
--
local t = Def.ActorFrame {};
--
t[#t+1] = Def.ActorFrame {
Def.Quad {
InitCommand=cmd(zoomto,96,24;diffuse,Color.White);
};
};
return t
@@ -1,4 +1,4 @@
return LoadFont("Common Normal") .. {
Text=string.format("%i songs in %i groups, %i courses", SONGMAN:GetNumSongs(), SONGMAN:GetNumSongGroups(), SONGMAN:GetNumCourses() );
AltText="StepMania";
Name="NumSongs";
Text=string.format(THEME:GetString( Var "LoadingScreen", "NumSongs" ), SONGMAN:GetNumSongs(), SONGMAN:GetNumSongGroups(), SONGMAN:GetNumCourses() );
};
@@ -1,4 +1,4 @@
return LoadFont("Common Normal") .. {
Text=string.format("%s", ProductVersion());
AltText="StepMania";
return LoadFont("Common Normal") .. {
Name="Version";
Text=string.format(THEME:GetString( Var "LoadingScreen", "Version" ), ProductVersion() );
};
@@ -0,0 +1,10 @@
return Def.ActorFrame {
-- Default BG
Def.Quad {
InitCommand=cmd(vertalign,bottom;zoomto,SCREEN_WIDTH,60;diffuse,Color.Black;diffusealpha,0.65);
};
-- Highlight
Def.Quad {
InitCommand=cmd(vertalign,bottom;zoomto,SCREEN_WIDTH,1;diffuse,Color.Blue;fadeleft,1;y,-58);
};
};
@@ -0,0 +1,10 @@
return Def.ActorFrame {
-- Default BG
Def.Quad {
InitCommand=cmd(vertalign,top;zoomto,SCREEN_WIDTH,48;diffuse,Color.Black;diffusealpha,0.65);
};
-- Highlight
Def.Quad {
InitCommand=cmd(vertalign,top;zoomto,SCREEN_WIDTH,1;diffuse,Color.Blue;faderight,1;y,46);
};
};
@@ -0,0 +1,4 @@
return LoadFont( Var "LoadingScreen", "TextHeader" ) .. {
Name="TextHeader";
Text=THEME:GetString( Var "LoadingScreen","HeaderText");
};
@@ -0,0 +1,4 @@
return LoadFont( Var "LoadingScreen", "TextSubtitle" ) .. {
Name="TextSubtitle";
Text=THEME:GetString( Var "LoadingScreen","HeaderSubText");
};
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+3
View File
@@ -0,0 +1,3 @@
[ScreenTitleMenu]
NumSongs=%i songs in %i groups, %i courses
Version=%s
+118 -13
View File
@@ -18,33 +18,53 @@ CustomOverlayOnCommand=
CustomOverlayOffCommand=
# Header Background
ShowHeader=true
HeaderX=SCREEN_LEFT
HeaderX=SCREEN_CENTER_X
HeaderY=SCREEN_TOP
HeaderOnCommand=draworder,150;
HeaderOnCommand=
HeaderOffCommand=
# Additional Header Text
ShowTextHeader=true
TextHeaderX=SCREEN_LEFT+16
TextHeaderY=SCREEN_TOP+16
TextHeaderOnCommand=horizalign,left;strokecolor,Color.Outline;
TextHeaderOffCommand=
# Subtitle Header Text
ShowTextSubtitle=true
TextSubtitleX=SCREEN_LEFT+16
TextSubtitleY=SCREEN_TOP+36
TextSubtitleOnCommand=horizalign,left;zoom,0.5;shadowlength,1
TextSubtitleOffCommand=
# Footer Background
ShowFooter=true
FooterX=SCREEN_LEFT
FooterY=SCREEN_BOTTOM
FooterOnCommand=draworder,150;
FooterX=SCREEN_CENTER_X
FooterY=SCREEN_BOTTOM-32
FooterOnCommand=
FooterOffCommand=
# Help text on bottom of screen
ShowHelp=true
HelpX=SCREEN_LEFT
HelpY=SCREEN_BOTTOM
HelpOnCommand=draworder,150;
HelpOnCommand=
HelpOffCommand=
# The menu timer
TimerX=SCREEN_RIGHT
TimerY=SCREEN_TOP
TimerOnCommand=draworder,155;
TimerX=SCREEN_RIGHT-32-8
TimerY=SCREEN_TOP+24
TimerOnCommand=draworder,105
TimerOffCommand=
# Shows what stage you are on
ShowStageDisplay=true
StageDisplayX=SCREEN_CENTER_X
StageDisplayY=SCREEN_TOP
StageDisplayOnCommand=draworder,155
StageDisplayOnCommand=
StageDisplayOffCommand=
[MenuTimer]
Text1OnCommand=stopeffect;stoptweening;halign,1;shadowlength,0;strokecolor,Color.Outline
Text1FormatFunction=function(fSeconds) fSeconds=math.floor(fSeconds); return string.format("%02.0f",fSeconds) end
Text2OnCommand=x,2;y,-3;stopeffect;stoptweening;halign,0;shadowlength,0;strokecolor,Color.Outline;zoom,0.65
Text2FormatFunction=function(fSeconds) local remainder=fSeconds-math.floor(fSeconds); local digit=math.floor(remainder*100); return string.format("%02.0f",digit) end
