Commit Graph
100 Commits
Author SHA1 Message Date
Steve Checkoway ec87939361 SDL was removed a long time ago. 2008-08-05 18:14:07 +00:00
Steve Checkoway 6654fa2e1d Mac OS X does not need glFlush() called, swapping the buffers does it implicitly. 2008-07-29 09:26:41 +00:00
Steve Checkoway f8711d2f74 Year. 2008-07-29 07:06:06 +00:00
Steve Checkoway 6acaf86466 Update. 2008-07-28 18:34:18 +00:00
Steve Checkoway 9dc61ec946 Oops, no GLIBCXX_DEBUG* anywhere. 2008-07-28 07:37:58 +00:00
Steve Checkoway e3532904d6 Add debugging. I do not really have reason to suspect that these are not sorted, but I am not sure why the assert in GameState::UpdateSongPosition() is triggering if not from this. Bugs 2004783 and 2016502. 2008-07-28 07:35:56 +00:00
Steve Checkoway a74201a013 Treat lifts like taps. This should fix assist ticks not ticking for lifts. 2008-07-28 06:26:28 +00:00
Steve Checkoway ec3d626b46 Fix hash check for course cache files. Do not attempt to calculate radar values if there are no entries. 2008-07-28 05:47:45 +00:00
Steve Checkoway 6801ad6469 Give up on DWARF, go back to stabs. 2008-07-28 04:31:32 +00:00
Steve Checkoway acb706d550 The debug version of the STL is absurdly slow. Do not enable it here. 2008-07-28 04:30:04 +00:00
Steve Checkoway d563a5f640 Make GetValueFromMap static. Also hush bogus warning about possible uninitialized use of iPage. 2008-07-28 04:15:55 +00:00
Steve Checkoway 08a504dd8d Fix extra stage crash on songs with more than one stage. Fixes bugs 1905623, 1906055, and 1879968 (probably). 2008-07-23 12:27:12 +00:00
Steve Checkoway 6d8ac95e72 Add asserts. By this point, every human player needs to have steps. 2008-07-23 12:22:24 +00:00
Steve Checkoway 148f4b57b8 Simplify a bit. 2008-07-23 11:12:07 +00:00
Steve Checkoway d7c754dca7 Fix a few lua errors. I do not actually see the time being displayed anywhere. 2008-07-22 13:37:28 +00:00
Steve Checkoway 2149e5dfc5 Pick a font for ScreenMusicScroll. 2008-07-22 13:05:19 +00:00
Steve Checkoway 145527deb5 Remove duplicate file. 2008-07-22 11:17:32 +00:00
Steve Checkoway acdc225981 Blank header. (Not sure what this should really be but the pointed to file no longer exists.) 2008-07-22 11:15:58 +00:00
Steve Checkoway 815a332ef3 Change assert to one that doesn't always succeed. 2008-07-22 11:08:26 +00:00
Steve Checkoway 6c0bb3173e Fix dialogs on OS X. 2008-07-22 11:07:32 +00:00
Steve Checkoway 44a533660d Add missing strings. 2008-07-22 11:06:41 +00:00
Steve Checkoway 6f65283624 Fix ScreenMessage crash. 2008-07-22 07:30:04 +00:00
Steve Checkoway a0c1dc24de Fix ScreenMessage crash. 2008-07-22 07:24:00 +00:00
Steve Checkoway 6eeb7aaf70 More targeted includes. It might be worth getting away from Carbon eventually; however, many of the replacement APIs are either in 10.4 or 10.5 and we still target 10.3.9. 2008-07-22 07:01:03 +00:00
Steve Checkoway a2b424aa48 Remove ScreenStage 2008-07-21 12:24:47 +00:00
Steve Checkoway 856b3f6cd1 _Arial 14 shadow -> Common Normal 2008-07-21 12:23:38 +00:00
Steve Checkoway 4418388ffe Simplify. I seem to recall reading that one should not subclass stl types anyway. 2008-07-21 11:15:32 +00:00
Steve Checkoway 7c06eb955a Spacing cleanup. 2008-07-21 11:14:06 +00:00
Steve Checkoway e970628538 Fall back on a known good resolution rather than 640 x 480. Some displays do not support 640 x 480 and on the first run this causes problems. Fixes bug 1894682. 2008-07-21 11:11:55 +00:00
Steve Checkoway 310d05a2cb Fix warning by using the "safe" snprintf. 2008-07-21 10:35:40 +00:00
Steve Checkoway 9bca01da8e If there is nothing to copy, return. This fixes an assert in stl since m_pFile->m_sBuf[m_iFilePos] is not dereferencable if m_iFilePos is the size of the file. 2008-07-21 10:34:43 +00:00
Steve Checkoway 8d266cf4a2 Use a set instead of a vector. This makes Unregister() take O(log n) rather than O(n) while Register() now takes O(log n) rather than O(1). Since everything registered is eventually unregistered--as far as I can tell--this is a significant net gain. In practice, the speed up is quite noticable. 2008-07-21 08:57:07 +00:00
