fix asserts in ScreenNameEntryTraditional w/ ScreenTestMode on
This commit is contained in:
@@ -137,31 +137,34 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
|
||||
for( int z = 0; z < 3; ++z )
|
||||
{
|
||||
ss.vpPlayedSongs.push_back( SONGMAN->GetRandomSong() );
|
||||
ss.m_player[PLAYER_1].iPossibleDancePoints = 100;
|
||||
ss.m_player[PLAYER_1].iActualDancePoints = 100;
|
||||
ss.m_player[PLAYER_1].iScore = 100;
|
||||
ss.m_player[PLAYER_2].iPossibleDancePoints = 100;
|
||||
ss.m_player[PLAYER_2].iActualDancePoints = 100;
|
||||
ss.m_player[PLAYER_2].iScore = 100;
|
||||
ss.vpPossibleSongs = ss.vpPlayedSongs;
|
||||
ss.pStyle = GAMESTATE->m_pCurStyle;
|
||||
ss.playMode = GAMESTATE->m_PlayMode;
|
||||
ASSERT( ss.vpPlayedSongs[0]->GetAllSteps().size() );
|
||||
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
|
||||
|
||||
FOREACH_PlayerNumber( p )
|
||||
{
|
||||
ss.m_player[p].vpPlayedSteps.push_back( ss.vpPlayedSongs[0]->GetAllSteps()[0] );
|
||||
GAMESTATE->m_pCurSteps[p].Set( ss.m_player[p].vpPlayedSteps[0] );
|
||||
Steps *pSteps = ss.vpPlayedSongs[0]->GetAllSteps()[0];
|
||||
ss.m_player[p].vpPlayedSteps.push_back( pSteps );
|
||||
GAMESTATE->m_pCurSteps[p].Set( pSteps );
|
||||
ss.m_player[p].iPossibleDancePoints = 100;
|
||||
ss.m_player[p].iActualDancePoints = 100;
|
||||
ss.m_player[p].iScore = 100;
|
||||
ss.m_player[p].iPossibleDancePoints = 1000;
|
||||
ss.m_player[p].iActualDancePoints = 985;
|
||||
ss.m_player[p].vpPossibleSteps.push_back( pSteps );
|
||||
|
||||
HighScore hs;
|
||||
hs.grade = GRADE_TIER03;
|
||||
hs.fPercentDP = ss.m_player[p].GetPercentDancePoints();
|
||||
hs.iScore = ss.m_player[p].iScore;
|
||||
StepsType st = GAMESTATE->GetCurrentStyle()->m_StepsType;
|
||||
int a, b;
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], GAMESTATE->m_pCurSteps[p], p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], GAMESTATE->m_pCurSteps[p], p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], GAMESTATE->m_pCurSteps[p], p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], GAMESTATE->m_pCurSteps[p], p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], GAMESTATE->m_pCurSteps[p], p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
|
||||
PROFILEMAN->AddStepsScore( ss.vpPlayedSongs[0], pSteps, p, hs, a, b );
|
||||
PROFILEMAN->AddCategoryScore( st, RANKING_A, p, hs, a, b );
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,12 @@ StageStats AccumStageStats( const vector<StageStats>& vss )
|
||||
{
|
||||
StageStats ssreturn;
|
||||
|
||||
if( !vss.empty() )
|
||||
{
|
||||
ssreturn.pStyle = vss[0].pStyle;
|
||||
ssreturn.playMode = vss[0].playMode;
|
||||
}
|
||||
|
||||
FOREACH_CONST( StageStats, vss, ss )
|
||||
ssreturn.AddStats( *ss );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user