This commit is contained in:
Glenn Maynard
2004-06-08 05:55:00 +00:00
parent 0f1475ba79
commit f5ce2e5303
11 changed files with 4 additions and 107 deletions
-10
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@@ -1,14 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
File: BPMDisplay.h
Desc: A graphic displayed in the BPMDisplay during Dancing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
-----------------------------------------------------------------------------
*/
#include "BPMDisplay.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
-4
View File
@@ -34,9 +34,6 @@ static void GetResolutionFromFileName( CString sPath, int &Width, int &Height )
Height = atoi(matches[1].c_str());
}
//-----------------------------------------------------------------------------
// RageBitmapTexture constructor
//-----------------------------------------------------------------------------
RageBitmapTexture::RageBitmapTexture( RageTextureID name ) :
RageTexture( name )
{
@@ -345,4 +342,3 @@ void RageBitmapTexture::Destroy()
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+1 -7
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@@ -1,6 +1,4 @@
/*
* RageTexture - Abstract class for a texture and metadata.
*/
/* RageTexture - Abstract class for a texture and metadata. */
#ifndef RAGE_TEXTURE_H
#define RAGE_TEXTURE_H
@@ -8,10 +6,6 @@
#include "RageTypes.h"
#include "RageTextureID.h"
//-----------------------------------------------------------------------------
// RageTexture Class Declarations
//-----------------------------------------------------------------------------
class RageTexture
{
public:
+1 -11
View File
@@ -1,15 +1,10 @@
/*
* RageUtil - Miscellaneous helper macros and functions.
*/
/* RageUtil - Miscellaneous helper macros and functions. */
#ifndef RAGEUTIL_H
#define RAGEUTIL_H
#include <map>
//-----------------------------------------------------------------------------
// SAFE_ Macros
//-----------------------------------------------------------------------------
#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
@@ -72,11 +67,6 @@ inline void wrap( float &x, float n)
}
//-----------------------------------------------------------------------------
// Misc helper functions
//-----------------------------------------------------------------------------
// Fast random number generators
// Taken from "Numerical Recipes in C"
-11
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@@ -1,15 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
Class: ScreenDemonstration
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenDemonstration.h"
#include "RageLog.h"
#include "ThemeManager.h"
-11
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@@ -1,15 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
Class: ScreenEdit
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenEdit.h"
#include "PrefsManager.h"
#include "SongManager.h"
-11
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@@ -1,15 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
Class: ScreenGameOver
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenGameOver.h"
#include "ScreenManager.h"
#include "AnnouncerManager.h"
+2 -6
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@@ -1,15 +1,11 @@
#include "global.h"
/*
* Area for testing. Throw whatever you're working on in here. If you
* don't want stuff in here to be wiped out by the next guy who works on something,
* make a separate screen and add a hook into ScreenTest; this one's just a
* scratchpad.
*
* Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
* (there is no actual code here)
-----------------------------------------------------------------------------
*/
*/
#include "global.h"
#include "ScreenSandbox.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
-12
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@@ -1,15 +1,3 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
File: ScreenTest.h
Desc: Area for testing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford, Glenn Maynard, Lance Gilbert
-----------------------------------------------------------------------------
*/
#include "global.h"
#include "ScreenTest.h"
#include "ScreenSandbox.h"
-13
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@@ -1,17 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
File: ScreenTestSound.h
Desc: Area for testing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Glenn Maynard
-----------------------------------------------------------------------------
*/
#include "global.h"
#include "ScreenTestSound.h"
#include "RageDisplay.h"
#include "SDL.h"
-11
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@@ -1,15 +1,4 @@
#include "global.h"
/*
-----------------------------------------------------------------------------
Class: ScreenTextEntry
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ScreenTextEntry.h"
#include "PrefsManager.h"
#include "ScreenManager.h"