Chris Danford
|
84b59f1510
|
sprite -> AutoActor
|
2006-06-14 02:42:29 +00:00 |
|
Chris Danford
|
b79cb92052
|
remove use of towupper for OS X
|
2006-06-11 01:28:52 +00:00 |
|
Chris Danford
|
8c4cedf63f
|
let OS handle key modifers (fixes number buttons w/ French keyboard)
|
2006-06-10 20:33:56 +00:00 |
|
Chris Danford
|
dce168b0c2
|
international keyboard support
|
2006-06-10 06:50:50 +00:00 |
|
Glenn Maynard
|
033080e3cc
|
Invert this: instead of "use menu if present, otherwise keyboard",
prefer keyboard. That's gives more intuitive behavior if menu
inputs are mapped on alpha keys.
|
2006-03-30 00:19:19 +00:00 |
|
Chris Danford
|
99805145f2
|
add name entry by typing on the keyboard
|
2006-03-29 23:11:07 +00:00 |
|
Glenn Maynard
|
b02e382975
|
style
|
2006-03-28 09:34:10 +00:00 |
|
Glenn Maynard
|
554853c977
|
cleanup
|
2006-02-02 23:07:25 +00:00 |
|
Chris Danford
|
7f821e8cfc
|
CString -> RString
|
2006-01-22 01:00:06 +00:00 |
|
Glenn Maynard
|
a87993bcb1
|
finish ctor transition
|
2006-01-15 20:46:15 +00:00 |
|
Glenn Maynard
|
2b4c9e4516
|
Transition away from Screen(sName).
|
2006-01-15 19:49:02 +00:00 |
|
Glenn Maynard
|
edb6479aff
|
load metrics in Init
|
2006-01-15 18:46:30 +00:00 |
|
Glenn Maynard
|
9056419cf5
|
remove logs (this stuff predates the crash handler and has been copied
and pasted around since)
|
2006-01-15 08:51:03 +00:00 |
|
Chris Danford
|
d698a5f1ec
|
CString -> RString in RageUtil
ThemeMetric<CString> -> LocalizedString to eliminate dependencies
|
2005-12-20 08:35:47 +00:00 |
|
Glenn Maynard
|
42ac54c4a5
|
pull out SetTransformFromExpression/SetTransformFromHeight, so we don't
have two init functions.
(Now, we only need two special metrics to init an ActorScroller; the rest
can be done by OnCommand.)
|
2005-12-07 05:43:49 +00:00 |
|
Glenn Maynard
|
c5766b32aa
|
simplify Load3. (Most scrollers use one subdivision.)
|
2005-12-07 04:22:47 +00:00 |
|
Glenn Maynard
|
12ff6ff4da
|
simplify ActorScroller::Load3
|
2005-12-07 03:53:49 +00:00 |
|
Glenn Maynard
|
abeead164e
|
Using ActorScroller adds too many metrics. Prefer to set parameters
that aren't needed for initialization and aren't always used via
commands, not load-time parameters.
|
2005-12-06 03:29:16 +00:00 |
|
Glenn Maynard
|
3b36f59a6c
|
The only place Load3 is ever called with bUseMask true is from
LoadFromNode. The code path doesn't give any way of setting the
size, so it doesn't work. Remove it, and use EnableMask.
|
2005-10-17 23:21:16 +00:00 |
|
Glenn Maynard
|
dfc67cd84d
|
ScreenWithMenuElements::StartTransitioning -> StartTransitioningScreen, to make searching
for it easier (vs. Transition::StartTransitioning). (Trying to simplify tweening; this
may go back later.)
|
2005-10-13 22:17:13 +00:00 |
|
Glenn Maynard
|
b5006f6e09
|
cleanup weird includes
|
2005-09-27 19:01:53 +00:00 |
|
Glenn Maynard
|
6ea2f37a36
|
Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible.
|
2005-09-23 00:44:52 +00:00 |
|
Chris Danford
|
bb10c7c21f
|
pass around InputEventPlus in Screen::Input instead of multiple input structures
|
2005-09-05 02:26:50 +00:00 |
|
Chris Danford
|
f55e8a54e6
|
Don't evaluate the ActorScroller transform function every time though Draw.
