Commit Graph
11123 Commits
Author SHA1 Message Date
Glenn Maynard 5c14019f77 don't cache banners if BNCACHE_OFF 2004-07-28 01:43:01 +00:00
Glenn Maynard 5e3b8bde3e update 2004-07-27 05:14:57 +00:00
Glenn Maynard 28d2bc6e15 one attack sound; pan internally 2004-07-27 05:12:13 +00:00
Glenn Maynard fec5902dc7 no banner; fix course screen roulettes to songs on timer 2004-07-27 05:03:51 +00:00
Glenn Maynard c2a1143273 Don't waste time loading the song banner if it's not used; don't use PREFSMAN->m_bShowBanners for ScreenStage 2004-07-27 05:00:22 +00:00
Glenn Maynard 5aa3bf05d6 cleanup 2004-07-27 04:54:14 +00:00
Steve Checkoway 6349be7f22 Fix warnings. 2004-07-27 04:51:44 +00:00
Glenn Maynard bb698efc24 vectorize NoteDisplayCols 2004-07-27 04:34:06 +00:00
Glenn Maynard f1254b50de vector<> for members 2004-07-27 04:31:01 +00:00
Steve Checkoway 0944da00ab update, why do we have Game.* and GameDef.*? 2004-07-26 23:24:33 +00:00
Steve Checkoway e607ef7fe3 fix build on other computers 2004-07-26 22:41:30 +00:00
Chris Danford 2524b7d98a only show coin remainder if CoinsPerCredit > 1 2004-07-26 04:47:33 +00:00
Chris Danford 327cc34616 always show credits fraction 2004-07-26 02:58:04 +00:00
Chris Danford 842bf8f1a3 fix ActiveAttackList doesn't show Attacks that started at the very beginning of a Course 2004-07-25 22:43:05 +00:00
Chris Danford 4af835a0de do save high scores for a failed nonstop course 2004-07-25 22:08:41 +00:00
Chris Danford f47e16ca86 don't pick autogen Courses for a BGA random course banner
don't pick DISPLAY_NEVER songs for demonstration
don't pick DISPLAY_NEVER songs for a BGA random song banner
don't show DISPLAY_NEVER songs on the ranking screen
2004-07-25 21:56:19 +00:00
Chris Danford 655855cd70 don't show tutorial songs in Roulette 2004-07-25 20:51:44 +00:00
Chris Danford 4656fd713f don't save awards in Profile. This info isn't used anywhere and won't be anytime soon. 2004-07-25 18:56:05 +00:00
Chris Danford d51010ff7b fix compile error 2004-07-25 18:49:16 +00:00
Chris Danford 2d6ea59dfc add missing files 2004-07-25 18:40:03 +00:00
Chris Danford ff4c12b727 rename GameDef -> Game 2004-07-25 17:07:32 +00:00
Glenn Maynard 06c3b710fa Start attract music in first update, not ScreenAttract's ctor; we may have
more to load in the derived class, and it's better to wait for loads to finish
before starting music (starting music in the middle of a load then delaying
some more is ugly and emphasizes the load time)
2004-07-25 08:40:01 +00:00
Glenn Maynard 9965bbff54 cleanup 2004-07-25 07:22:31 +00:00
Glenn Maynard 29b73597c9 update 2004-07-25 07:14:55 +00:00
Chris Danford 504ba6c163 GetPath*N->GetPath*F 2004-07-25 06:29:50 +00:00
Chris Danford 64628fac21 remove enum Game. Instead, pass around the GameDef pointer 2004-07-25 04:27:20 +00:00
Glenn Maynard 1efc1f732c eliminate GetPathToN/GetPathN 2004-07-24 23:26:34 +00:00
Glenn Maynard f21d3ca71b fix odd font file searching 2004-07-24 23:00:27 +00:00
Chris Danford 9f6c2a77a1 remove logging 2004-07-24 18:37:25 +00:00
Chris Danford f91270b3ed bump up low quality jpg save setting 2004-07-24 18:37:02 +00:00
Chris Danford 5db04c038f fix combo and life history don't accumulate correctly in courses
change combo and life history position units to Seconds from Beats
2004-07-24 18:24:19 +00:00
Chris Danford 05257b050c fix combo and life history don't accumulate correctly in courses
change combo and life history position units to Seconds from Beats
2004-07-24 18:11:04 +00:00
Chris Danford fa6f155c70 fix "super meter moves backwards for players with a large lead" 2004-07-24 16:16:39 +00:00
Steve Checkoway 66ff11aa2c Fix warnings. 2004-07-24 08:03:02 +00:00
Chris Danford 79e457c272 when saving a Profile, always make a Screenshots directory 2004-07-24 07:04:33 +00:00
Chris Danford 7f9639fc01 update comments 2004-07-24 06:52:39 +00:00
Chris Danford b028934429 clean up Course cache logic 2004-07-24 06:40:51 +00:00
Glenn Maynard 512d5d1b3f get rid of frames_read and frames_written; this should get rid of a small
class of possible internal desyncs, and save a little memory (~100k)
2004-07-24 05:23:47 +00:00
Glenn Maynard 7085ec70fe vc6 workaround and rearrange 2004-07-24 04:11:07 +00:00
Charles Lohr 8bdc2d1ffb Tween out title and artist. 2004-07-24 03:29:45 +00:00
Glenn Maynard e804c28451 smaller buffer 2004-07-24 03:01:23 +00:00
Glenn Maynard e366586e36 cleanup 2004-07-24 02:02:01 +00:00
Glenn Maynard 69cf82de49 handle mono 2004-07-24 02:01:12 +00:00
Glenn Maynard 27243e074c working on variable channel count support (to allow preloading mono samples
in half memory, and to avoid redundant resampling in mono files)
2004-07-24 01:22:10 +00:00
Glenn Maynard 694a4d3e70 printint.c 2004-07-23 19:22:34 +00:00
Steve Checkoway 35ae6a5a68 Fix warnings about being declared extern yet initialized on the same line. 2004-07-23 07:49:20 +00:00
Glenn Maynard d4dd1b2a82 fix CString always being ~2k after ssprintf, even for ssprintf("%i", 1) 2004-07-23 05:51:14 +00:00
Chris Danford 6564a39a9e cache Trail RadarValues. There needs to be more coordination with Course's Trail cache though. 2004-07-23 05:28:41 +00:00
Chris Danford 27ece3ecbf fix "transform mods that last for a whole song in a course get applied twice"
fix "impossible to get 100% on a course that uses AddMines" by calculating RadarValues after applying mods
Trail::GetRadarValues needs to do caching.  Performance is bad.
2004-07-23 04:45:48 +00:00
Chris Danford 23cedc1b83 fix fallback metrics logic 2004-07-23 04:33:05 +00:00