cleanup
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@@ -315,7 +315,8 @@ void ScreenSelectMusic::Init()
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m_sprOptionsMessage.SetName( "OptionsMessage" );
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m_sprOptionsMessage.Load( THEME->GetPathG(m_sName,"options message 1x2") );
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m_sprOptionsMessage.StopAnimating();
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m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) ); // invisible
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m_sprOptionsMessage.SetHidden( true );
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SET_XY( m_sprOptionsMessage );
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//this->AddChild( &m_sprOptionsMessage ); // we have to draw this manually over the top of transitions
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FOREACH_PlayerNumber( p )
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@@ -1190,8 +1191,8 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
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// float fShowSeconds = m_Out.GetLengthSeconds();
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// show "hold START for options"
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m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,1) ); // visible
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SET_XY_AND_ON_COMMAND( m_sprOptionsMessage );
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m_sprOptionsMessage.SetHidden( false );
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ON_COMMAND( m_sprOptionsMessage );
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m_bAllowOptionsMenu = true;
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/* Don't accept a held START for a little while, so it's not
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