Fixed my score code. Sorry about that.

This commit is contained in:
Tom Jackson
2002-10-24 23:22:43 +00:00
parent 0a73e01186
commit da62e18b4a
4 changed files with 10 additions and 9 deletions
-1
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@@ -96,7 +96,6 @@ void GameState::Reset()
for( s=0; s<NUM_HOLD_NOTE_SCORES; s++ )
m_HoldNoteScores[p][s] = 0;
m_iMaxCombo[p] = 0;
m_lScore[p] = 0;
m_fScore[p] = 0;
for( int r=0; r<NUM_RADAR_VALUES; r++ )
-2
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@@ -101,8 +101,6 @@ public:
int m_HoldNoteScores[NUM_PLAYERS][NUM_HOLD_NOTE_SCORES];
int m_iMaxCombo[NUM_PLAYERS];
float m_fScore[NUM_PLAYERS];
long m_lScore[NUM_PLAYERS];
float m_fScoreMultiplier;
float m_fRadarPossible[NUM_PLAYERS][NUM_RADAR_VALUES]; // filled in by ScreenGameplay on end of notes
float m_fRadarActual[NUM_PLAYERS][NUM_RADAR_VALUES]; // filled in by ScreenGameplay on end of notes
+8 -6
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@@ -124,8 +124,10 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
m_iNumTapNotes = pNoteData->GetNumTapNotes();
m_iTapNotesHit = 0;
m_lScore = 0;
m_iMeter = GAMESTATE->m_pCurNotes[m_PlayerNumber] ? GAMESTATE->m_pCurNotes[m_PlayerNumber]->m_iMeter : 5;
m_fScoreMultiplier = (double)(m_iMeter * 1000000) / (double)((m_iNumTapNotes * (m_iNumTapNotes + 1)) >> 1);
ASSERT(m_fScoreMultiplier >= 0.0);
if( m_pScore )
@@ -624,7 +626,6 @@ void Player::HandleNoteScore( TapNoteScore score, int iNumTapsInRow )
// lScore == p * n
// m_fScoreMultiplier = (B/S)
// keeping these seperate for as long as possible improves accuracy.
long &lScore = GAMESTATE->m_lScore[m_PlayerNumber];
int p; // score multiplier
switch( score )
@@ -635,11 +636,12 @@ void Player::HandleNoteScore( TapNoteScore score, int iNumTapsInRow )
}
for( int i=0; i<iNumTapsInRow; i++ )
lScore += p * ++m_iTapNotesHit;
ASSERT(lScore > 0);
GAMESTATE->m_fScoreMultiplier = 0; // XXX this isn't being set anywhere
m_lScore += p * ++m_iTapNotesHit;
ASSERT(m_lScore >= 0);
if (m_pScore)
m_pScore->SetScore(GAMESTATE->m_fScore[m_PlayerNumber] = lScore * GAMESTATE->m_fScoreMultiplier);
m_pScore->SetScore(GAMESTATE->m_fScore[m_PlayerNumber] = m_lScore * m_fScoreMultiplier);
}
+2
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@@ -62,6 +62,8 @@ protected:
int m_iNumTapNotes; // num of TapNotes for the current notes needed by scoring
int m_iTapNotesHit; // number of notes judged so far, needed by scoring
int m_iMeter; // meter of current steps, needed by scoring
long m_lScore;
float m_fScoreMultiplier;
float m_fOffset[SAMPLE_COUNT];//for AutoAdjust
int m_iOffsetSample; //