Added a bunch of preferences to service options menu.
This commit is contained in:
+11
-1
@@ -4,6 +4,16 @@ The StepMania 5 Changelog covers all post-sm-ssc changes. For a list of changes
|
||||
from StepMania 4 alpha 5 to sm-ssc v1.2.5, see Changelog_sm-ssc.txt.
|
||||
________________________________________________________________________________
|
||||
|
||||
2014/12/20
|
||||
----------
|
||||
* [Preferences] AllowMultipleHighScoreWithSameName, ComboContinuesBetweenSongs
|
||||
Disqualification, FailOffForFirstStageEasy, FailOffInBeginner,
|
||||
LockCourseDifficulties, InputDebounceTime, MaxHighScoresPerListForMachine,
|
||||
and MaxHighScoresPerListForPlayer added to service options.
|
||||
InputDebounceTime is in Input Options, the rest are in Arcade Options.
|
||||
(might not show up in themes that customize the order and placement of the
|
||||
preferences) [kyzentun]
|
||||
|
||||
2014/12/18
|
||||
----------
|
||||
* [Profile] GetTotalDancePoints added. [kyzentun]
|
||||
@@ -50,7 +60,7 @@ ________________________________________________________________________________
|
||||
a new profile was created fixed. [kyzentun]
|
||||
* [Everything] Actor and singleton functions that formerly returned nothing now
|
||||
return the actor or singleton. Example (set zoom, x, y, and diffuse in one):
|
||||
self:zoom(.5):xy(_screen.cx, _screen.h-60):diffuse(color("#dc322f"))
|
||||
self:zoom(.5):xy(_screen.cx, _screen.h-60):diffuse(color("#dc322f"))
|
||||
This also works for PlayerOptions and SongOptions API functions. Pass true
|
||||
as an extra arg, and they can be chained.
|
||||
|
||||
|
||||
@@ -330,6 +330,7 @@ Not Supported=Mode not supported while networked.
|
||||
Accel=Accelerate, Decelerate or otherwise adjust the arrow speed.
|
||||
AllowExtraStage=When enabled (and Event Mode isn't on), allows the player to earn extra stages after completing certain requirements.
|
||||
AllowW1=Enable or disable fantastic judgement. NEVER - never show Fantastic, COURSES ONLY - only during nonstop/oni modes, ALWAYS - all modes of play.
|
||||
AllowMultipleHighScoreWithSameName=If turned off, only the highest score with a given name will be saved.
|
||||
Announcer=Choose from this list of installed announcer packs.
|
||||
Appearance=Appearance
|
||||
Appearance Options=Change the theme, announcer, and other style options.
|
||||
@@ -360,6 +361,7 @@ Clear Machine Stats=Clear all scores saved to this machine.
|
||||
CoinMode=&oq;Home&cq;: Options are shown on the Title Menu. &oq;Pay&cq;: Title Menu choices are hidden; must insert coins before playing. &oq;Free Play&cq;: Title Menu choices are hidden; Play without inserting coins.
|
||||
CoinModeNoHome=When set to PAY you must insert coins before joining in. When set to FREE you can join in without inserting coins.
|
||||
CoinsPerCredit=The number of coins that must be inserted before a player can join. (when Coin Mode = Pay)
|
||||
ComboContinuesBetweenSongs=If turned on, the combo will not be reset to 0 after every song.
|
||||
Connection=Connect to Server (To be specified)
|
||||
CourseSortOrder=Determines how courses are sorted.
|
||||
CreateNew=
|
||||
@@ -376,6 +378,7 @@ Difficulty=
|
||||
DisplayAspectRatio=Change the width-to-height ratio of graphics in the game. Most modern displays are either 16:9 or 16:10.
|
||||
DisplayColorDepth=Choose the color depth of the window. This option may not take effect in windowed mode.
|
||||
DisplayResolution=Choose the output resolution. A higher resolution will show more detail, but requires a faster video card.
|
||||
Disqualification=If turned off, players cannot be disqualified from scoring.
|
||||
EasterEggs=Enable or disable some special easter eggs.
