Glenn Maynard
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32f829d42c
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cleanup (never compare DeviceI.button against KEY_* unless you first check that it's a keyboard)
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2005-02-02 05:57:26 +00:00 |
|
Charles Lohr
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fbce850d92
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Readd: Numpad support
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2005-02-02 04:47:31 +00:00 |
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Adam Lowman
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914b8233ee
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New Pasword Input Screen and SMOnline Login
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2005-01-26 08:50:09 +00:00 |
|
Charles Lohr
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e3ba3900d6
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Add: We should be able to enter information in the prompts using the numberpad.
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2005-01-26 06:29:02 +00:00 |
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Glenn Maynard
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c9091a1214
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Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
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2005-01-15 19:21:09 +00:00 |
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Chris Danford
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cfd7f6300f
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fix CoinMode toggling on ScreenTitleMenu
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2005-01-05 04:35:15 +00:00 |
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Glenn Maynard
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b144644c7b
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wchar_t:wstring::char:string; fixes warning
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2004-11-30 01:39:22 +00:00 |
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Ryan Dortmans
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7bbfaaa061
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Translate non-keyboard input to keyboard input
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2004-11-26 23:33:07 +00:00 |
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Chris Danford
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7f336c2ce6
|
self-registering screen classes
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2004-11-26 17:28:47 +00:00 |
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Chris Danford
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72bd480883
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CENTER_* -> SCREEN_CENTER
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2004-11-05 06:35:10 +00:00 |
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Ryan Dortmans
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0e3fe5d6cc
|
Allow keyboard input using Xbox pad
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2004-10-25 12:40:05 +00:00 |
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Chris Danford
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807d892f4f
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allow theme to specify logical screen dimensions
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2004-09-21 06:07:12 +00:00 |
|
Glenn Maynard
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ce4656bc51
|
update
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2004-09-09 17:48:26 +00:00 |
|
Glenn Maynard
|
09d9197e29
|
update
|
2004-09-09 17:48:25 +00:00 |
|
Glenn Maynard
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99acbebc14
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fix
|
2004-09-06 04:49:17 +00:00 |
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Charles Lohr
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605e049a97
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Fix: ' and " are not shown properly. You always type a " anyway.
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2004-09-06 03:22:35 +00:00 |
|
Glenn Maynard
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0c4f092fd3
|
fix ambiguous ?: types
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2004-08-06 21:01:28 +00:00 |
|
Glenn Maynard
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94d0cba859
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RageSounds -> GameSoundManager
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2004-07-08 00:10:34 +00:00 |
|
Glenn Maynard
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f5ce2e5303
|
cleanup
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2004-06-08 05:55:00 +00:00 |
|
Glenn Maynard
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e4d124dd91
|
license update
|
2004-06-08 05:22:33 +00:00 |
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Chris Danford
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6590bd2d48
|
don't load multiple copies of "common start" or "common invalid" sound
|
2004-05-01 23:28:53 +00:00 |
|
Glenn Maynard
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6e13a833d2
|
simplify
fix "zero first update" logic
|
2004-01-30 05:07:26 +00:00 |
|
Chris Danford
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a5972a083d
|
fix deleting, renaming profiles
|
2003-11-01 19:36:52 +00:00 |
|
Glenn Maynard
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c15e0cec49
|
Allow screen aliasing.
|
2003-09-27 22:30:51 +00:00 |
|
Chris Danford
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c0c680317c
|
profiles are usable
|
2003-09-08 07:21:41 +00:00 |
|
Glenn Maynard
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f3a55abe94
|
Fix ScreenTextEntry allowing tab characters into text.
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2003-09-03 08:01:10 +00:00 |
|
Glenn Maynard
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fe489cd281
|
SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
|
2003-07-26 23:05:16 +00:00 |
|
Chris Danford
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65f59f1e5a
|
fix Return/KP_Return issues for Ryan's notebook
|
2003-06-25 06:44:15 +00:00 |
|
Chris Danford
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8abc865646
|
Add edit song credit function to ScreenEdit
|
2003-06-23 02:24:13 +00:00 |
|
Chris Danford
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5e0f9956f2
|
replace uses of TransitionFade with TransitionBGAnimation
|
2003-04-12 18:34:05 +00:00 |
|
Chris Danford
|
448bdc7b6e
|
make calls to THEME->GetPathTo() more concise
|
2003-04-12 17:39:27 +00:00 |
|
Chris Danford
|
e148806d1b
|
add name to Actor
|
2003-04-12 06:16:12 +00:00 |
|
Chris Danford
|
214c2b67af
|
clean up Fonts and Numbers names
|
2003-03-30 18:12:57 +00:00 |
|
Chris Danford
|
5382f1f3fa
|
fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
|
2003-03-16 00:05:23 +00:00 |
|
Chris Danford
|
31aa613295
|
Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
|
2003-03-09 00:55:49 +00:00 |
|
Chris Danford
|
848ad6e2be
|
clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
|
2003-02-20 21:22:18 +00:00 |
|
Glenn Maynard
|
42cfd6f98c
|
stdafx -> global
|
2003-02-16 04:01:45 +00:00 |
|
Glenn Maynard
|
ff830fad55
|
only use longchar within fonts
|
2003-01-28 00:45:01 +00:00 |
|
Glenn Maynard
|
49ffa7b45f
|
replacing markers in BMT::SetText is too expensive; do it
manually
|
2003-01-18 09:18:30 +00:00 |
|
Glenn Maynard
|
3ec2605b60
|
finish up ranges, other minor fixes
|
2003-01-16 20:21:07 +00:00 |
|
Glenn Maynard
|
ec44fe4515
|
extra load
|
2003-01-07 22:56:02 +00:00 |
|
Glenn Maynard
|
e5cd3a0800
|
text entry: replace placeholders on save, so they don't end up in
SMs.
|
2003-01-06 07:43:14 +00:00 |
|
Glenn Maynard
|
6f91b6fa0a
|
move stuff over
|
2003-01-02 08:13:34 +00:00 |
|
Glenn Maynard
|
24a3592741
|
get rid of MUSIC
|
2003-01-02 07:54:28 +00:00 |
|
Chris Danford
|
4a588230e1
|
DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested.
|
2002-11-29 20:37:12 +00:00 |
|
Chris Danford
|
628dea9da7
|
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
|
2002-11-11 04:53:31 +00:00 |
|
Chris Danford
|
73f7db6b15
|
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
|
2002-10-28 05:30:45 +00:00 |
|
Chris Danford
|
5efe893685
|
Support for "Shifted" punctuation keys in TextEntry.
|
2002-10-20 19:54:15 +00:00 |
|
Jared Roberts
|
e3deb86654
|
dewarnify
|
2002-09-17 05:14:31 +00:00 |
|
Jared Roberts
|
3503c660f2
|
Fix cancel not cancelling due to a dangling else ambiguity
|
2002-09-16 22:33:44 +00:00 |
|