Add finishtweening a couple times to stop errors.
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@@ -1,6 +1,6 @@
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local stages = Def.ActorFrame {
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BeginCommand=cmd(playcommand,"Set";);
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CurrentSongChangedMessageCommand=cmd(playcommand,"Set";);
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CurrentSongChangedMessageCommand=cmd(finishtweening;playcommand,"Set";);
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};
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local ScreenName = Var "LoadingScreen";
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@@ -22,7 +22,7 @@ for s in ivalues(Stage) do
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Stage = ss:GetStage();
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StageIndex = ss:GetStageIndex();
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end
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self:finishtweening();
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self:visible( Stage == s );
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self:settext( StageToLocalizedString(Stage) );
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self:diffuse( StageToColor(s) );
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