Commit Graph

2865 Commits

Author SHA1 Message Date
Alberto Ramos d74c95d9b0 too many leftover rows, I have to hit F3+9 to skip the empty filling...
let's better leave it in 4 secs before
2012-02-21 19:08:11 -07:00
AJ Kelly c7e14c2f44 [Style] Added LockedDifficulty() Lua binding. 2012-02-19 18:51:02 -06:00
AJ Kelly bddd6298be "Mice can either be kHIDUsage_GD_Mouse or kHIDUsage_GD_Pointer." Not sure why I thought it was a good idea to not check for Pointers as well, given that the Joystick code searches for both kHIDUsage_GD_Joystick and kHIDUsage_GD_Gamepad 2012-02-19 13:55:54 -06:00
AJ Kelly 95291b15e8 add a comment and hopefully someone can explain why -2000 is used as the limit for m_fSongBeat 2012-02-19 13:45:00 -06:00
AJ Kelly 490feaf823 fix dumb typo in a comment 2012-02-16 20:39:08 -06:00
AJ Kelly 5db83f801c this is upcoming. then again, someone will likely end up reverting it. 2012-02-15 20:02:15 -06:00
AJ Kelly 37c73feae8 [HighScore] Added Max Combo, Stage Award and Peak Award. New Lua bindings for HighScore: GetMaxCombo(), GetStageAward(), GetPeakComboAward(). 2012-02-15 04:12:03 -06:00
AJ Kelly 377b10df91 small cleanup and comment 2012-02-13 01:15:15 -06:00
Jason Felds d3e9cea312 [editorKeysounds -> default] Let's do this.
I expect there to be issues, bugs, etc.

I cannot find all of them. Let the people do that.
2012-02-12 14:53:14 -05:00
Jason Felds cdaaeeafd6 [editorKeysounds] This shouldn't crash I think.
This should also be in default.
2012-02-12 14:20:37 -05:00
AJ Kelly 862e19710d revert a change I had made a while ago since I was not aware this was causing stroked fonts to look odd. 2012-02-11 16:27:45 -06:00
Jason Felds baae57d9d5 [editorKeysounds] No KSes in this mode, thanks. 2012-02-11 15:16:34 -05:00
Jason Felds 4151f20327 [editorKeysounds] Removing Keysounds successful. 2012-02-11 15:11:44 -05:00
Jason Felds 216286c3f1 [editorKeysounds] keep keysound names unique. 2012-02-11 14:52:41 -05:00
Jason Felds 0bf91fffd3 [editorKeysound] Add menu to remove keysounds.
Next up: the actual removing.
2012-02-11 14:45:09 -05:00
Jason Felds 1f68f7afe4 [editorKeysounds] minor comment. 2012-02-11 14:40:24 -05:00
Jason Felds fb7bc1edcb [editorKeysounds] Don't show AKs in gameplay.
We still need a better editor noteskin for
the auto keysounds though.
2012-02-11 02:07:57 -05:00
Jason Felds effa33eaec [editorKeysounds] autoKeys shouldn't be pressed. 2012-02-11 01:30:08 -05:00
Jason Felds 8deb166ab2 [editorKeysounds] Judgments are back.
Still could use someone to check it over though.
2012-02-11 01:27:13 -05:00
Jason Felds d7d56f525e [editorKeysounds] Right, doesn't hit here either. 2012-02-11 01:21:22 -05:00
Jason Felds b2f4365fe5 [editorKeysounds] Right, never hits here. 2012-02-11 01:10:11 -05:00
Jason Felds 22033113a5 [editorKeysounds] More attempts, need help.
Anyone want a stab?

Main issue: tap + autoKeysound means skipped judgment.
2012-02-10 23:16:00 -05:00
Jason Felds 2f6240d372 [editorKeysounds] autoKeysounds is auto now. 2012-02-10 21:30:48 -05:00
Jason Felds a353e659d0 [editorKeysounds] Can add KS, but...
1) A physical note is shown in the editor.
We do need a separate graphic for auto keysounds.
2) The keysound only plays if you "hit" the note.
Auto keysound notes should play regardless of hit or miss.

