[editorKeysounds] Right, doesn't hit here either.

This commit is contained in:
Jason Felds
2012-02-11 01:21:22 -05:00
parent b2f4365fe5
commit d7d56f525e
-3
View File
@@ -2240,9 +2240,6 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b
if( !bRelease && fSecondsFromExact <= GetWindowSeconds(TW_Attack) && !pTN->result.bHidden )
score = AllowW1() ? TNS_W1 : TNS_W2; // sentinel
break;
case TapNote::autoKeysound:
score = AllowW1() ? TNS_W1 : TNS_W2;
break;
case TapNote::hold_head:
// oh wow, this was causing the trigger before the hold heads
// bug. (It was fNoteOffset > 0.f before) -DaisuMaster