centralize pulling in opengl

make gl data available externally (but separately from RageDisplay)
clean up extension stuff
This commit is contained in:
Glenn Maynard
2002-12-30 00:48:31 +00:00
parent fd7dbed3b7
commit 9607765e1e
3 changed files with 106 additions and 55 deletions
+36 -55
View File
@@ -11,6 +11,7 @@
*/
#include "RageDisplay.h"
#include "RageDisplayInternal.h"
#include "RageUtil.h"
#include "RageLog.h"
@@ -22,16 +23,6 @@
#include "RageTypes.h"
#include "GameConstantsAndTypes.h"
#include <set>
#include "SDL.h"
/* ours is more up-to-date */
#define NO_SDL_GLEXT
#define __glext_h_ /* try harder to stop glext.h from being forced on us by someone else */
#include "SDL_opengl.h"
#include "glext.h"
RageDisplay* DISPLAY = NULL;
////////////
@@ -51,25 +42,6 @@ int g_iFPS, g_iVPF, g_iDPF;
int g_PerspectiveMode = 0;
struct oglspecs_t {
/* OpenGL system information that generally doesn't change at runtime. */
/* Range and granularity of points and lines: */
float line_range[2];
float line_granularity;
float point_range[2];
float point_granularity;
/* OpenGL version * 10: */
int glVersion;
/* Available extensions: */
set<string> glExts;
/* Which extensions we actually use are supported: */
bool EXT_texture_env_combine;
} g_oglspecs;
int g_CurrentHeight, g_CurrentWidth, g_CurrentBPP;
int RageDisplay::GetFPS() const { return g_iFPS; }
@@ -80,9 +52,6 @@ static int g_iFramesRenderedSinceLastCheck,
g_iVertsRenderedSinceLastCheck,
g_iDrawsSinceLastCheck;
typedef BOOL (APIENTRY * PWSWAPINTERVALEXTPROC) (int interval);
PWSWAPINTERVALEXTPROC wglSwapIntervalEXT;
void GetGLExtensions(set<string> &ext)
{
const char *buf = (const char *)glGetString(GL_EXTENSIONS);
@@ -99,6 +68,8 @@ RageDisplay::RageDisplay( bool windowed, int width, int height, int bpp, int rat
{
// LOG->Trace( "RageDisplay::RageDisplay()" );
m_oglspecs = new oglspecs_t;
SDL_InitSubSystem(SDL_INIT_VIDEO);
SetVideoMode( windowed, width, height, bpp, rate, vsync );
@@ -107,14 +78,14 @@ RageDisplay::RageDisplay( bool windowed, int width, int height, int bpp, int rat
/* Log this, so if people complain that the radar looks bad on their
* system we can compare them: */
glGetFloatv(GL_LINE_WIDTH_RANGE, g_oglspecs.line_range);
LOG->Trace("Line width range: %f, %f", g_oglspecs.line_range[0], g_oglspecs.line_range[1]);
glGetFloatv(GL_LINE_WIDTH_GRANULARITY, &g_oglspecs.line_granularity);
LOG->Trace("Line width granularity: %f", g_oglspecs.line_granularity);
glGetFloatv(GL_POINT_SIZE_RANGE, g_oglspecs.point_range);
LOG->Trace("Point size range: %f-%f", g_oglspecs.point_range[0], g_oglspecs.point_range[1]);
glGetFloatv(GL_POINT_SIZE_GRANULARITY, &g_oglspecs.point_granularity);
LOG->Trace("Point size granularity: %f", g_oglspecs.point_granularity);
glGetFloatv(GL_LINE_WIDTH_RANGE, m_oglspecs->line_range);
LOG->Trace("Line width range: %f, %f", m_oglspecs->line_range[0], m_oglspecs->line_range[1]);
glGetFloatv(GL_LINE_WIDTH_GRANULARITY, &m_oglspecs->line_granularity);
LOG->Trace("Line width granularity: %f", m_oglspecs->line_granularity);
glGetFloatv(GL_POINT_SIZE_RANGE, m_oglspecs->point_range);
LOG->Trace("Point size range: %f-%f", m_oglspecs->point_range[0], m_oglspecs->point_range[1]);
glGetFloatv(GL_POINT_SIZE_GRANULARITY, &m_oglspecs->point_granularity);
LOG->Trace("Point size granularity: %f", m_oglspecs->point_granularity);
}
void RageDisplay::SetupOpenGL()
@@ -151,23 +122,33 @@ void RageDisplay::SetupOpenGL()
RageDisplay::~RageDisplay()
{
SDL_QuitSubSystem(SDL_INIT_VIDEO);
delete m_oglspecs;
}
bool RageDisplay::HasExtension(CString ext) const
{
return m_oglspecs->glExts.find(ext) != m_oglspecs->glExts.end();
}
void RageDisplay::SetupExtensions()
{
double fGLVersion = atof( (const char *) glGetString(GL_VERSION) );
g_oglspecs.glVersion = int(roundf(fGLVersion * 10));
LOG->Trace( "OpenGL version %.1f", g_oglspecs.glVersion / 10.);
GetGLExtensions(g_oglspecs.glExts);
if(g_oglspecs.glExts.find("GL_EXT_texture_env_combine") != g_oglspecs.glExts.end())
g_oglspecs.EXT_texture_env_combine = true;
m_oglspecs->glVersion = int(roundf(fGLVersion * 10));
LOG->Trace( "OpenGL version %.1f", m_oglspecs->glVersion / 10.);
GetGLExtensions(m_oglspecs->glExts);
/* Windows vsync: */
