Commit Graph
24836 Commits
Author SHA1 Message Date
Steve Checkoway 649d24f780 Reference not pointer. 2007-02-14 11:16:11 +00:00
Steve Checkoway 45038b7216 Working toward stateless loader. 2007-02-14 11:15:02 +00:00
Steve Checkoway 80aaa5fbb9 Working toward stateless loader. 2007-02-14 11:09:20 +00:00
Steve Checkoway cdf80af9b9 Cleanup and style. 2007-02-14 10:57:26 +00:00
Steve Checkoway e9efc9fda9 Remove all state. 2007-02-14 10:55:36 +00:00
Steve Checkoway d4cd093daf These are also not member variables. If you only need a value in a function, just make it a local variable. 2007-02-14 10:50:13 +00:00
Steve Checkoway cb57db0d03 These are just local variables. 2007-02-14 10:44:54 +00:00
Steve Checkoway 598e602bd9 Style. 2007-02-14 10:27:02 +00:00
Steve Checkoway 11eec4b0f8 Merge these. 2007-02-14 10:26:30 +00:00
Steve Checkoway 68cc42acc8 Move closer to being stateless. (It still uses its superclass's data.) 2007-02-14 10:22:55 +00:00
Steve Checkoway 1b2c9da350 Don't create a loader. 2007-02-14 10:09:05 +00:00
Steve Checkoway 6c8ddaec73 Make this stateless. 2007-02-14 10:08:19 +00:00
Steve Checkoway 5b0a13dccc Header cleanup and spacing. 2007-02-14 09:33:31 +00:00
Glenn Maynard 560bbe278a bind SetCustomImageRect 2007-02-14 03:10:37 +00:00
Glenn Maynard 04d05b898d simplify 2007-02-14 02:43:29 +00:00
Glenn Maynard 7625525b81 DeleteTexture(0) noop 2007-02-14 02:01:33 +00:00
Glenn Maynard 3979202ce0 add EffectMode_ColorBurn 2007-02-14 01:59:41 +00:00
Glenn Maynard 8ac9571d1e add EffectMode 2007-02-14 01:51:50 +00:00
Glenn Maynard d96b24bd2e shader bindings 2007-02-14 00:13:42 +00:00
Glenn Maynard abd0f83cc8 short circuit on delete default texture 2007-02-14 00:07:55 +00:00
Glenn Maynard 3595207e8b bind glClientActiveTextureARB 2007-02-14 00:02:36 +00:00
Glenn Maynard a5a907af0e bind Draw 2007-02-13 23:59:59 +00:00
Glenn Maynard 5e36201c4c add GetChildren 2007-02-13 23:58:56 +00:00
Glenn Maynard 1cfcee0de7 bool 2007-02-13 23:36:34 +00:00
Glenn Maynard 4b1f1fcd2c add Sprite::SetTexture 2007-02-13 23:34:51 +00:00
Glenn Maynard 304402645c add GetTexture 2007-02-13 23:27:51 +00:00
Glenn Maynard 0edbf07e08 clear world matrix 2007-02-13 23:09:31 +00:00
Glenn Maynard 17b3abc3ba bPreserveTexture 2007-02-13 23:00:18 +00:00
Glenn Maynard 37d7c06c19 fix camera matrix 2007-02-13 22:27:26 +00:00
Glenn Maynard 6f3c30e142 bindings 2007-02-13 22:25:49 +00:00
Glenn Maynard c7501e8e5c capitalize 2007-02-13 22:12:59 +00:00
Glenn Maynard 183149ee2a fix non-lua quads 2007-02-13 22:09:55 +00:00
Glenn Maynard 238a0d235f remove hack 2007-02-13 22:05:10 +00:00
Glenn Maynard a5709f390f set hidden flag on blank actors 2007-02-13 22:03:31 +00:00
Steve Checkoway f92f1b8e4b This function is already compiled. The string value is empty. This fixes the ScreenCredits crash. 2007-02-13 12:55:11 +00:00
Steve Checkoway a95661e9c8 Unused. 2007-02-13 12:19:29 +00:00
Steve Checkoway be00e6897b One of these is enough. 2007-02-13 12:18:31 +00:00
Steve Checkoway 415fb9506c Oops. Diff first, then commit. 2007-02-13 11:41:39 +00:00
Steve Checkoway 926828eb55 Fix *nix launching through the $PATH variable. 2007-02-13 11:41:04 +00:00
Glenn Maynard eeeda2a236 CreateTextureDefault 2007-02-13 09:55:33 +00:00
Steve Checkoway 8a8faf7d76 Fix color. I removed the diffusealpha command since it looks like this can be done directly with color. If this is incorrect, I hope someone will fix it. 2007-02-13 09:51:29 +00:00
Glenn Maynard c3a0714e4a make Quad less special. Create a "default" texture object for the
"no texture" properties.  This way, loaded sprites always have a
texture loaded.
2007-02-13 07:39:49 +00:00
Glenn Maynard bf6327ad00 don't access the low-level texture unnecessarily 2007-02-13 06:46:24 +00:00
Glenn Maynard e9a04f81b3 make Sprite internals private 2007-02-13 06:40:14 +00:00
Glenn Maynard 6cb284496c split out LoadStatesFromTexture 2007-02-13 06:34:29 +00:00
Chris Danford f7fc9ceaa5 remove Set/GetHidden, leave *Visible
remove hidden from ActorCommands eventually
2007-02-13 06:32:26 +00:00
Glenn Maynard 7561b3b630 unneeded; done in TryVideoMode 2007-02-13 06:11:35 +00:00
Glenn Maynard 972cb25f97 when creating a new window for the first time, we have a new device 2007-02-13 06:09:46 +00:00
Glenn Maynard 5b4a7a6ac8 remove unused g_currentTextureUnit 2007-02-13 06:06:49 +00:00
Glenn Maynard 4a01ceaaa8 fix optimization 2007-02-13 06:05:51 +00:00