Commit Graph

480 Commits

Author SHA1 Message Date
Glenn Maynard 448fb4cac3 remove unused m_sprExplanation 2005-06-08 22:07:32 +00:00
Glenn Maynard f9147e377a remove unused "m_sprNonPresence". if additional graphics are needed, use the overlay/underlay layers 2005-06-08 22:01:50 +00:00
Glenn Maynard 9a3c6a0289 more m_sID 2005-05-31 07:53:13 +00:00
Glenn Maynard 636d0fbd65 don't use m_sID hackery 2005-05-31 07:37:57 +00:00
Glenn Maynard 934b176bda don't use m_sID hackery 2005-05-31 07:29:58 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford e504fb4e98 broadcast on changed course/trail 2005-05-18 07:14:19 +00:00
Chris Danford fb1d69add3 rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Glenn Maynard 1632d86f1c fix m_soundSelectPressed played before loaded 2005-05-09 00:24:51 +00:00
Chris Danford 16818e54c8 broadcast on style change 2005-05-07 08:34:20 +00:00
Chris Danford 820fb0b361 broadcast on Preference changes 2005-05-06 20:41:05 +00:00
Chris Danford 2870644190 move sprStage into ScreenWithMenu elemnts 2005-05-06 12:29:38 +00:00
Chris Danford a122528974 Allow AutoActors for Stage and CouseNumber 2005-05-06 10:48:32 +00:00
Chris Danford 9af4ab306e fix dupe load 2005-05-04 21:58:33 +00:00
Glenn Maynard 25733d6b70 themable difficulty meter type 2005-05-04 19:01:03 +00:00
Glenn Maynard c6bea38e5f m_soundSelectPressed 2005-05-04 01:08:35 +00:00
Glenn Maynard 4149838250 fix crash when changing difficulty on the sort menu 2005-04-29 20:18:34 +00:00
Chris Danford 76a3465bd1 fix "can't get to mode menu because m_Wheel.m_SortOrder and GAMESTATE->m_SortOrder are out of sync" 2005-04-29 08:18:44 +00:00
Chris Danford 3117e1bd3d cleanup: use Preference 2005-04-27 07:50:38 +00:00
Glenn Maynard cae5bf6e29 ModeMenuAvailable 2005-04-27 04:35:55 +00:00
Chris Danford 0f7ab90e7f allow changing difficulty on sections 2005-04-26 07:03:00 +00:00
Glenn Maynard 23daae6a25 add select menu 2005-04-26 06:41:57 +00:00
Glenn Maynard 261cbacb36 comment 2005-04-26 04:22:53 +00:00
Chris Danford c6040055eb hide locked steps 2005-04-24 20:32:03 +00:00
Glenn Maynard c401a65864 more banners
separate command for fading from low res
2005-04-23 10:19:47 +00:00
Glenn Maynard 8d89ff4bd9 simplify 2005-04-23 06:20:26 +00:00
Glenn Maynard a8803f9777 fix background caching 2005-04-23 06:19:36 +00:00
Chris Danford ff83372307 add ScreenSelectMusic::OPTIONS_MENU_AVAILABLE 2005-04-23 01:06:43 +00:00
Chris Danford f57e898966 show life and combo graphs over the whole song/course - not just over the time the player was alive 2005-04-20 06:13:06 +00:00
Chris Danford 228ca9f166 reload SSM help text on sort changed
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford ae8b2b704c fix weird wheel jumps when 2 players scrolling 2005-04-11 00:02:55 +00:00
Chris Danford dd84b4ffd6 separate course popularities for each PlayMode
don't calculate autogen courses in best list if they're not shown
2005-04-07 08:46:40 +00:00
Charles Lohr 18b96ab1c1 Standardize diffuse and make Autogen Icon work when going from non-autogen to autogen song. 2005-04-05 17:47:22 +00:00
Chris Danford 218be32879 separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players. 2005-04-05 08:30:57 +00:00
Chris Danford 6417e643d4 fix jumpy DifficultyList cursor on Random 2005-04-03 09:47:41 +00:00
Glenn Maynard 94c10e28f5 PREFSMAN->m_bScreenTestMode 2005-04-01 05:26:59 +00:00
Glenn Maynard a1405d64d8 don't wait for the wheel to settle before processing background loads after selecting random 2005-03-31 03:18:58 +00:00
Glenn Maynard dd364a2de9 use AddNumberSuffix 2005-03-31 02:57:51 +00:00
Chris Danford 79fa333e91 Sprite -> AutoActor 2005-03-30 17:43:34 +00:00
Chris Danford 23f0556912 add ShowCourseContents metric 2005-03-30 07:39:41 +00:00
Chris Danford f6e6ff688f don't call m_DifficultyList.SetFromGameState twice when changing music (fixes jumpy cursor) 2005-03-29 21:30:24 +00:00
Charles Lohr 8c5909ebe9 Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
This has a lot of advantages over the old ways.  Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford bb6592a4e7 use float.h and limit.h constants instead of arbitrary large numbers 2005-03-25 20:01:51 +00:00
Chris Danford 880e42e1d3 fix conflicting ScreenMessage IDs by automatically generating unique values 2005-03-23 08:48:38 +00:00
Glenn Maynard 7ae7229418 on back, let ScreenWithMenuElements::Back stop the music. Abort background requests, so we don't restart music after the transition begins 2005-03-20 06:43:47 +00:00
Chris Danford 48e6cb1a69 rename back -> cancel because "back" conflicts with "background" 2005-03-20 06:14:41 +00:00
Chris Danford 1f112ae2ca fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS 2005-03-17 17:53:10 +00:00
Chris Danford 0eb271a1b1 allow specifying a custom MusicWheel type 2005-03-17 09:34:05 +00:00
Chris Danford ade579667b load all commands from metrics when the On command is played. This fixes skips when playing the Off command. 2005-03-13 20:44:26 +00:00
Chris Danford e76a84bcfd cleanup 2005-03-13 18:53:16 +00:00