Variable naming cleanup to match normal SM style.

This commit is contained in:
Steve Checkoway
2008-03-21 11:13:05 +00:00
parent 918d5a3ccf
commit 00c5e91c7b
@@ -7,8 +7,8 @@
@interface LoadingWindowHelper : NSObject
{
@public
NSWindow *m_window;
NSTextView *m_text;
NSWindow *m_Window;
NSTextView *m_Text;
NSAutoreleasePool *m_Pool;
}
- (void) setupWindow:(NSImage *)image;
@@ -25,20 +25,20 @@
NSRect textRect;
// Just give it a size until it is created.
textRect = NSMakeRect( 0, 0, size.width, size.height );
m_text = [[NSTextView alloc] initWithFrame:textRect];
[m_text setFont:font];
height = [[m_text layoutManager] defaultLineHeightForFont:font]*3 + 4;
m_Text = [[NSTextView alloc] initWithFrame:textRect];
[m_Text setFont:font];
height = [[m_Text layoutManager] defaultLineHeightForFont:font]*3 + 4;
textRect = NSMakeRect( 0, 0, size.width, height );
[m_text setFrame:textRect];
[m_text setEditable:NO];
[m_text setSelectable:NO];
[m_text setDrawsBackground:YES];
[m_text setBackgroundColor:[NSColor lightGrayColor]];
[m_text setAlignment:NSCenterTextAlignment];
[m_text setHorizontallyResizable:NO];
[m_text setVerticallyResizable:NO];
[m_text setString:@"Initializing Hardware..."];
[m_Text setFrame:textRect];
[m_Text setEditable:NO];
[m_Text setSelectable:NO];
[m_Text setDrawsBackground:YES];
[m_Text setBackgroundColor:[NSColor lightGrayColor]];
[m_Text setAlignment:NSCenterTextAlignment];
[m_Text setHorizontallyResizable:NO];
[m_Text setVerticallyResizable:NO];
[m_Text setString:@"Initializing Hardware..."];
viewRect = NSMakeRect( 0, height, size.width, size.height );
NSImageView *iView = [[NSImageView alloc] initWithFrame:viewRect];
@@ -46,33 +46,33 @@
[iView setImageFrameStyle:NSImageFrameNone];
windowRect = NSMakeRect( 0, 0, size.width, size.height + height );
m_window = [[NSWindow alloc] initWithContentRect:windowRect
m_Window = [[NSWindow alloc] initWithContentRect:windowRect
styleMask:NSTitledWindowMask
backing:NSBackingStoreBuffered
defer:YES];
NSView *view = [m_window contentView];
NSView *view = [m_Window contentView];
// Set some properties.
[m_window setOneShot:YES];
[m_window setReleasedWhenClosed:YES];
[m_window setExcludedFromWindowsMenu:YES];
[m_window useOptimizedDrawing:YES];
[m_window setTitle:@PRODUCT_FAMILY];
[m_window center];
[m_Window setOneShot:YES];
[m_Window setReleasedWhenClosed:YES];
[m_Window setExcludedFromWindowsMenu:YES];
[m_Window useOptimizedDrawing:YES];
[m_Window setTitle:@PRODUCT_FAMILY];
[m_Window center];
// Set subviews.
[view addSubview:m_text];
[view addSubview:m_Text];
[view addSubview:iView];
[m_text release];
[m_Text release];
[iView release];
// Display the window.
[m_window makeKeyAndOrderFront:nil];
[m_Window makeKeyAndOrderFront:nil];
}
@end
static LoadingWindowHelper *g_helper = nil;
static LoadingWindowHelper *g_Helper = nil;
LoadingWindow_Cocoa::LoadingWindow_Cocoa()
{
@@ -98,29 +98,29 @@ LoadingWindow_Cocoa::LoadingWindow_Cocoa()
return;
}
g_helper = [[LoadingWindowHelper alloc] init];
g_helper->m_Pool = pool;
[g_helper performSelectorOnMainThread:@selector(setupWindow:) withObject:image waitUntilDone:YES];
g_Helper = [[LoadingWindowHelper alloc] init];
g_Helper->m_Pool = pool;
[g_Helper performSelectorOnMainThread:@selector(setupWindow:) withObject:image waitUntilDone:YES];
[image release];
}
LoadingWindow_Cocoa::~LoadingWindow_Cocoa()
{
if( !g_helper )
if( !g_Helper )
return;
NSAutoreleasePool *pool = g_helper->m_Pool;
[g_helper->m_window performSelectorOnMainThread:@selector(close) withObject:nil waitUntilDone:YES];
[g_helper release];
g_helper = nil;
NSAutoreleasePool *pool = g_Helper->m_Pool;
[g_Helper->m_Window performSelectorOnMainThread:@selector(close) withObject:nil waitUntilDone:YES];
[g_Helper release];
g_Helper = nil;
[pool release];
}
void LoadingWindow_Cocoa::SetText( RString str )
{
if( !g_helper )
if( !g_Helper )
return;
NSString *s = [[NSString alloc] initWithUTF8String:str];
[g_helper->m_text performSelectorOnMainThread:@selector(setString:) withObject:(s ? s : @"") waitUntilDone:NO];
[g_Helper->m_Text performSelectorOnMainThread:@selector(setString:) withObject:(s ? s : @"") waitUntilDone:NO];
[s release];
}