AJ Kelly
6cf2eeba47
changes from midi
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Fallback: missing music
Default: AutoSetStyle compatibility
2010-06-07 22:51:28 -05:00
AJ Kelly
14b1cc63e7
more theme changes from midi
2010-06-01 18:52:17 -05:00
AJ Kelly
407f90f5b3
updated graphics from midi
2010-06-01 18:50:37 -05:00
AJ Kelly
03c0de070d
midi made some changes; the abomination hack was changed to an easter egg
2010-06-01 18:50:09 -05:00
AJ Kelly
829be30b08
Midi fixed coloring; I changed the Abomination hack to only show up if easter eggs are enabled.
2010-06-01 18:48:23 -05:00
AJ Kelly
9a29217752
some more defualt theme changes from midi
2010-05-30 18:43:35 -05:00
AJ Kelly
b60f540a96
more theme changes from Midi
2010-05-29 21:21:57 -05:00
AJ Kelly
555d2def30
more theme updates... oddly enough, setting width to 1 makes the graphics look great in any resolution. what the heck gg midi
2010-05-29 17:03:52 -05:00
AJ Kelly
550d9fd4f8
add some missing theme files
2010-05-29 15:22:20 -05:00
AJ Kelly
c4d151d1b3
default theme changes from Midiman; includes StepsType changes
2010-05-29 15:17:54 -05:00
AJ Kelly
42e2d09d90
Some theme bug fixes.
2010-05-12 11:47:29 -05:00
AJ Kelly
1441bec254
we don't use this graphic.
2010-04-30 17:00:19 -05:00
AJ Kelly
d680bdad85
add Gametype to evaluation
2010-04-27 20:34:59 -05:00
AJ Kelly
f246ead304
Timing difficulty on TitleMenu/Eval [Midiman]
2010-04-26 14:24:38 -05:00
AJ Kelly
a39301f100
more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation
2010-04-26 13:24:16 -05:00
AJ Kelly
af5f17d79e
various theme changes from Midiman
2010-04-26 12:47:27 -05:00
AJ Kelly
c859f54793
encase in actorframe so milestones are not warped. [Midiman]
2010-04-17 13:34:56 -05:00
AJ Kelly
5cddf118ed
Player combo/toasty updates from Midiman
2010-04-17 02:47:52 -05:00
AJ Kelly
b9ff236b28
change these
2010-04-14 22:25:14 -05:00
AJ Kelly
f27015e9dd
attempt to silence a warning (let the post-public beta 2 commits begin!)
2010-03-31 18:36:10 -05:00
AJ Kelly
bdeb114a09
[Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
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[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
AJ Kelly
e9bfb25a97
smaller difficultylist [Midiman]
2010-03-27 18:30:50 -05:00
AJ Kelly
31c69f1d9c
okay I'm not done with the commits yet but mercurial is not making it easy for me
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to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly
42baa6f3f9
sm-ssc v1.0 Public Beta 1 theme changes
2010-03-01 00:41:15 -06:00
AJ Kelly
051f224ff1
various theme things
2010-02-20 16:44:59 -06:00
AJ Kelly
dfc5f53134
various theme changes by Midiman and myself.
2010-02-17 19:47:36 -06:00
AJ Kelly
484820424b
CourseType is optional for GetCustomDifficulty().
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Sync up Midi's theme changes.
2010-02-11 23:27:17 -06:00
AJ Kelly
825dc8f33e
recent theme changes from ssc svn
2010-02-03 23:40:12 -06:00
AJ Kelly
c727c58fc6
Some theme changes:
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* Show StepsDisplay on Evaluation
* Change combo number on ComboGraph to the font used for in-game combos
2010-01-30 12:36:02 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00