Chris Danford
|
7fa3fe6919
|
DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)
|
2008-08-17 00:12:30 +00:00 |
|
Chris Danford
|
91fe895bc1
|
DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType)
|
2008-08-17 00:11:20 +00:00 |
|
Chris Danford
|
a4c8c66d10
|
add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric
|
2008-08-16 10:42:50 +00:00 |
|
Chris Danford
|
10955b39cd
|
gameplay score cleanup
|
2008-08-16 10:39:09 +00:00 |
|
Colby Klein
|
3298f96224
|
Add Center() function.
|
2008-08-15 07:29:53 +00:00 |
|
Chris Danford
|
7d1d1bfe93
|
fix overlapping text, wrong song counts
|
2008-08-15 04:08:34 +00:00 |
|
Chris Danford
|
1673ce7dbf
|
add GetPointsUntilNextUnlock binding
|
2008-08-15 00:08:43 +00:00 |
|
Chris Danford
|
56f2ae5acc
|
remove mercifulBeginner grade tweaking weirdness
|
2008-08-15 00:08:01 +00:00 |
|
Chris Danford
|
7e4d838792
|
add GetUnlockEntryIndexToCelebrate binding
|
2008-08-14 19:45:20 +00:00 |
|
Chris Danford
|
506f1dc072
|
fix STestInput help text
|
2008-08-14 05:33:14 +00:00 |
|
Chris Danford
|
c9c6c5273a
|
fix Judgment broadcast for hold heads
|
2008-08-14 00:38:39 +00:00 |
|
Josh Allen
|
8bf9050fe0
|
Update protocol
|
2008-08-11 22:22:22 +00:00 |
|
Glenn Maynard
|
d97af6a158
|
hopefully temporary hack to work around us scanning /sys too quickly for the kernel; this is really a kernel bug
|
2008-08-11 18:53:43 +00:00 |
|
Glenn Maynard
|
2e59d76224
|
cleanup error message
|
2008-08-11 18:52:31 +00:00 |
|
Steve Checkoway
|
1e5b8dbd76
|
15% of the time in this function was spent dereferencing dst. Go gcc.
|
2008-08-11 06:17:35 +00:00 |
|
Chris Danford
|
17341f0d16
|
fix GCC compile
|
2008-08-11 00:53:22 +00:00 |
|
Glenn Maynard
|
574f8f9909
|
temp fix for g++ compile
|
2008-08-11 00:48:55 +00:00 |
|
Colby Klein
|
73abcc2277
|
Add missing metrics and fix a few redirects
|
2008-08-10 11:26:59 +00:00 |
|
Chris Danford
|
32a4a28186
|
default to 32bpp, modern cards can handle it. Screens load noticeably faster on Intel X3100 + D3D.
|
2008-08-10 11:17:34 +00:00 |
|
Chris Danford
|
d3de32549d
|
Easier/Harder -> Next/Prev
|
2008-08-09 23:07:46 +00:00 |
|
Glenn Maynard
|
f3b0362010
|
allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy.
|
2008-08-09 22:48:07 +00:00 |
|
Glenn Maynard
|
87fe097f85
|
allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy.
|
2008-08-09 22:47:58 +00:00 |
|
Glenn Maynard
|
c434dee534
|
start phasing out old parameter-heavy PlayMusic() call
|
2008-08-09 22:37:03 +00:00 |
|
Steve Checkoway
|
ec87939361
|
SDL was removed a long time ago.
|
2008-08-05 18:14:07 +00:00 |
|
Chris Danford
|
d5415616e9
|
add FirstTrack parameter to Judgment message
|
2008-08-04 12:10:25 +00:00 |
|
Chris Danford
|
111edb50a0
|
remove unused message
|
2008-08-04 12:09:00 +00:00 |
|
Chris Danford
|
67bc714241
|
remove duplicate line
|
2008-08-03 10:44:51 +00:00 |
|
Chris Danford
|
5f5a266898
|
prep when m_In finishes, transition out on MenuTimer
|
2008-08-02 03:48:04 +00:00 |
|
Chris Danford
|
defffeb436
|
aliases for pump buttons (better way?)
|
2008-08-01 19:23:15 +00:00 |
|
Chris Danford
|
3d69ea08b1
|
camel case for lua methods
|
2008-08-01 19:22:21 +00:00 |
|
Chris Danford
|
a9475c587b
|
broadcast on ChangeSteps
|
2008-08-01 17:51:39 +00:00 |
|
Chris Danford
|
dc76e93d98
|
add WrapChangeSteps, ChangeDifficulty->ChangeSteps
|
2008-08-01 11:14:06 +00:00 |
|
Chris Danford
|
bc542691ff
|
Easier->PrevSteps, Harder->NextSteps
|
2008-08-01 11:12:25 +00:00 |
|
Chris Danford
|
7b46c8dcfc
|
bookkeeping string
|
2008-08-01 11:08:15 +00:00 |
|
Colby Klein
|
b821a10103
|
Remove extra finishtweening command, it was only needed once.
|
2008-08-01 04:02:31 +00:00 |
|
Colby Klein
|
b391229b30
|
Add finishtweening a couple times to stop errors.
|
2008-08-01 03:58:17 +00:00 |
|
Colby Klein
|
61c2e3d1af
|
hidden -> visible, remove unused Radar function, add stoptweening to attempt to stop any infinite recursion errors.
|
2008-08-01 03:55:23 +00:00 |
|
Colby Klein
|
0fcbf7f197
|
Add missing metrics and fix a redir
|
2008-08-01 02:37:35 +00:00 |
|
Chris Danford
|
09d3bd0a48
|
add song play counts
|
2008-07-31 10:22:27 +00:00 |
|
Chris Danford
|
b93c4567c9
|
add CryptHelpers, remove ScreenStage
|
2008-07-31 10:20:57 +00:00 |
|
Rob Campbell
|
79c7d9d2a1
|
no message
|
2008-07-30 19:01:45 +00:00 |
|
Steve Checkoway
|
6654fa2e1d
|
Mac OS X does not need glFlush() called, swapping the buffers does it implicitly.
|
2008-07-29 09:26:41 +00:00 |
|
Steve Checkoway
|
f8711d2f74
|
Year.
|
2008-07-29 07:06:06 +00:00 |
|
Josh Allen
|
f1b57699ad
|
Fix a couple network gameplay crashes
|
2008-07-29 01:36:03 +00:00 |
|
Steve Checkoway
|
6acaf86466
|
Update.
|
2008-07-28 18:34:18 +00:00 |
|
Colby Klein
|
4ef9f6922d
|
Quick fix for options menus ending up going off the screen, this isn't perfect but is much better.
|
2008-07-28 07:43:33 +00:00 |
|
Steve Checkoway
|
9dc61ec946
|
Oops, no GLIBCXX_DEBUG* anywhere.
|
2008-07-28 07:37:58 +00:00 |
|
Steve Checkoway
|
e3532904d6
|
Add debugging. I do not really have reason to suspect that these are not sorted, but I am not sure why the assert in GameState::UpdateSongPosition() is triggering if not from this. Bugs 2004783 and 2016502.
|
2008-07-28 07:35:56 +00:00 |
|
Rob Campbell
|
75c9479b6b
|
MusicWheelItem section text width
|
2008-07-28 07:11:07 +00:00 |
|
Steve Checkoway
|
a74201a013
|
Treat lifts like taps. This should fix assist ticks not ticking for lifts.
|
2008-07-28 06:26:28 +00:00 |
|