Cache TweenState values at a provided interval, then interpolate between the TweenStates.
TODO: Precalculate these TweenStates in Init?
|
2005-09-02 21:42:34 +00:00 |
|
Chris Danford
|
5a19510ead
|
struct -> class
|
2005-08-23 20:49:30 +00:00 |
|
Chris Danford
|
70d1f0eadb
|
use mixed case values for enum Grade so that enum matches strings matches Lua
|
2005-08-14 11:38:31 +00:00 |
|
Glenn Maynard
|
8af1f7003d
|
hide more
|
2005-08-12 02:55:48 +00:00 |
|
Glenn Maynard
|
70a109c54b
|
fPercentDP, fSurviveSeconds
|
2005-08-12 02:46:58 +00:00 |
|
Glenn Maynard
|
d3bd7a7723
|
hide iScore
|
2005-08-12 02:37:04 +00:00 |
|
Glenn Maynard
|
aa04fe60dd
|
hide grade
|
2005-08-12 02:19:08 +00:00 |
|
Glenn Maynard
|
2307fa23d9
|
hidden HighScore::sName
|
2005-08-12 01:52:01 +00:00 |
|
Chris Danford
|
dda9f61179
|
add metric SSMaster::LoopScroller
|
2005-07-26 19:55:00 +00:00 |
|
Chris Danford
|
881001b6c6
|
broadcast on PlayMode changed
|
2005-07-25 03:59:24 +00:00 |
|
Glenn Maynard
|
bb5bcbb7c0
|
simplify
|
2005-07-12 05:28:37 +00:00 |
|
Glenn Maynard
|
5eb0a95f8e
|
do this with ActorFrame
|
2005-07-07 10:33:10 +00:00 |
|
Glenn Maynard
|
bb8af41cb1
|
missing headers
|
2005-07-01 05:07:22 +00:00 |
|
Chris Danford
|
16818e54c8
|
broadcast on style change
|
2005-05-07 08:34:20 +00:00 |
|
Glenn Maynard
|
b7c3ab42ad
|
fix OnCommand run twice
|
2005-05-07 01:25:14 +00:00 |
|
Chris Danford
|
7b694c2f72
|
fix ScoreWheel draw distance
|
2005-05-05 03:59:36 +00:00 |
|
Chris Danford
|
f6850473bb
|
fix ScoreWheel scrolling
|
2005-05-05 00:22:36 +00:00 |
|
Chris Danford
|
b09a31855c
|
fix warning
|
2005-05-04 10:11:12 +00:00 |
|
Chris Danford
|
2d6927c46c
|
fix out of bounds HighScoreList access
|
2005-05-03 03:48:47 +00:00 |
|
Chris Danford
|
3a726a1c9b
|
fix ScreenEnding shows stats when not using a memory card
fix other bugs introduced when GetProfile was changed to return a valid pointer even with no profile loaded
|
2005-05-01 06:42:30 +00:00 |
|
Glenn Maynard
|
783a08b58c
|
MenuSelect -> backspace
|
2005-04-29 23:53:55 +00:00 |
|
Chris Danford
|
e00b1bbac9
|
add date to high score wheel
|
2005-04-29 07:11:20 +00:00 |
|
Chris Danford
|
64dbc29fb0
|
no popping of scores on wheel
|
2005-04-29 06:16:51 +00:00 |
|
Chris Danford
|
90474dbd7b
|
fix asserts in ScreenNameEntryTraditional w/ ScreenTestMode on
|
2005-04-25 06:06:47 +00:00 |
|
Chris Danford
|
f57e898966
|
show life and combo graphs over the whole song/course - not just over the time the player was alive
|
2005-04-20 06:13:06 +00:00 |
|
Chris Danford
|
72edfd5d61
|
fix name entry wheel score rounded up instead of truncated
|
2005-04-19 04:26:10 +00:00 |
|
Chris Danford
|
bbeaa77027
|
use DifficultyMeter everywhere for consistent difficulty text
|
2005-04-11 15:43:16 +00:00 |
|