Glenn Maynard
5a01a6977e
Implement CDTitles using culling, so dimming always happens at the
...
right time.
2003-05-20 05:31:38 +00:00
Glenn Maynard
e4fb1f2440
rename m_bShowTranslations to m_bShowNative
2003-05-20 04:41:47 +00:00
Glenn Maynard
68038cdf49
temporary hack to fix up cdtitle dimming
2003-05-17 23:11:16 +00:00
Chris Danford
54bedc3eba
clean up RageDisplay methods, add ability to mask song banner
...
The masking uses the Z-buffer under the assumption that some cards don't have a stencil. Should we be using the stencil instead? It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Kevin Slaughter
b5aca00049
Fix ScreenSelectMusic icon errors
2003-05-09 06:04:50 +00:00
Chris Danford
e6cf6a86e8
draw MusicWheel beneath everything else
2003-05-02 20:36:26 +00:00
Kevin Slaughter
17f2ab4033
Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate
2003-04-26 06:56:58 +00:00
Kevin Slaughter
3bcb5b96b0
Changed old `difficulty icons 1x5' to match new 1x7
2003-04-26 06:48:17 +00:00
Chris Danford
1be7055f59
working on perspective stuff for tilted menu items
2003-04-23 02:23:51 +00:00
Chris Danford
e828fc3f5d
working on GrooveGraph
2003-04-22 08:43:12 +00:00
Chris Danford
15a54aee79
options cleanup
2003-04-21 23:43:51 +00:00
Chris Danford
7e586c3c8b
fix long/marathon balloons
2003-04-21 22:26:07 +00:00
Glenn Maynard
9b877232c7
fix cdtitle rate
2003-04-20 22:56:54 +00:00
Glenn Maynard
f7b856f3c2
Add an option to preload all banners. This adds to the screen load
...
time, but makes the actual screen much cleaner.
Add an option to disable banner preloading completely, to remove all
long waits completely. Don't ChangeBannersWhenFast if we're set
to this.
2003-04-20 00:53:15 +00:00
Chris Danford
9aa6a8ab89
revert event mode
2003-04-19 19:05:25 +00:00
Chris Danford
1b38fe101c
Show banners while MusicWheel is moving fast.
...
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford
2f11934b8c
fix tween overflow in Long/Marathon balloons
...
fix song and global BGAnimations not appearing in BackgroundChange menu in editor
2003-04-14 04:17:23 +00:00
Chris Danford
258984a9c2
Add scripting support to ScreenGamplay
2003-04-13 21:17:14 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
...
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
0d9880c6a9
working on Player AI
2003-04-07 21:24:14 +00:00
Glenn Maynard
909565b026
change rotations to degrees
2003-04-02 06:02:55 +00:00
Chris Danford
1ea3a6ed92
never set FailMode harder than pref
2003-04-01 20:10:35 +00:00
Glenn Maynard
4d191ace3b
comment
2003-04-01 20:01:14 +00:00
Chris Danford
40195e81c7
header2 -> Common title
...
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford
e9f44f14a7
WheelItemDisplay -> MusicWheelItem
...
clean up header dependencies in MusicWheel classes
2003-03-31 23:06:15 +00:00
Glenn Maynard
f28b149ad0
simplify failure adjustment
...
(game options menu entry is still sometimes preempted when it shouldn't be)
2003-03-31 17:41:55 +00:00
Chris Danford
eaa888e2c9
cleanup edges on graphics
2003-03-30 19:30:54 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
9082e86695
Fixed wrong score numbers on ScreenGameplay and ScreenEvaluation
2003-03-28 23:13:32 +00:00
Chris Danford
53dda2b1db
Add roulette and random music on ScreenSelectMusic
2003-03-25 22:23:58 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
...
Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Glenn Maynard
4e0ab2e7d4
fix warnings
2003-03-25 01:39:01 +00:00
Chris Danford
a9f187c3de
add scripting support to ScreenSelectMusic and ScreenEvaluation
2003-03-24 21:37:13 +00:00
Kevin Slaughter
9c00b6f674
We now have lyric support!.. I gotta sleep some, will add an option to turn lyrics on/off when I get home from work
2003-03-19 12:43:49 +00:00
Chris Danford
9dbbb7949e
ScoreKeeperMAX2:
...
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford
922feeb105
Add sanity check that Style and PlayMode are set before selecting song
2003-03-16 07:29:58 +00:00
Chris Danford
8fbbda9e79
Added separate banner for RANDOM. We need an artist to replace this graphic with something better...
2003-03-13 23:45:52 +00:00
Chris Danford
a11de99043
MenuTimer cleanup
2003-03-11 21:33:11 +00:00
Chris Danford
16df407e32
Cosmetic cleanups
...
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford
89040e1ba1
fix glitches in ScreenSelectGroup and ScreenSelectStyle
2003-03-10 02:29:01 +00:00
Chris Danford
080a92450c
SelectGroup animations converted to commands
...
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Glenn Maynard
47e1271f2f
fix hiding balloons when switching to a section header
2003-03-04 06:36:13 +00:00
Chris Danford
a696414cac
Actor tween cleanup
...
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard
c7d8098411
delay the balloons a little
2003-02-28 09:25:25 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
32d2cd8cc1
tween out balloons
2003-02-24 20:25:27 +00:00
Glenn Maynard
17c891c78b
Start the balloons zoomed out, so they don't flicker on screen for a frame
2003-02-24 20:17:02 +00:00