Commit Graph
1458 Commits
Author SHA1 Message Date
Glenn Maynard 6b47bbb96f fix a crash 2003-01-01 09:06:00 +00:00
Glenn Maynard d1b2a88a4e add TweenTime() 2003-01-01 09:05:21 +00:00
Andrew Livy f30ca2b869 ScrollingBannerList should now load up no matter how many songs you have in a folder. Including < 5 and 0 songs. 2002-12-31 03:09:58 +00:00
Glenn Maynard 51c945c8c8 (this rate code isn't yet working) 2002-12-31 01:26:42 +00:00
Glenn Maynard 05d9719441 use better mixer 2002-12-31 01:13:58 +00:00
Glenn Maynard fb71bacda7 better mixer 2002-12-31 01:09:31 +00:00
Glenn Maynard fc916dde9b separate buffer size and write-ahead 2002-12-31 01:08:35 +00:00
Glenn Maynard cb09c3cdcb sleep a bit more in the DirectSound driver (not -sw) 2002-12-31 00:54:54 +00:00
Glenn Maynard 3d815f5ce9 err 2002-12-30 22:40:52 +00:00
Glenn Maynard 2d7a944f61 pull out common code 2002-12-30 22:40:34 +00:00
Glenn Maynard 4cee9ed975 move this function out of the header 2002-12-30 21:57:54 +00:00
Glenn Maynard 76af3c3436 add an option to disable song sections 2002-12-30 21:42:14 +00:00
Andrew Livy 42b8e27f69 3DDX Theme changes 2002-12-30 20:19:18 +00:00
Glenn Maynard 773bad00ac use packed pixels (like we were with d3d) 2002-12-30 04:46:56 +00:00
Glenn Maynard ea407b7bcc definition fixup 2002-12-30 04:04:18 +00:00
Glenn Maynard 77e647d7a0 move image creation into a function 2002-12-30 04:03:49 +00:00
Glenn Maynard b97d3f8513 fix up bit depth stuff 2002-12-30 03:35:58 +00:00
Glenn Maynard 517bdcf150 ack. 2002-12-30 03:27:43 +00:00
Glenn Maynard 11644c2506 add movie extensions 2002-12-30 02:52:05 +00:00
Glenn Maynard fa21e2082a whoops 2002-12-30 02:50:17 +00:00
Glenn Maynard e0b472f33e Textures are now fully ID'd by a single struct. 2002-12-30 02:43:52 +00:00
Glenn Maynard c85593bf07 add file 2002-12-30 00:49:59 +00:00
Glenn Maynard 9607765e1e centralize pulling in opengl
make gl data available externally (but separately from RageDisplay)
clean up extension stuff
2002-12-30 00:48:31 +00:00
Glenn Maynard fd7dbed3b7 fix dependencies 2002-12-30 00:13:47 +00:00
Glenn Maynard 2190c2fcbd unneeded header 2002-12-30 00:06:15 +00:00
Glenn Maynard 54f51e9ced make this a bit configurable 2002-12-29 23:38:56 +00:00
Glenn Maynard c8b16777af fix occasional one-frame glitches 2002-12-29 23:37:41 +00:00
Glenn Maynard bbc7fa5f81 update 2002-12-29 23:35:44 +00:00
Glenn Maynard 8acd92ef0a centralize music starting
also fixes ghostrow occasionally being stuck lit until the music
starts
2002-12-29 23:31:29 +00:00
Andrew Livy a1ab1002e6 Ez2SelectMusic now loads in Groups correctly, provided there are at least 5 songs in the group (will fix this bug later)
Also throws players an error should there be NO songs and then returns them to the title screen.
2002-12-29 23:24:53 +00:00
Glenn Maynard 2666b48513 fix songs not stopping occasionally 2002-12-29 22:57:38 +00:00
Glenn Maynard b7f3768ba9 remove arbitrary caps; simplify 2002-12-29 22:55:26 +00:00
Glenn Maynard 3f9b031c3f add header 2002-12-29 22:54:55 +00:00
Andrew Livy 54a79d2c2d Fixes to DS3DDX, Assert Put Back :) 2002-12-29 02:02:24 +00:00
Glenn Maynard fe23cf6a9f missing header 2002-12-29 00:20:57 +00:00
Glenn Maynard f87e63a386 fix some dumb sync bugs 2002-12-29 00:19:05 +00:00
Glenn Maynard 99c7352994 add some traces to track down an obscure crash 2002-12-28 22:26:06 +00:00
Glenn Maynard 4658ebff6b this is a per-texture setting; don't set it here (confusing) 2002-12-28 21:39:14 +00:00
Glenn Maynard 9aa85c2293 fix fullscreen getting "stuck" 2002-12-28 21:37:18 +00:00
Andrew Livy 387905a785 Added Dancing Stage 3DDX (SINGLE MODE ONLY)
NOTE: I commented out an ASSERT in NoteData.cpp
at Line 429
//	ASSERT( iOriginalTrack < pOriginal->m_iNumTracks );
I don't understand how the AutoGen code works, but all I do know is
that the game works without this assert, but possibly in a way people
didn't want defined. Please can somebody (preferably Chris as he
says he's the only one who understands notedata :D) look at this
and figure out what i'm doing wrong.
I feel a bit uneasy taking out an assert to make things work....
2002-12-28 16:07:19 +00:00
Glenn Maynard 5488b0bcb6 old 2002-12-28 09:08:37 +00:00
Glenn Maynard 6d2ad43826 answer: opengl is pixel-centered; d3d is border-centered (when using
their default ortho transforms)

(at least, I believe that's where it differs; it may be at the viewport
or something)
2002-12-28 09:08:18 +00:00
Glenn Maynard 18d18c2b25 update 2002-12-28 09:05:36 +00:00
Glenn Maynard 7a0b4a0167 update 2002-12-27 23:18:01 +00:00
Glenn Maynard 0aa38641ee use new sound code directly 2002-12-27 23:16:16 +00:00
Glenn Maynard e525a266df fixups and some not-yet-working rate code 2002-12-27 23:15:39 +00:00
Glenn Maynard 4006788727 add files 2002-12-27 23:14:56 +00:00
Glenn Maynard 8807351f72 fix warning 2002-12-27 23:12:51 +00:00
Glenn Maynard c0a132cb18 fixup 2002-12-27 23:01:45 +00:00
Glenn Maynard 4e9dd2686d library fixup 2002-12-27 22:30:56 +00:00