if(g_oglspecs.glExts.find("WGL_EXT_swap_control") != g_oglspecs.glExts.end()) {
wglSwapIntervalEXT = (PWSWAPINTERVALEXTPROC) SDL_GL_GetProcAddress("wglSwapIntervalEXT");
if(wglSwapIntervalEXT)
LOG->Trace("Got wglSwapIntervalEXT");
}
/* Check for extensions: */
m_oglspecs->EXT_texture_env_combine = HasExtension("GL_EXT_texture_env_combine");
m_oglspecs->ARB_texture_compression = HasExtension("GL_ARB_texture_compression");
m_oglspecs->EXT_texture_compression_s3tc = HasExtension("GL_EXT_texture_compression_s3tc");
m_oglspecs->WGL_EXT_swap_control = HasExtension("WGL_EXT_swap_control");
/* Find extension functions. */
wglSwapIntervalEXT = (PWSWAPINTERVALEXTPROC) SDL_GL_GetProcAddress("wglSwapIntervalEXT");
/* Make sure we have all components for detected extensions. */
if(m_oglspecs->WGL_EXT_swap_control)
ASSERT(wglSwapIntervalEXT);
}
/* Set the video mode. In some cases, changing the video mode will reset
@@ -250,7 +231,7 @@ bool RageDisplay::SetVideoMode( bool windowed, int width, int height, int bpp, i
/* Set vsync the Windows way, if we can. (What other extensions are there
* to do this, for other archs?) */
if(wglSwapIntervalEXT) {
if(m_oglspecs->WGL_EXT_swap_control) {
wglSwapIntervalEXT(vsync);
}
@@ -396,8 +377,8 @@ void RageDisplay::DrawLoop( const RageVertex v[], int iNumVerts, float LineWidth
/* Clamp the width to the hardware max for both lines and points (whichever
* is more restrictive). */
LineWidth = clamp(LineWidth, g_oglspecs.line_range[0], g_oglspecs.line_range[1]);
LineWidth = clamp(LineWidth, g_oglspecs.point_range[0], g_oglspecs.point_range[1]);
LineWidth = clamp(LineWidth, m_oglspecs->line_range[0], m_oglspecs->line_range[1]);
LineWidth = clamp(LineWidth, m_oglspecs->point_range[0], m_oglspecs->point_range[1]);
/* Hmm. The granularity of lines and points might be different; for example,
* if lines are .5 and points are .25, we might want to snap the width to the
@@ -695,7 +676,7 @@ void RageDisplay::SetTextureModeGlow()
{
FlushQueue();
if(!g_oglspecs.EXT_texture_env_combine) {
if(!m_oglspecs->EXT_texture_env_combine) {
SetBlendMode( GL_SRC_ALPHA, GL_ONE );
return;
}
+6
View File
@@ -19,6 +19,7 @@ struct RageVertex;
#include "RageTypes.h"
const int REFRESH_DEFAULT = 0;
struct oglspecs_t;
class RageDisplay
{
@@ -84,12 +85,17 @@ public:
int GetDPF() const;
void ResetStats();
const oglspecs_t &GetSpecs() const { return *m_oglspecs; }
protected:
void AddVerts( const RageVertex v[], int iNumVerts );
void SetBlendMode(int src, int dst);
void SetupOpenGL();
void SetupExtensions();
void SetViewport(int shift_left, int shift_down);
oglspecs_t *m_oglspecs;
/* Don't use this to check extensions; use GetSpecs. */
bool HasExtension(CString ext) const;
};
+64
View File
@@ -0,0 +1,64 @@
#ifndef RAGE_DISPLAY_INTERNAL_H
#define RAGE_DISPLAY_INTERNAL_H
/*
* This header pulls in GL headers and defines things that require them.
* This only needs to be included if you actually use these; most of the
* time, RageDisplay.h is sufficient.
*/
#include "SDL.h"
/* ours is more up-to-date */
#define NO_SDL_GLEXT
#define __glext_h_ /* try harder to stop glext.h from being forced on us by someone else */
#include "SDL_opengl.h"
#include "glext.h"
#include <set>
/* Not in glext.h: */
typedef BOOL (APIENTRY * PWSWAPINTERVALEXTPROC) (int interval);
struct oglspecs_t {
/* OpenGL system information that generally doesn't change at runtime. */
/* Range and granularity of points and lines: */
float line_range[2];
float line_granularity;
float point_range[2];
float point_granularity;
/* OpenGL version * 10: */
int glVersion;
/* Available extensions: */
set<string> glExts;
/* Which extensions we actually use are supported: */
bool EXT_texture_env_combine,
WGL_EXT_swap_control,
ARB_texture_compression,
EXT_texture_compression_s3tc;
};
/* Extension functions we use. Put these in a namespace instead of in oglspecs_t,
* so they can be called like regular functions. */
namespace GLExt {
PWSWAPINTERVALEXTPROC wglSwapIntervalEXT;
};
using namespace GLExt;
#endif
/*
-----------------------------------------------------------------------------
Class: RageDisplay
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Glenn Maynard
Chris Danford
-----------------------------------------------------------------------------
*/