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@@ -173,7 +173,6 @@ void RageTextureManager::UnloadTexture( RageTexture *t )
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*
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* Also, if texture caching is off, just remove it now instead of doing
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* garbage collection. */
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m_iSecondsBeforeUnload = 0;
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if( t->m_iRefCount == 0 &&
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(t->IsAMovie() || !m_iSecondsBeforeUnload ))
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{
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