This commit is contained in:
Chris Danford
2005-03-13 18:53:16 +00:00
parent c70d8cdb86
commit e76a84bcfd
+4 -3
View File
@@ -315,7 +315,8 @@ void ScreenSelectMusic::Init()
m_sprOptionsMessage.SetName( "OptionsMessage" );
m_sprOptionsMessage.Load( THEME->GetPathG(m_sName,"options message 1x2") );
m_sprOptionsMessage.StopAnimating();
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,0) ); // invisible
m_sprOptionsMessage.SetHidden( true );
SET_XY( m_sprOptionsMessage );
//this->AddChild( &m_sprOptionsMessage ); // we have to draw this manually over the top of transitions
FOREACH_PlayerNumber( p )
@@ -1190,8 +1191,8 @@ void ScreenSelectMusic::MenuStart( PlayerNumber pn )
// float fShowSeconds = m_Out.GetLengthSeconds();
// show "hold START for options"
m_sprOptionsMessage.SetDiffuse( RageColor(1,1,1,1) ); // visible
SET_XY_AND_ON_COMMAND( m_sprOptionsMessage );
m_sprOptionsMessage.SetHidden( false );
ON_COMMAND( m_sprOptionsMessage );
m_bAllowOptionsMenu = true;
/* Don't accept a held START for a little while, so it's not