do save high scores for a failed nonstop course

This commit is contained in:
Chris Danford
2004-07-25 22:08:41 +00:00
parent f47e16ca86
commit 4af835a0de
-5
View File
@@ -975,11 +975,6 @@ void ScreenEvaluation::CommitScores(
ASSERT( pCourse );
Trail* pTrail = GAMESTATE->m_pCurTrail[p];
// don't save scores for a failed Nonstop
// DO save scores for a failed Oni/Endless
if( stageStats.bFailed[p] && pCourse->IsNonstop() )
continue;
PROFILEMAN->AddCourseScore( pCourse, pTrail, p, hs, iPersonalHighScoreIndexOut[p], iMachineHighScoreIndexOut[p] );
}
break;