Kyzentun
5a7199d8fe
EditRecordModeLeadIn translations from Jarosław Pietras.
2015-02-01 09:35:16 -07:00
Kyzentun
c7ffbb3453
Lead in time before recording starts in edit mode is now a preference.
2015-01-31 14:03:30 -07:00
Kyzentun
40b25e6220
Fixed conflicts to merge kickbox in.
2015-01-27 18:03:41 -07:00
Kyzentun
f4a718a824
SetCompatibleStylesForPlayers and ForceSharedSidesMatch added to GameState for SSM to use to fix style mismatch problems.
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StyleInputToGameInput changed to take a vector to return values in to handle multiple inputs mapped to a single column. Associated adjustments to everything that uses it.
Player no longer drops holds in columns that have multiple inputs mapped to them if the wrong one is held.
Running out of stage tokens changed from assert to error.
2015-01-17 21:15:15 -07:00
Kyzentun
4a4a28878c
Fixed up EditMenu to not throw asserts and crash all over the place if there isn't something to put in a row. Still can't practice in doubles-only groups, but at least it doesn't crash.
2014-12-24 02:27:46 -07:00
Kyzentun
3663bf020e
Changed option name and explanation for AllowMultipleHighScoreWithSameName.
2014-12-20 19:43:01 -07:00
Kyzentun
0a4a81d5e8
Added a bunch of preferences to service options menu.
2014-12-20 19:39:38 -07:00
Kyzentun
c65c1eb386
Added kickbox game mode with 4 styles.
2014-12-09 22:22:50 -07:00
Kyzentun
50560a8b6a
Merge branch 'keymapping_sanity' of https://github.com/kyzentun/stepmania
2014-12-08 16:01:47 -07:00
Kyzentun
2dab32911b
Merged changelog.
2014-12-08 16:00:59 -07:00
Kyzentun
d3b5f5eb98
Added debug menu option for resetting key mappings to default. Added sanity checking requirement to ScreenMapControllers.
2014-11-30 14:45:52 -07:00
Kyzentun
b43af6dce9
Added Guest and Test profile types, and profile priorities so the position of a profile in the list can be controlled. Fixes crash bug that occurs when a profile dir is renamed to a non-number and a new profile is made.
2014-11-28 21:56:25 -07:00
Kyzentun
a580d54662
Profile loading no longer clears out scores for songs that can't be found. Profile merging functions added to ProfileMan and ScreenManageProfiles for profile migration. HighScore operators rewritten to follow good practice.
2014-11-25 21:37:15 -07:00
Kyzentun
040c0de509
Added MinTNSToHideNotes preference.
2014-11-19 15:59:21 -07:00
hanubeki
ec9d02dcf5
Update Niler's Japanese language files.
2014-10-16 21:48:52 +09:00
Colby Klein
3d126824e9
Merge pull request #316 from kyzentun/DefaultFailPref
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Reinstate DefaultFailType preference
2014-09-21 17:56:50 -07:00
Kyzentun
efd11c5851
Added character setting and minor documentation to ScreenOptionsCustomizeProfile.
2014-09-18 17:28:53 -06:00
Jonathan Payne
b09c7e8af4
OptionsCustomizeProfile, HeartEntry improvements
2014-09-17 12:20:55 -07:00
Jonathan Payne
8d0f86d240
SelectStyle, SelectMode improvements
2014-09-16 17:05:19 -07:00
Kyzentun
455431d8c3
Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems.
2014-09-15 00:04:41 -06:00
Kyzentun
fa7502b7b0
Added ScreenOptionsCustomizeProfile to _fallback and default.
2014-09-14 20:04:10 -06:00
Forest
8b866c9584
Remove the execute bit from non-executable files.
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Fixes stepmania/stepmania#300 .
2014-09-11 04:03:32 -07:00
Kyzentun
f2fdaa0cf5
Massively improved Config Key/Joy Mappings screen.
