Commit Graph
27342 Commits
Author SHA1 Message Date
Chris Danford 7fa3fe6919 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:12:30 +00:00
Chris Danford 91fe895bc1 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:11:20 +00:00
Chris Danford a4c8c66d10 add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric 2008-08-16 10:42:50 +00:00
Chris Danford 10955b39cd gameplay score cleanup 2008-08-16 10:39:09 +00:00
Colby Klein 3298f96224 Add Center() function. 2008-08-15 07:29:53 +00:00
Chris Danford 7d1d1bfe93 fix overlapping text, wrong song counts 2008-08-15 04:08:34 +00:00
Chris Danford 1673ce7dbf add GetPointsUntilNextUnlock binding 2008-08-15 00:08:43 +00:00
Chris Danford 56f2ae5acc remove mercifulBeginner grade tweaking weirdness 2008-08-15 00:08:01 +00:00
Chris Danford 7e4d838792 add GetUnlockEntryIndexToCelebrate binding 2008-08-14 19:45:20 +00:00
Chris Danford 506f1dc072 fix STestInput help text 2008-08-14 05:33:14 +00:00
Chris Danford c9c6c5273a fix Judgment broadcast for hold heads 2008-08-14 00:38:39 +00:00
Josh Allen 8bf9050fe0 Update protocol 2008-08-11 22:22:22 +00:00
Glenn Maynard d97af6a158 hopefully temporary hack to work around us scanning /sys too quickly for the kernel; this is really a kernel bug 2008-08-11 18:53:43 +00:00
Glenn Maynard 2e59d76224 cleanup error message 2008-08-11 18:52:31 +00:00
Steve Checkoway 1e5b8dbd76 15% of the time in this function was spent dereferencing dst. Go gcc. 2008-08-11 06:17:35 +00:00
Chris Danford 17341f0d16 fix GCC compile 2008-08-11 00:53:22 +00:00
Glenn Maynard 574f8f9909 temp fix for g++ compile 2008-08-11 00:48:55 +00:00
Colby Klein 73abcc2277 Add missing metrics and fix a few redirects 2008-08-10 11:26:59 +00:00
Chris Danford 32a4a28186 default to 32bpp, modern cards can handle it. Screens load noticeably faster on Intel X3100 + D3D. 2008-08-10 11:17:34 +00:00
Chris Danford d3de32549d Easier/Harder -> Next/Prev 2008-08-09 23:07:46 +00:00
Glenn Maynard f3b0362010 allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy. 2008-08-09 22:48:07 +00:00
Glenn Maynard 87fe097f85 allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy. 2008-08-09 22:47:58 +00:00
Glenn Maynard c434dee534 start phasing out old parameter-heavy PlayMusic() call 2008-08-09 22:37:03 +00:00
Steve Checkoway ec87939361 SDL was removed a long time ago. 2008-08-05 18:14:07 +00:00
Chris Danford d5415616e9 add FirstTrack parameter to Judgment message 2008-08-04 12:10:25 +00:00
Chris Danford 111edb50a0 remove unused message 2008-08-04 12:09:00 +00:00
Chris Danford 67bc714241 remove duplicate line 2008-08-03 10:44:51 +00:00
Chris Danford 5f5a266898 prep when m_In finishes, transition out on MenuTimer 2008-08-02 03:48:04 +00:00
Chris Danford defffeb436 aliases for pump buttons (better way?) 2008-08-01 19:23:15 +00:00
Chris Danford 3d69ea08b1 camel case for lua methods 2008-08-01 19:22:21 +00:00
Chris Danford a9475c587b broadcast on ChangeSteps 2008-08-01 17:51:39 +00:00
Chris Danford dc76e93d98 add WrapChangeSteps, ChangeDifficulty->ChangeSteps 2008-08-01 11:14:06 +00:00
Chris Danford bc542691ff Easier->PrevSteps, Harder->NextSteps 2008-08-01 11:12:25 +00:00
Chris Danford 7b46c8dcfc bookkeeping string 2008-08-01 11:08:15 +00:00
Colby Klein b821a10103 Remove extra finishtweening command, it was only needed once. 2008-08-01 04:02:31 +00:00
Colby Klein b391229b30 Add finishtweening a couple times to stop errors. 2008-08-01 03:58:17 +00:00
Colby Klein 61c2e3d1af hidden -> visible, remove unused Radar function, add stoptweening to attempt to stop any infinite recursion errors. 2008-08-01 03:55:23 +00:00
Colby Klein 0fcbf7f197 Add missing metrics and fix a redir 2008-08-01 02:37:35 +00:00
Chris Danford 09d3bd0a48 add song play counts 2008-07-31 10:22:27 +00:00
Chris Danford b93c4567c9 add CryptHelpers, remove ScreenStage 2008-07-31 10:20:57 +00:00
Rob Campbell 79c7d9d2a1 no message 2008-07-30 19:01:45 +00:00
Steve Checkoway 6654fa2e1d Mac OS X does not need glFlush() called, swapping the buffers does it implicitly. 2008-07-29 09:26:41 +00:00
Steve Checkoway f8711d2f74 Year. 2008-07-29 07:06:06 +00:00
Josh Allen f1b57699ad Fix a couple network gameplay crashes 2008-07-29 01:36:03 +00:00
Steve Checkoway 6acaf86466 Update. 2008-07-28 18:34:18 +00:00
Colby Klein 4ef9f6922d Quick fix for options menus ending up going off the screen, this isn't perfect but is much better. 2008-07-28 07:43:33 +00:00
Steve Checkoway 9dc61ec946 Oops, no GLIBCXX_DEBUG* anywhere. 2008-07-28 07:37:58 +00:00
Steve Checkoway e3532904d6 Add debugging. I do not really have reason to suspect that these are not sorted, but I am not sure why the assert in GameState::UpdateSongPosition() is triggering if not from this. Bugs 2004783 and 2016502. 2008-07-28 07:35:56 +00:00
Rob Campbell 75c9479b6b MusicWheelItem section text width 2008-07-28 07:11:07 +00:00
Steve Checkoway a74201a013 Treat lifts like taps. This should fix assist ticks not ticking for lifts. 2008-07-28 06:26:28 +00:00