Commit Graph

31 Commits

Author SHA1 Message Date
AJ Kelly 6cf2eeba47 changes from midi
Fallback: missing music
Default: AutoSetStyle compatibility
2010-06-07 22:51:28 -05:00
AJ Kelly 14b1cc63e7 more theme changes from midi 2010-06-01 18:52:17 -05:00
AJ Kelly 407f90f5b3 updated graphics from midi 2010-06-01 18:50:37 -05:00
AJ Kelly 03c0de070d midi made some changes; the abomination hack was changed to an easter egg 2010-06-01 18:50:09 -05:00
AJ Kelly 829be30b08 Midi fixed coloring; I changed the Abomination hack to only show up if easter eggs are enabled. 2010-06-01 18:48:23 -05:00
AJ Kelly 9a29217752 some more defualt theme changes from midi 2010-05-30 18:43:35 -05:00
AJ Kelly b60f540a96 more theme changes from Midi 2010-05-29 21:21:57 -05:00
AJ Kelly 555d2def30 more theme updates... oddly enough, setting width to 1 makes the graphics look great in any resolution. what the heck gg midi 2010-05-29 17:03:52 -05:00
AJ Kelly 550d9fd4f8 add some missing theme files 2010-05-29 15:22:20 -05:00
AJ Kelly c4d151d1b3 default theme changes from Midiman; includes StepsType changes 2010-05-29 15:17:54 -05:00
AJ Kelly 42e2d09d90 Some theme bug fixes. 2010-05-12 11:47:29 -05:00
AJ Kelly 1441bec254 we don't use this graphic. 2010-04-30 17:00:19 -05:00
AJ Kelly d680bdad85 add Gametype to evaluation 2010-04-27 20:34:59 -05:00
AJ Kelly f246ead304 Timing difficulty on TitleMenu/Eval [Midiman] 2010-04-26 14:24:38 -05:00
AJ Kelly a39301f100 more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation 2010-04-26 13:24:16 -05:00
AJ Kelly af5f17d79e various theme changes from Midiman 2010-04-26 12:47:27 -05:00
AJ Kelly c859f54793 encase in actorframe so milestones are not warped. [Midiman] 2010-04-17 13:34:56 -05:00
AJ Kelly 5cddf118ed Player combo/toasty updates from Midiman 2010-04-17 02:47:52 -05:00
AJ Kelly b9ff236b28 change these 2010-04-14 22:25:14 -05:00
AJ Kelly f27015e9dd attempt to silence a warning (let the post-public beta 2 commits begin!) 2010-03-31 18:36:10 -05:00
AJ Kelly bdeb114a09 [Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
AJ Kelly e9bfb25a97 smaller difficultylist [Midiman] 2010-03-27 18:30:50 -05:00
AJ Kelly 31c69f1d9c okay I'm not done with the commits yet but mercurial is not making it easy for me
to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly 42baa6f3f9 sm-ssc v1.0 Public Beta 1 theme changes 2010-03-01 00:41:15 -06:00
AJ Kelly 051f224ff1 various theme things 2010-02-20 16:44:59 -06:00
AJ Kelly dfc5f53134 various theme changes by Midiman and myself. 2010-02-17 19:47:36 -06:00
AJ Kelly 484820424b CourseType is optional for GetCustomDifficulty().
Sync up Midi's theme changes.
2010-02-11 23:27:17 -06:00
AJ Kelly 825dc8f33e recent theme changes from ssc svn 2010-02-03 23:40:12 -06:00
AJ Kelly c727c58fc6 Some theme changes:
* Show StepsDisplay on Evaluation
  * Change combo number on ComboGraph to the font used for in-game combos
2010-01-30 12:36:02 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00