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Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added: ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode. Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
Colby Klein
d1cdd04099
Merge branch 'changes-beta4' of https://github.com/Midiman/stepmania
2014-09-01 04:49:24 -07:00
Jonathan Payne
9b176447c3
Fix up HowToPlay graphics
2014-08-31 22:23:11 -07:00
Kyzentun
2eba76c873
Localized Arbitrary Remap edit mode strings. Changed track ids for Arbitrary Remap to start at 1.
2014-08-31 19:46:29 -06:00
Colby Klein
a2d87d57d9
Merge pull request #278 from kyzentun/EditSwapUD
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Added Swap Up/Down option to Edit Alter Menu.
2014-08-31 18:16:29 -07:00
Kyzentun
71ed1df5e6
Added FastNoteRendering preference.
2014-08-31 17:17:48 -06:00
Kyzentun
d5878da037
Added Arbitrary Remap option to Alter Menu in Edit Mode.
2014-08-30 13:38:16 -06:00
Kyzentun
be64c240c3
Added Swap Up/Down option to Edit Alter Menu.
2014-08-30 00:47:07 -06:00
Jonathan Payne and freem
8f0e2246f9
Add a real High Scores screen.
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(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun
9b2c59de46
Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen.
2014-08-16 03:37:24 -06:00
Kyzentun
32e5d7e90c
Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
2014-07-25 14:33:15 -06:00
Kyzentun
22662a3b04
Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment.
2014-07-18 23:54:25 -06:00
Kyzentun
63311ab62f
Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
2014-07-08 20:01:33 -06:00
Kyzentun
bee284d0c7
Rewrote ScreenSystemOverlay overlay/default.lua to be able to display multiple messages. Added Reload Overlay Screens option to debug menu.
2014-07-08 01:02:36 -06:00
Kyzentun
dcf819d297
Moved all sanity checking for OptionRowHandlerLua to a separate function so that a malformed row does not crash StepMania, and instead prints an error to the log file, and creates a row that does nothing. Added AllowAnything arg to CheckEnum.
2014-06-25 12:08:57 -06:00
Kyzentun
de8799ebdc
Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
2014-06-20 22:48:00 -06:00
Ben "root" Anderson
3701197fd4
Add some localization things that Devin caught and I missed.
2014-02-02 13:37:37 -06:00
Ben "root" Anderson
a9ed54ae9b
Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.
2014-01-25 12:46:11 -06:00
Devin J. Pohly
ec23a019e2
Fix ScreenJukebox when there are no matching steps
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Also makes minor tweaks to the SetSong function and adds a SystemMessage to
display that no steps have been found. When this happens, the ScreenJukebox
will return to its PrevScreen.
2013-06-09 17:22:43 -04:00
Devin J. Pohly
0dc30d32b4
Hide unneeded pay-related theme elements
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Can't remove these entirely in case other themes expect them.
2013-06-08 17:28:54 -04:00
Devin J. Pohly
1220dbe085
Revert "Round 2-2 of this."
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This reverts commit 0ae4183f7b .
2013-06-04 23:47:22 -04:00
Jason Felds
0ae4183f7b
Round 2-2 of this.
2013-04-16 00:16:02 -04:00
Shenjoku
ba0d2d1838
Upgraded the DirectX 8 rendering to DirectX 9. Updated Direct Input to work with
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the latest SDK as well.
2013-04-08 21:13:47 -07:00
Jousway
4534b6612c
Pop'n Music Map Controller Support
2013-03-05 17:25:14 +01:00
Jousway
43ac3c983c
ds3d DX Map Controller Support
2013-03-05 17:16:03 +01:00
Jonathan Payne
e9e64018e2
Improvements before branch
2013-02-09 14:11:38 -08:00
Jonathan Payne
9672bbd09a
theme updates, made a few things faster; makes the game look far smoother than most people realize.
2012-08-04 17:54:37 -07:00
Jonathan Payne
44d99d9c63
update
2012-08-01 23:15:05 -07:00