Steve Checkoway fdf7d24b8c DEBUG=1 in Performance debug builds (basically debug builds with optimization) 2008-07-21 06:41:40 +00:00
Steve Checkoway eb60477d69 Cleanup header by moving OS X specific stuff into .cpp. 2008-07-14 13:00:06 +00:00
Steve Checkoway 665bd80520 Do not rely on paths. Walk the I/O registry tree ourself. 2008-07-14 12:24:06 +00:00
Steve Checkoway d8eefddbcd Rename project to satisfy Xcode 3.1 2008-07-12 21:05:23 +00:00
Steve Checkoway dd4aba816f Rename project to satisfy Xcode 3.1 2008-07-12 21:04:52 +00:00
Steve Checkoway 1fedb46955 We don't even use ffmpeg's software image scalar, but the directory and some of its contents need to be present to build ffmpeg. The version is tied to mplayer rather than to ffmpeg so grab an arbitrary version that allows ffmpeg to compile. 2008-05-27 05:51:34 +00:00
Steve Checkoway 285025fd76 Add STL assertions to debug builds. 2008-05-16 12:53:33 +00:00
Steve Checkoway 352fff4aeb Don't strip out private symbols, we want them in backtraces. 2008-05-16 12:42:31 +00:00
Steve Checkoway 1c01c8f4b0 Enable STL assertions in debug builds. 2008-05-16 12:31:56 +00:00
Steve Checkoway b9c0288a2c Fix crash when losing. 2008-05-16 02:53:49 +00:00
Steve Checkoway b2057acb2f Remove ScreenCenterImage. 2008-05-15 19:16:25 +00:00
Steve Checkoway 67ebd51321 Move Player-specific preferences to Player.cpp. 2008-05-15 10:05:48 +00:00
Steve Checkoway fe07a07fa3 Fix compile and move these preferences into UnlockManager. 2008-05-15 09:57:29 +00:00
Steve Checkoway 9f0e7f02c6 Fix compile. 2008-05-15 09:56:53 +00:00
Steve Checkoway 781eeaa4a6 Avoid using doubles for GetTimeSinceStart(). 2008-05-13 10:43:14 +00:00
Steve Checkoway 52a33f48a6 Remove files. 2008-05-10 06:52:43 +00:00
Steve Checkoway 5ed6b26099 Fix warnings about shortening 64 bits to 32 bits. 2008-05-10 06:51:40 +00:00
Steve Checkoway da1b2d5052 Fix warnings about shortening 64 bits to 32 bits. 2008-05-10 06:50:57 +00:00
Steve Checkoway fb4c330d70 Remove OptionRow {Title,Item}.redir. The lowercase versions already exist in the repository and having both is causing svn to screw up. 2008-05-10 02:42:00 +00:00
Steve Checkoway 3dc6af6881 Fix warnings about shortening 64 bits to 32 bits. 2008-05-10 02:32:07 +00:00
Steve Checkoway 85b668b162 Fix warnings about shortening 64 bits to 32 bits. 2008-05-10 02:31:34 +00:00
Steve Checkoway 0c2a2ad425 Don't include arch/arch_default.h from anywhere but in arch. RageSoundManager shouldn't depend on the input handler, for example. 2008-04-29 06:12:20 +00:00
Steve Checkoway 4c76523863 Rename files. 2008-04-29 05:55:11 +00:00
Steve Checkoway 6e44065a33 More consistent file names. 2008-04-29 05:48:50 +00:00
Steve Checkoway aa25271322 Add/remove files. 2008-04-28 06:17:44 +00:00
Steve Checkoway 6a8d514c5b This hasn't been needed for a while. Ever since we dumped 10.2.8 support. It just got overlooked. 2008-04-20 08:33:09 +00:00
Steve Checkoway 65a34c62e5 Make color a type. 2008-04-06 21:22:07 +00:00
Steve Checkoway 8afcc29733 Use xhtml output. It seems that all it took to get firefox to display it was to had the xhtml namespace. Add xml/xhtml/css compliance icons. (Run xsltproc --stringparam browser no to get the xhtml/css icons.) 2008-04-06 13:30:57 +00:00
Steve Checkoway 16c3646b84 Revert InitialScreen 2008-04-05 21:41:59 +00:00
Steve Checkoway 3f002cbc9e Partial revert. Fix spacing issues caused by last commit. 2008-03-30 06:21:13 +00:00
Steve Checkoway 8a7ec3b0e5 Fix strange spacing issues. 2008-03-30 05:37:48 +00:00
Steve Checkoway 51db0029c0 Document the Enum namespace. 2008-03-30 04:27:28 +00:00
Steve Checkoway 0dac70044c Pass the class through to the children of Description and code elements. Add table and Enum to the list of key words. 2008-03-30 04:26:54 +00:00
Steve Checkoway efb91f41fc Unused. 2008-03-30 02:16:43 +00:00
Steve Checkoway 08dc857423 There is almost never a reason to give a specific argument for the link. The .xsl does a good job figuring out what you want. 2008-03-30 00:17:51 +00:00
