more theme updates... oddly enough, setting width to 1 makes the graphics look great in any resolution. what the heck gg midi
This commit is contained in:
@@ -20,7 +20,7 @@ IsBaseTheme=1
|
||||
# How big the design of the theme is. for example, if a theme was designed for
|
||||
# 1080p, it would be shrunken for 640x480, as well as that, if it was designed
|
||||
# for 480p, it would be enlarged for bigger screens!
|
||||
ScreenWidth=640
|
||||
ScreenWidth=1
|
||||
ScreenHeight=480
|
||||
# Allows you to pick all available game modes for your gametype: for example,
|
||||
# inserting enough coins for 1p would let you choose between solo, single
|
||||
@@ -510,7 +510,7 @@ InitialValue=0.5
|
||||
MeterWidth=0.0
|
||||
MeterHeight=0.0
|
||||
# How little there is to fill?
|
||||
MinLifeTime=25.5
|
||||
MinLifeTime=15
|
||||
|
||||
[LyricDisplay]
|
||||
LyricFrontChangedCommand=LyricCommand,"Front"
|
||||
@@ -1600,6 +1600,7 @@ ShowIcon=false
|
||||
#
|
||||
ChoiceNormal="applydefaultoptions;name,Normal;playmode,regular;screen,ScreenSelectMusic"
|
||||
ChoiceExtended="applydefaultoptions;name,Extended;playmode,nonstop;screen,ScreenSelectCourse"
|
||||
ChoiceSurvival="applydefaultoptions;name,Survival;playmode,oni;mod,lifetime;screen,ScreenSelectCourse"
|
||||
|
||||
[ScreenSelectCharacter]
|
||||
Class="ScreenSelectMaster"
|
||||
|
||||
@@ -23,8 +23,8 @@ return Def.StepsDisplayList {
|
||||
(cmd(bouncebegin,0.3;zoom,0))(self);
|
||||
end;
|
||||
end;
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. {
|
||||
InitCommand=cmd(diffuse,PlayerColor(PLAYER_1));
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. {
|
||||
InitCommand=cmd(diffuse,PlayerColor(PLAYER_1);x,8;zoom,0.75);
|
||||
};
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. {
|
||||
InitCommand=cmd(x,20;diffuse,PlayerColor(PLAYER_1));
|
||||
@@ -32,7 +32,8 @@ return Def.StepsDisplayList {
|
||||
};
|
||||
LoadFont("Common Normal") .. {
|
||||
Text="P1";
|
||||
InitCommand=cmd(x,-4;diffuse,PlayerColor(PLAYER_1));
|
||||
InitCommand=cmd(x,2;diffuse,PlayerColor(PLAYER_1);shadowlength,1);
|
||||
OnCommand=cmd(zoom,0.75);
|
||||
};
|
||||
};
|
||||
CursorP2 = Def.ActorFrame {
|
||||
@@ -49,8 +50,8 @@ return Def.StepsDisplayList {
|
||||
(cmd(bouncebegin,0.3;zoom,0))(self);
|
||||
end;
|
||||
end;
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. {
|
||||
InitCommand=cmd(diffuse,PlayerColor(PLAYER_2);zoomx,-1);
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. {
|
||||
InitCommand=cmd(diffuse,PlayerColor(PLAYER_2);x,-8;zoom,0.75;zoomx,-0.75;);
|
||||
};
|
||||
LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. {
|
||||
InitCommand=cmd(x,-20;diffuse,PlayerColor(PLAYER_2);zoomx,-1);
|
||||
@@ -58,7 +59,8 @@ return Def.StepsDisplayList {
|
||||
};
|
||||
LoadFont("Common Normal") .. {
|
||||
Text="P2";
|
||||
InitCommand=cmd(x,8;diffuse,PlayerColor(PLAYER_2));
|
||||
InitCommand=cmd(x,-2;diffuse,PlayerColor(PLAYER_2);shadowlength,1);
|
||||
OnCommand=cmd(zoom,0.75);
|
||||
};
|
||||
};
|
||||
CursorP1Frame = Def.Actor{
|
||||
|
||||
@@ -181,9 +181,9 @@ UseEasyMarkerFlag=true
|
||||
#
|
||||
|
||||
[MusicWheelItem]
|
||||
WheelNotifyIconX=-128-16+1
