Steve Checkoway
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649d24f780
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Reference not pointer.
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2007-02-14 11:16:11 +00:00 |
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Steve Checkoway
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45038b7216
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Working toward stateless loader.
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2007-02-14 11:15:02 +00:00 |
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Steve Checkoway
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80aaa5fbb9
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Working toward stateless loader.
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2007-02-14 11:09:20 +00:00 |
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Steve Checkoway
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cdf80af9b9
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Cleanup and style.
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2007-02-14 10:57:26 +00:00 |
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Steve Checkoway
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e9efc9fda9
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Remove all state.
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2007-02-14 10:55:36 +00:00 |
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Steve Checkoway
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d4cd093daf
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These are also not member variables. If you only need a value in a function, just make it a local variable.
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2007-02-14 10:50:13 +00:00 |
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Steve Checkoway
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cb57db0d03
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These are just local variables.
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2007-02-14 10:44:54 +00:00 |
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Steve Checkoway
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598e602bd9
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Style.
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2007-02-14 10:27:02 +00:00 |
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Steve Checkoway
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11eec4b0f8
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Merge these.
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2007-02-14 10:26:30 +00:00 |
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Steve Checkoway
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68cc42acc8
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Move closer to being stateless. (It still uses its superclass's data.)
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2007-02-14 10:22:55 +00:00 |
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Steve Checkoway
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1b2c9da350
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Don't create a loader.
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2007-02-14 10:09:05 +00:00 |
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Steve Checkoway
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6c8ddaec73
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Make this stateless.
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2007-02-14 10:08:19 +00:00 |
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Steve Checkoway
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5b0a13dccc
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Header cleanup and spacing.
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2007-02-14 09:33:31 +00:00 |
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Glenn Maynard
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560bbe278a
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bind SetCustomImageRect
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2007-02-14 03:10:37 +00:00 |
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Glenn Maynard
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04d05b898d
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simplify
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2007-02-14 02:43:29 +00:00 |
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Glenn Maynard
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7625525b81
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DeleteTexture(0) noop
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2007-02-14 02:01:33 +00:00 |
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Glenn Maynard
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3979202ce0
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add EffectMode_ColorBurn
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2007-02-14 01:59:41 +00:00 |
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Glenn Maynard
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8ac9571d1e
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add EffectMode
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2007-02-14 01:51:50 +00:00 |
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Glenn Maynard
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d96b24bd2e
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shader bindings
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2007-02-14 00:13:42 +00:00 |
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Glenn Maynard
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abd0f83cc8
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short circuit on delete default texture
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2007-02-14 00:07:55 +00:00 |
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Glenn Maynard
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3595207e8b
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bind glClientActiveTextureARB
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2007-02-14 00:02:36 +00:00 |
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Glenn Maynard
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a5a907af0e
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bind Draw
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2007-02-13 23:59:59 +00:00 |
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Glenn Maynard
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5e36201c4c
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add GetChildren
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2007-02-13 23:58:56 +00:00 |
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Glenn Maynard
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1cfcee0de7
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bool
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2007-02-13 23:36:34 +00:00 |
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Glenn Maynard
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4b1f1fcd2c
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add Sprite::SetTexture
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2007-02-13 23:34:51 +00:00 |
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Glenn Maynard
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304402645c
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add GetTexture
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2007-02-13 23:27:51 +00:00 |
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Glenn Maynard
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0edbf07e08
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clear world matrix
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2007-02-13 23:09:31 +00:00 |
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Glenn Maynard
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17b3abc3ba
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bPreserveTexture
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2007-02-13 23:00:18 +00:00 |
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Glenn Maynard
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37d7c06c19
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fix camera matrix
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2007-02-13 22:27:26 +00:00 |
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Glenn Maynard
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6f3c30e142
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bindings
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2007-02-13 22:25:49 +00:00 |
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Glenn Maynard
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c7501e8e5c
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capitalize
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2007-02-13 22:12:59 +00:00 |
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Glenn Maynard
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183149ee2a
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fix non-lua quads
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2007-02-13 22:09:55 +00:00 |
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Glenn Maynard
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238a0d235f
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remove hack
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2007-02-13 22:05:10 +00:00 |
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Glenn Maynard
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a5709f390f
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set hidden flag on blank actors
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2007-02-13 22:03:31 +00:00 |
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Steve Checkoway
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f92f1b8e4b
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This function is already compiled. The string value is empty. This fixes the ScreenCredits crash.
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2007-02-13 12:55:11 +00:00 |
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Steve Checkoway
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a95661e9c8
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Unused.
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2007-02-13 12:19:29 +00:00 |
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Steve Checkoway
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be00e6897b
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One of these is enough.
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2007-02-13 12:18:31 +00:00 |
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Steve Checkoway
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415fb9506c
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Oops. Diff first, then commit.
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2007-02-13 11:41:39 +00:00 |
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Steve Checkoway
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926828eb55
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Fix *nix launching through the $PATH variable.
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2007-02-13 11:41:04 +00:00 |
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Glenn Maynard
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eeeda2a236
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CreateTextureDefault
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2007-02-13 09:55:33 +00:00 |
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Steve Checkoway
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8a8faf7d76
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Fix color. I removed the diffusealpha command since it looks like this can be done directly with color. If this is incorrect, I hope someone will fix it.
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2007-02-13 09:51:29 +00:00 |
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Glenn Maynard
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c3a0714e4a
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make Quad less special. Create a "default" texture object for the
"no texture" properties. This way, loaded sprites always have a
texture loaded.
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2007-02-13 07:39:49 +00:00 |
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Glenn Maynard
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bf6327ad00
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don't access the low-level texture unnecessarily
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2007-02-13 06:46:24 +00:00 |
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Glenn Maynard
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e9a04f81b3
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make Sprite internals private
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2007-02-13 06:40:14 +00:00 |
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Glenn Maynard
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6cb284496c
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split out LoadStatesFromTexture
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2007-02-13 06:34:29 +00:00 |
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Chris Danford
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f7fc9ceaa5
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remove Set/GetHidden, leave *Visible
remove hidden from ActorCommands eventually
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2007-02-13 06:32:26 +00:00 |
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Glenn Maynard
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7561b3b630
|
unneeded; done in TryVideoMode
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2007-02-13 06:11:35 +00:00 |
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Glenn Maynard
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972cb25f97
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when creating a new window for the first time, we have a new device
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2007-02-13 06:09:46 +00:00 |
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Glenn Maynard
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5b4a7a6ac8
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remove unused g_currentTextureUnit
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2007-02-13 06:06:49 +00:00 |
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Glenn Maynard
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4a01ceaaa8
|
fix optimization
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2007-02-13 06:05:51 +00:00 |
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