Warning10Command=diffuseshift;effectperiod,1;effectcolor2,Color.Red;effectcolor1,Color.White;
[ScreenTitleMenu]
# Menu Items container,
ScrollerX=SCREEN_CENTER_X
@@ -67,12 +87,97 @@ LogoOnCommand=wag;effectmagnitude,4,0,0;
LogoOffCommand=
#
VersionX=SCREEN_RIGHT-24
VersionY=SCREEN_TOP+24.5
VersionY=SCREEN_TOP+16.5
VersionOnCommand=shadowlength,1;horizalign,right;vertalign,top;zoom,0.5625
VersionOffCommand=
#
NumSongsX=SCREEN_LEFT+24
NumSongsY=SCREEN_TOP+24.5
NumSongsY=SCREEN_TOP+16.5
NumSongsOnCommand=shadowlength,1;horizalign,left;vertalign,top;zoom,0.5625
NumSongsOffCommand=
[ScreenSelectStyle]
[ScreenSelectStyle]
UpdateOnMesage=""
#
FOV=90
#
PerChoiceScrollElement=false
PerChoiceIconElement=false
#
Choice7Keys="name,7Keys;style,single7;screen,"..Branch.AfterSelectStyle()
Choice10Keys="name,10Keys;style,double5;screen,"..Branch.AfterSelectStyle()
Choice14Keys="name,14Keys;style,double7;screen,"..Branch.AfterSelectStyle()
ChoiceKB7="name,kb7;style,single;screen,"..Branch.AfterSelectStyle()
#
ShowScroller=false
ShowIcon=true
ShowCursor=true
WrapScroller=false
UseIconMetrics=true
#
CursorP1OffsetXFromIcon=-40
CursorP1OffsetYFromIcon=-40
CursorP2OffsetXFromIcon=0
CursorP2OffsetYFromIcon=0
#
IconGainFocusCommand=stoptweening;bounceend,0.125;zoom,1;
IconLoseFocusCommand=stoptweening;decelerate,0.25;zoom,0.8;
#
IconChoiceSingleX=SCREEN_CENTER_X-(104*2)
IconChoiceSingleY=SCREEN_BOTTOM-32-28
IconChoiceSingleOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceSingleOffCommand=linear,0.1175;zoomx,0
#
IconChoiceDoubleX=SCREEN_CENTER_X
IconChoiceDoubleY=SCREEN_BOTTOM-32-28
IconChoiceDoubleOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceDoubleOffCommand=linear,0.1175;zoomx,0
####
IconChoiceSoloX=SCREEN_CENTER_X-(104*1)
IconChoiceSoloY=SCREEN_BOTTOM-32-28
IconChoiceSoloOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceSoloOffCommand=linear,0.1175;zoomx,0
#
IconChoiceHalfDoubleX=SCREEN_CENTER_X-160
IconChoiceHalfDoubleY=SCREEN_CENTER_Y+96
IconChoiceHalfDoubleOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceHalfDoubleOffCommand=linear,0.1175;zoomx,0
####
IconChoiceVersusX=SCREEN_CENTER_X+(104)
IconChoiceVersusY=SCREEN_BOTTOM-32-28
IconChoiceVersusOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceVersusOffCommand=linear,0.1175;zoomx,0
#
IconChoiceCoupleX=SCREEN_CENTER_X+(104*2)
IconChoiceCoupleY=SCREEN_BOTTOM-32-28
IconChoiceCoupleOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceCoupleOffCommand=linear,0.1175;zoomx,0
#
IconChoiceRoutineX=SCREEN_CENTER_X+160
IconChoiceRoutineY=SCREEN_CENTER_Y+96
IconChoiceRoutineOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoiceRoutineOffCommand=linear,0.1175;zoomx,0
#
IconChoicekb7X=SCREEN_CENTER_X
IconChoicekb7Y=SCREEN_CENTER_Y
IconChoicekb7OnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoicekb7OffCommand=linear,0.1175;zoomx,0
#
IconChoice5KeysX=SCREEN_CENTER_X-160
IconChoice5KeysY=SCREEN_CENTER_Y-48
IconChoice5KeysOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoice5KeysOffCommand=linear,0.1175;zoomx,0
#
IconChoice7KeysX=SCREEN_CENTER_X-160
IconChoice7KeysY=SCREEN_CENTER_Y+48
IconChoice7KeysOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoice7KeysOffCommand=linear,0.1175;zoomx,0
#
IconChoice10KeysX=SCREEN_CENTER_X+160
IconChoice10KeysY=SCREEN_CENTER_Y-48
IconChoice10KeysOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoice10KeysOffCommand=linear,0.1175;zoomx,0
#
IconChoice14KeysX=SCREEN_CENTER_X+160
IconChoice14KeysY=SCREEN_CENTER_Y+48
IconChoice14KeysOnCommand=zoom,0;bounceend,0.35;zoom,1
IconChoice14KeysOffCommand=linear,0.1175;zoomx,0