|
||||
WheelNotifyIconX=-128-16+0.5
|
||||
WheelNotifyIconY=0
|
||||
WheelNotifyIconOnCommand=
|
||||
WheelNotifyIconOnCommand=shadowlength,2;
|
||||
#
|
||||
SongNameX=-120
|
||||
SongNameY=0
|
||||
@@ -293,6 +293,47 @@ ProtimingMissCommand=
|
||||
# In The Groove
|
||||
ReceptorArrowsYStandard=GetTapPosition('Standard')
|
||||
ReceptorArrowsYReverse=GetTapPosition('Reverse')
|
||||
[ScoreDisplayNormal]
|
||||
FrameX=
|
||||
FrameY=
|
||||
FrameOnCommand=
|
||||
FrameOffCommand=
|
||||
TextX=
|
||||
TextY=
|
||||
TextOnCommand=shadowlength,1;diffusebottomedge,BoostColor(Color('White'),0.75)
|
||||
TextOffCommand=
|
||||
|
||||
[ScoreDisplayLifeTime]
|
||||
FrameX=
|
||||
FrameY=
|
||||
FrameOnCommand=
|
||||
FrameOffCommand=
|
||||
#
|
||||
TextX=
|
||||
TextY=
|
||||
TextOnCommand=shadowlength,1;diffusebottomedge,BoostColor(Color('White'),0.75)
|
||||
TextOffCommand=
|
||||
#
|
||||
TimeRemainingX=
|
||||
TimeRemainingY=
|
||||
TimeRemainingOnCommand=zoom,1
|
||||
TimeRemainingOffCommand=
|
||||
#
|
||||
DeltaSecondsOnCommand=y,-40;zoom,0.5;settext,"";
|
||||
DeltaSecondsNoneCommand=
|
||||
DeltaSecondsHitMineCommand=
|
||||
DeltaSecondsAvoidMineCommand=
|
||||
DeltaSecondsCheckpointMissCommand=
|
||||
DeltaSecondsCheckpointHitCommand=
|
||||
DeltaSecondsMissCommand=
|
||||
DeltaSecondsW5Command=
|
||||
DeltaSecondsW4Command=
|
||||
DeltaSecondsW3Command=
|
||||
DeltaSecondsW2Command=
|
||||
DeltaSecondsW1Command=
|
||||
DeltaSecondsLetGoCommand=
|
||||
DeltaSecondsHeldCommand=
|
||||
DeltaSecondsGainLifeCommand=
|
||||
[ScoreDisplayPercentage Percent]
|
||||
PercentP1OnCommand=shadowlength,1;diffuse,PlayerColor(PLAYER_1);diffusetopedge,BoostColor(PlayerColor(PLAYER_1),1.5)
|
||||
PercentP2OnCommand=shadowlength,1;diffuse,PlayerColor(PLAYER_2);diffusetopedge,BoostColor(PlayerColor(PLAYER_2),1.5)
|
||||
@@ -853,14 +894,10 @@ IconChoice14KeysOffCommand=linear,0.1175;zoomx,0
|
||||
|
||||
[ScreenSelectPlayMode]
|
||||
DefaultChoice="Normal"
|
||||
ChoiceNames="Normal,Extended"
|
||||
# ChoiceNames="Normal,Extended,Survival"
|
||||
#~ ChoiceNames="Normal,Rave,Extended,Oni,Survival"
|
||||
#
|
||||
PerChoiceIconElement=false
|
||||
# todo: re-implement ScreenGameInformation
|
||||
ChoiceNormal="applydefaultoptions;name,Normal;playmode,regular;screen,ScreenSelectMusic"
|
||||
ChoiceExtended="applydefaultoptions;name,Extended;playmode,nonstop;screen,ScreenSelectCourse"
|
||||
#~ ChoiceExtended="name,Extended;playmode,nonstop;sort,AllCourses;screen,ScreenSelectCourse"
|
||||
#
|
||||
ShowScroller=false
|
||||
ShowIcon=true
|
||||
@@ -879,6 +916,11 @@ IconChoiceExtendedX=SCREEN_CENTER_X+160
|
||||
IconChoiceExtendedY=SCREEN_CENTER_Y
|
||||
IconChoiceExtendedOnCommand=zoom,0;bounceend,0.35;zoom,1
|
||||
IconChoiceExtendedOffCommand=linear,0.1175;zoomx,0
|
||||
#
|
||||
IconChoiceSurvivalX=SCREEN_CENTER_X
|
||||
IconChoiceSurvivalY=SCREEN_CENTER_Y+64
|
||||
IconChoiceSurvivalOnCommand=zoom,0;bounceend,0.35;zoom,1
|
||||
IconChoiceSurvivalOffCommand=linear,0.1175;zoomx,0
|
||||
[ScreenSelectMusic]
|
||||
#~ NextScreen=ScreenSelectMusicNext()
|
||||
#
|
||||
|
||||
Binary file not shown.
Reference in New Issue
Block a user