Steve Checkoway 538346e2f6 Add a Namespaces element and update the xsl and the documentation to match. 2008-03-30 00:11:42 +00:00
Steve Checkoway 2cfc91da83 Dump namespace information separate from global functions. 2008-03-30 00:10:22 +00:00
Steve Checkoway 4c8ec5c10b More show what is being replaced in the warning. 2008-03-24 13:04:44 +00:00
Steve Checkoway 68e181b974 GAMEMAN: to GameManager. 2008-03-24 12:50:45 +00:00
Steve Checkoway 521c1c23e5 GAMEMAN-> to GameManager:: 2008-03-24 12:50:16 +00:00
Steve Checkoway 551d9bfc23 Make GameManager a namespace rather than a singleton since it doesn't contain any data. 2008-03-24 12:49:31 +00:00
Steve Checkoway df8280ac72 If REQUIRE_STEP_ON_HOLD_HEADS is false, don't make the hold head a miss if the player is holding down the button. 2008-03-21 16:28:12 +00:00
Steve Checkoway 533c77fcb5 Add missing language strings. 2008-03-21 15:36:40 +00:00
Steve Checkoway 00c5e91c7b Variable naming cleanup to match normal SM style. 2008-03-21 11:13:05 +00:00
Steve Checkoway 918d5a3ccf Cleanup autorelease pools. Only make one (I don't think that one is even necessary since nothing should be using autoreleased objects, but just in case). 2008-03-21 11:11:00 +00:00
Steve Checkoway 0a37c9eb60 Remove files. 2008-03-21 10:49:41 +00:00
Steve Checkoway 98aae96424 Unneeded. This code was a neat idea, build up a list of actions to be performed on the main thread. Ultimately it just made the code look ugly. 2008-03-21 10:48:48 +00:00
Steve Checkoway ae0449ef23 Rewrite this using the delegate to handle the bits that need to be on the main thread. 2008-03-21 10:46:53 +00:00
Steve Checkoway a2cb35dc89 Rename LoadingWindow_Cocoa.m to LoadingWindow_Cocoa.mm. 2008-03-20 12:37:46 +00:00
Steve Checkoway 4a6f314472 Change from objective C to objective C++ and rewrite this code in a more natural way. 2008-03-20 12:34:44 +00:00
Steve Checkoway fe586e828a File rename. 2008-03-11 11:17:18 +00:00
Steve Checkoway b006633e02 song.h -> Song.h 2008-03-09 03:51:18 +00:00
Steve Checkoway 74c2abff14 Remove MusicSortDisplay 2008-03-03 00:24:29 +00:00
Steve Checkoway 285cf5ffab Strip .svn as well as files ending in CVS. 2008-02-20 02:49:41 +00:00
Steve Checkoway a3e218f548 For some reason, libffmpeg.a got corrupted during the transfer to svn. Fix. 2008-02-19 19:03:05 +00:00
Steve Checkoway 28fd2e0005 Fix warnings. 2008-02-19 18:43:45 +00:00
Steve Checkoway 4c7c459c51 Fix compile 2008-02-19 18:42:53 +00:00
Steve Checkoway 21dff73426 Don't update or draw the pad/characters twice. 2008-01-21 09:26:31 +00:00
Steve Checkoway 04747b42ad Fix lifts not counting for combos. 2008-01-19 22:24:29 +00:00
Steve Checkoway cfb5341e09 Simplify. 2008-01-19 22:23:47 +00:00
Steve Checkoway e255c1a0b7 Simplify: use a bit vector. 2008-01-19 21:12:52 +00:00
Steve Checkoway b984649787 Fix editor crash with more than one Edit Steps. There's no need for a map here. The saved Song will have the Steps in the same order as they were when the they were saved in CopyToLastSave(). 2008-01-19 20:02:38 +00:00
Steve Checkoway c68c21ff78 Apparently this changed case at some point. 2008-01-05 18:18:28 +00:00
Steve Checkoway 6bd807e352 Bump copyright year. 2008-01-05 18:16:51 +00:00
Steve Checkoway 08f618a802 Missed havn't -> haven't commit. 2008-01-05 18:15:50 +00:00
Steve Checkoway d13f4a1768 Hack to keep banner movies from playing faster and faster due to Update() being called multiple times in the underlying MovieTexture by unloading the texture if it appears more than once in the list of fading banners. 2008-01-05 15:31:59 +00:00
Steve Checkoway e905fa7628 Have SetSecondsIntoAnimation() set the movie position too. Currently, movies can only be rewound, any value other than 0 is ignored. 2008-01-05 15:29:53 +00:00
Steve Checkoway 3b1a156ca6 We want to update the children manually, so we need to be overriding UpdateInternal(), not Update(). Overriding Update() was causing Update() to be called on each of our children twice. 2008-01-05 15:14:23 +00:00