Time to make this branch public.
Anyone want to help tackle this?
2012-02-10 19:49:53 -05:00
Jason Felds e1af1eb2b6 [editorKeysounds] Stop an editor closing crash.
If you close the program while in the editor
in debug mode, it can occasionally cause
a bad access violation with the mutexes.

If someone really wants this back, go ahead and
put it back in.

...this really should have gone in default first.
2012-02-10 19:18:40 -05:00
Jason Felds f3d260bc88 [editorKeysounds] Modifying KS works. 2012-02-10 19:17:00 -05:00
Jason Felds 3b3e8df2f4 [editorKeysounds] Removing KS successful. 2012-02-10 19:07:13 -05:00
Jason Felds 84a20cf6da [editorKeysounds] Right, answers based on start. 2012-02-10 18:47:24 -05:00
AJ Kelly 9114fbea47 init max scroll bpm and speed of max scroll bpm in PlayerOptions constructor. 2012-02-10 17:33:03 -06:00
AJ Kelly dc3300ae90 [WheelBase, WheelItemBase] Turned WheelItemDataType into a Lua type, made WheelBase:GetSelectedType() return the enum instead of a number. 2012-02-10 13:57:24 -06:00
Jason Felds baa9b20e6a [editorKeysounds] Prepare screen message. 2012-02-10 14:44:48 -05:00
Jason Felds 5757247144 [editorKeysounds] First menu is working. 2012-02-10 14:29:11 -05:00
Jason Felds 616f0742be [editorKeysounds] Allow pushing string vectors.
This will save me a headache for later.
2012-02-10 14:14:42 -05:00
Jason Felds a25fa01b34 [editorKeysounds] Some of the menu code. 2012-02-10 14:09:12 -05:00
Jason Felds 8a98bcdff7 [editorKeysounds] Prepare the eventual menu. 2012-02-10 13:51:29 -05:00
Jason Felds 0b3737cfc4 [editorKeysounds] New menu to test. 2012-02-10 13:41:40 -05:00
AJ Kelly 778ce8a288 [ScreenOptionsMaster] Added StepsRowLayoutType metric. (Valid values are ShowAllInRow or ShowOneInRow.) 2012-02-08 23:49:42 -06:00
Alberto Ramos 367f29f132 awesome fix for sounds: this is possible now 2012-02-02 00:09:40 -07:00
Flameshadowxeroshin e19fe5a949 redo mine combo control code by hooking wolfman's SetMineJudgment thing (guaranteed to build) 2012-01-23 22:03:11 -06:00
Flameshadowxeroshin 80a0621cbb once and for all 2012-01-23 21:57:56 -06:00
Flameshadowxeroshin b26759a1b8 make good time 2012-01-23 21:55:08 -06:00
Flameshadowxeroshin fc4cdfbad9 revert? 2012-01-24 03:39:30 +00:00
Flameshadowxeroshin 516d010378 god awful ugly commit 2012-01-24 03:26:11 +00:00
Jason Felds 535ef4db29 Two new options for JudgmentMessageCommand.
You can now use AvoidMine and HitMine.

Obviously, not at the same time.

Thanks to Saturn2888 and shakesoda for the fix.
2012-01-23 21:53:18 -05:00
Jason Felds d909714249 Cue rage in 3... 2... 1... 2012-01-16 18:04:40 -05:00
Flameshadowxeroshin e5c4ad0e5b add some log stuff for debugging 2012-01-16 21:30:52 +00:00
Jason Felds 9750255b36 Disable View Steps Data for practice mode.
Temporary workaround, I know.

The mode has bigger problems.
2012-01-16 14:22:38 -05:00
Jason Felds c09920bb4b More explicit fail messages.
Now if only I could see why I crashed here...
2012-01-16 13:52:50 -05:00
AJ Kelly 359324d3c6 just some formatting crap 2012-01-16 12:12:37 -06:00
Jason Felds 0e3f16118c Why do we even support this format still? 2012-01-16 13:10:27 -05:00