Chris Danford
7cd57efce7
more course fixes, tweaked ghost arrow flashes
2003-02-17 19:52:16 +00:00
Chris Danford
e19fa17d9b
support for full CRS specification and PlayerBest/Worst
2003-02-16 10:12:03 +00:00
Glenn Maynard
0ff6f863ee
s/Song.h/song.h/
...
I'd prefer "Song.h", but it's not worth losing history for, and SF will
choke on that rename anyway.
2003-02-16 04:28:17 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
e05738f7f7
working on course ranking scores and mem card saving
2003-02-14 21:42:44 +00:00
Glenn Maynard
8adf5ae456
fix stage counts in event mode
2003-02-14 08:15:42 +00:00
Chris Danford
707b4fe817
A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions
2003-02-12 23:11:37 +00:00
Glenn Maynard
235aa04a31
always one stage left for extra stages
2003-02-12 20:56:19 +00:00
Chris Danford
7b644e834a
Added ScreenJukeboxMenu, and UI cleanup.
2003-02-11 02:20:38 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Glenn Maynard
3c572b29cb
keep track of when the music position hasn't been updated at
...
all (which isn't the same as being at beat 0)
2003-02-07 23:49:07 +00:00
Glenn Maynard
4a26cdef38
add UpdateSongPosition
2003-02-06 17:40:06 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Glenn Maynard
fdc8c64ab6
extra stage only in arcade
2003-02-05 18:24:36 +00:00
Laurence Hartje
162120da47
Change Extra stage handling to behave like DDR Extreme
2003-02-05 09:01:09 +00:00
Glenn Maynard
94b20d1e95
/* */
2003-02-04 22:19:24 +00:00
Glenn Maynard
a2f96a215c
handle no extra stage in event mode in HasEarnedExtraStage
...
challenge is good enough for an extra stage
2003-02-04 21:44:58 +00:00
Chris Gomez
1be035a4e7
PREFSMAN->m_bMusicWheelUsesSections now PREFSMAN->m_MusicWheelUsesSections
...
Three states: never, always, abc-only. Done for aesthetics over accuracy, I guess
2003-02-04 03:03:43 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Gomez
f34705a495
Add a new sort type (SORT_GROUP_NOHEADER) which is the default and is like all music but doesn't display section headers.
...
Make it the default for more arcade-like behavior.
2003-02-03 04:50:37 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
025539e52c
more progress on Ranking
2003-01-27 02:00:38 +00:00
Andrew Livy
a649abe852
missing redirs
2003-01-26 18:51:26 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
66aa51c5ae
working on name entry
2003-01-26 02:21:47 +00:00
Chris Danford
559c3b7248
NEW FEATURE: Added 0.25x scroll speed
...
CHANGE: Reorganized options on Player Options screen
NEW FEATURE: New modifier: Acceleration-Land
NEW FEATURE: New modifier: Acceleration-Expand
NEW FEATURE: New modifier: Acceleration-Boomerang
CHANGE: Tweaked Acceleration-Wave for more of a challenge
CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will
need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Chris Danford
cf8c4f884f
cleanup of statistics, saving of high scores
2003-01-24 02:43:07 +00:00
Chris Danford
ac391552fd
Changed Notes difficulty/description in preparation for edit selection system
2003-01-21 22:23:01 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00
Chris Danford
ab9f558c6e
Adding basic coin support
2003-01-19 04:44:22 +00:00
Chris Danford
a88c866164
fixed: inaccurate boo timing, generous AAA grade, ugly scrolling grades on ScreenEvaluation
2003-01-12 02:10:55 +00:00
Chris Danford
3ff91dffb0
NEW FEATURE: AutoSync status now shown during gameplay with icon
...
NEW FEATURE: added autogen icon to select music
NEW FEATURE: toggle for easter eggs in Machine Options
NEW FEATURE: marvelous step timing togglable in Machine Options
NEW FEATURE: Grade AAAA (all marvelous)
CHANGE: Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Glenn Maynard
397bd8b734
more of the same
2002-11-16 08:54:15 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
7e9905995d
some more s/GetSize/size/ and other minor STLisms
2002-10-31 03:16:02 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Tom Jackson
da62e18b4a
Fixed my score code. Sorry about that.
2002-10-24 23:22:43 +00:00
Glenn Maynard
5c841f287b
s/RemoveAll/clear/g
2002-10-24 20:15:24 +00:00
Tom Jackson
feefd5bf9d
Rewrote the score calculation code, fixed a HACK.
2002-10-24 19:21:05 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Chris Danford
e3f82a706a
Changed "Cleared" to "Try Extra Stage" during gameplay if qualify for extra stage
2002-09-10 01:13:45 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Chris Danford
a8a99fe828
Moved more constants into theme metrics
2002-08-28 22:42:40 +00:00
Chris Danford
a0c7d5bd22
added BackgroundChange editing and DWI saving to editor
2002-08-23 20:18:29 +00:00
Glenn Maynard
c3a8734893
lo! const safety!
2002-08-22 23:05:49 +00:00
Chris Danford
7766338beb
more bug fixes
2002-08-20 21:00:56 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
f1861ba157
Added demonstration
2002-08-02 09:31:06 +00:00
Chris Danford
77152779d5
Added Oni Game Over graphic and animation
2002-08-01 21:55:40 +00:00