add a comment and hopefully someone can explain why -2000 is used as the limit for m_fSongBeat
This commit is contained in:
@@ -14,6 +14,7 @@ void SongPosition::UpdateSongPosition( float fPositionSeconds, const TimingData
|
||||
timing.GetBeatAndBPSFromElapsedTime( fPositionSeconds, m_fSongBeat, m_fCurBPS, m_bFreeze, m_bDelay, m_iWarpBeginRow, m_fWarpDestination );
|
||||
|
||||
// "Crash reason : -243478.890625 -48695.773438"
|
||||
// The question is why is -2000 used as the limit? -aj
|
||||
ASSERT_M( m_fSongBeat > -2000, ssprintf("Song beat %f at %f seconds is less than -2000!", m_fSongBeat, fPositionSeconds) );
|
||||
|
||||
m_fMusicSeconds = fPositionSeconds;
|
||||
|
||||
Reference in New Issue
Block a user