extra stage only in arcade
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@@ -206,6 +206,9 @@ bool GameState::HasEarnedExtraStage()
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if( PREFSMAN->m_bEventMode )
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return false;
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if( GAMESTATE->m_PlayMode != PLAY_MODE_ARCADE )
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return false;
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if( (GAMESTATE->IsFinalStage() || GAMESTATE->IsExtraStage()) )
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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