[Style] Added LockedDifficulty() Lua binding.
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@@ -124,6 +124,7 @@ public:
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DEFINE_METHOD( GetStepsType, m_StepsType )
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DEFINE_METHOD( ColumnsPerPlayer, m_iColsPerPlayer )
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DEFINE_METHOD( NeedsZoomOutWith2Players, m_bNeedsZoomOutWith2Players )
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DEFINE_METHOD( LockedDifficulty, m_bLockDifficulties )
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LunaStyle()
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{
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@@ -132,6 +133,7 @@ public:
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ADD_METHOD( GetStepsType );
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ADD_METHOD( ColumnsPerPlayer );
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ADD_METHOD( NeedsZoomOutWith2Players );
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ADD_METHOD( LockedDifficulty );
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}
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};
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