cleanup
This commit is contained in:
@@ -1,14 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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File: BPMDisplay.h
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Desc: A graphic displayed in the BPMDisplay during Dancing.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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-----------------------------------------------------------------------------
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*/
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#include "BPMDisplay.h"
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#include "RageUtil.h"
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#include "GameConstantsAndTypes.h"
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@@ -34,9 +34,6 @@ static void GetResolutionFromFileName( CString sPath, int &Width, int &Height )
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Height = atoi(matches[1].c_str());
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}
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//-----------------------------------------------------------------------------
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// RageBitmapTexture constructor
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//-----------------------------------------------------------------------------
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RageBitmapTexture::RageBitmapTexture( RageTextureID name ) :
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RageTexture( name )
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{
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@@ -345,4 +342,3 @@ void RageBitmapTexture::Destroy()
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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@@ -1,6 +1,4 @@
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/*
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* RageTexture - Abstract class for a texture and metadata.
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*/
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/* RageTexture - Abstract class for a texture and metadata. */
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#ifndef RAGE_TEXTURE_H
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#define RAGE_TEXTURE_H
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@@ -8,10 +6,6 @@
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#include "RageTypes.h"
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#include "RageTextureID.h"
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//-----------------------------------------------------------------------------
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// RageTexture Class Declarations
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//-----------------------------------------------------------------------------
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class RageTexture
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{
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public:
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@@ -1,15 +1,10 @@
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/*
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* RageUtil - Miscellaneous helper macros and functions.
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*/
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/* RageUtil - Miscellaneous helper macros and functions. */
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#ifndef RAGEUTIL_H
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#define RAGEUTIL_H
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#include <map>
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//-----------------------------------------------------------------------------
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// SAFE_ Macros
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//-----------------------------------------------------------------------------
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#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
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#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
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#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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@@ -72,11 +67,6 @@ inline void wrap( float &x, float n)
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}
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//-----------------------------------------------------------------------------
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// Misc helper functions
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//-----------------------------------------------------------------------------
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// Fast random number generators
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// Taken from "Numerical Recipes in C"
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@@ -1,15 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScreenDemonstration
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScreenDemonstration.h"
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#include "RageLog.h"
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#include "ThemeManager.h"
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@@ -1,15 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScreenEdit
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScreenEdit.h"
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#include "PrefsManager.h"
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#include "SongManager.h"
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@@ -1,15 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScreenGameOver
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScreenGameOver.h"
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#include "ScreenManager.h"
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#include "AnnouncerManager.h"
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@@ -1,15 +1,11 @@
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#include "global.h"
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/*
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* Area for testing. Throw whatever you're working on in here. If you
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* don't want stuff in here to be wiped out by the next guy who works on something,
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* make a separate screen and add a hook into ScreenTest; this one's just a
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* scratchpad.
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*
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* Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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* (there is no actual code here)
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-----------------------------------------------------------------------------
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*/
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*/
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#include "global.h"
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#include "ScreenSandbox.h"
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#include "GameConstantsAndTypes.h"
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#include "ThemeManager.h"
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@@ -1,15 +1,3 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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File: ScreenTest.h
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Desc: Area for testing.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford, Glenn Maynard, Lance Gilbert
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-----------------------------------------------------------------------------
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*/
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#include "global.h"
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#include "ScreenTest.h"
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#include "ScreenSandbox.h"
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@@ -1,17 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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File: ScreenTestSound.h
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Desc: Area for testing.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Glenn Maynard
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-----------------------------------------------------------------------------
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*/
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#include "global.h"
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#include "ScreenTestSound.h"
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#include "RageDisplay.h"
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#include "SDL.h"
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@@ -1,15 +1,4 @@
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScreenTextEntry
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScreenTextEntry.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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