fix "super meter moves backwards for players with a large lead"

This commit is contained in:
Chris Danford
2004-07-24 16:16:39 +00:00
parent 66ff11aa2c
commit fa6f155c70
+1
View File
@@ -77,6 +77,7 @@ void ScoreKeeperRave::AddSuperMeterDelta( float fUnscaledPercentChange )
case PLAYER_2: fLifePercentage = 1 - GAMESTATE->m_fTugLifePercentP1; break;
default: ASSERT(0);
}
CLAMP( fLifePercentage, 0.f, 1.f );
if( fUnscaledPercentChange > 0 )
fUnscaledPercentChange *= SCALE( fLifePercentage, 0.f, 1.f, 1.7f, 0.3f);
else // fUnscaledPercentChange <= 0