15% of the time in this function was spent dereferencing dst. Go gcc.
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@@ -95,7 +95,9 @@ static void ZoomSurface( const RageSurface * src, RageSurface * dst )
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/* This is where all of the real work is done. */
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const uint8_t *sp = (uint8_t *) src->pixels;
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for( int y = 0; y < dst->h; y++ )
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const int height = dst->h;
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const int width = dst->w;
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for( int y = 0; y < height; y++ )
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{
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uint32_t *dp = (uint32_t *) (dst->pixels + dst->pitch*y);
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/* current source pointer and next source pointer (first and second
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@@ -103,7 +105,7 @@ static void ZoomSurface( const RageSurface * src, RageSurface * dst )
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const uint8_t *csp = sp + esy0[y] * src->pitch;
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const uint8_t *ncsp = sp + esy1[y] * src->pitch;
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for( int x = 0; x < dst->w; x++ )
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for( int x = 0; x < width; x++ )
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{
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/* Grab pointers to the sampled pixels: */
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const uint8_t *c00 = csp + esx0[x]*4;
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