|
||||
Edit Courses=Edit Courses
|
||||
Edit Courses/Mods=Edit Courses/Mods
|
||||
@@ -390,6 +393,8 @@ EnableMineHitSound=If enabled, a sound will play when a mine is stepped on.
|
||||
EventMode=When set to &oq;ON&cq;, and you can continue playing forever. Failing will also take you back to the the Select Music or Select Course screen.
|
||||
Exit=
|
||||
Fail=Fail
|
||||
FailOffForFirstStageEasy=If enabled, the first stage will be considered Fail Off on Easy.
|
||||
FailOffInBeginner=If enabled, beginner will always be considered Fail Off.
|
||||
FastLoad=If enabled, don't check songs for changes on load.
|
||||
FastLoadAdditionalSongs=If enabled, don't check songs for changes to Additional Songs on load.
|
||||
FastNoteRendering=If enabled, the z buffer is not cleared after every note. This causes 3d noteskins to collide, but substantially improves performance in gameplay.
|
||||
@@ -401,6 +406,7 @@ Group=
|
||||
HiddenSongs=Some songs are only playable during Oni courses and with roulette. Leave this &oq;OFF&cq; to always display all songs.
|
||||
Hide=Hide
|
||||
Holds=Holds
|
||||
InputDebounceTime=Time that a panel takes to depress. Use this to deal with ghost steps that occur a few milliseconds after a real step.
|
||||
Insert=Insert
|
||||
Insert Credit=Insert Credit
|
||||
Invalid=Invalid row definition.
|
||||
@@ -408,9 +414,12 @@ Key Joy Mappings=Map keys and joystick buttons to game functions.
|
||||
Language=Choose your language.
|
||||
LifeDifficulty=Increase this value to cause your life meter to drain faster and refill slower.
|
||||
LifeType=LifeType
|
||||
LockCourseDifficulties=If enabled, players are not allowed to choose different difficulties in course mode.
|
||||
Advanced Options=Change advanced options such as scoring, timing window, and life meter settings.
|
||||
MasterVolume=
|
||||
HighResolutionTextures=Choose whether high resolution textures (if supported by the current theme) will be used. When set to Auto, high resolution textures will be used if the display height is > 480.
|
||||
MaxHighScoresPerListForMachine=The maximum number of high scores to save for a song for the machine.
|
||||
MaxHighScoresPerListForPlayer=The maximum number of high scores to save for a song for a player.
|
||||
MaxTextureResolution=Choose the maximum texture resolution. Setting this to anything below 1024 will cause some textures to appear blurry, but may increase your frame rate.
|
||||
MenuTimer=When &oq;ON&cq;, menus have a time limit.
|
||||
Mines=Mines
|
||||
@@ -534,6 +543,17 @@ GamePrefDefaultFail=Immediate fail causes a player to die when their life bar re
|
||||
UserPrefScoringMode=Select the scoring mode to be used when not in a course.
|
||||
|
||||
[OptionNames]
|
||||
0ms=0ms
|
||||
10ms=10ms
|
||||
20ms=20ms
|
||||
30ms=30ms
|
||||
40ms=40ms
|
||||
50ms=50ms
|
||||
60ms=60ms
|
||||
70ms=70ms
|
||||
80ms=80ms
|
||||
90ms=90ms
|
||||
100ms=100ms
|
||||
0=0
|
||||
0.25x=0.25x
|
||||
0.3x=0.3x
|
||||
@@ -567,6 +587,13 @@ x2.5=2.5x
|
||||
12=12
|
||||
12th=12th
|
||||
13=13
|
||||
14=14
|
||||
15=15
|
||||
16=16
|
||||
17=17
|
||||
18=18
|
||||
19=19
|
||||
20=20
|
||||
16bit=16bit
|
||||
16th=16th
|
||||
192nd=192nd
|
||||
@@ -855,6 +882,7 @@ Add Mod=Add Mod
|
||||
Air=Air
|
||||
AllowExtraStage=Allow Extra Stage
|
||||
AllowW1=Fantastic Timing
|
||||
AllowMultipleHighScoreWithSameName=Allow Multiple HighScore With Same Name
|
||||
Alter=Alter
|
||||
Announcer=Announcer
|
||||
Appearance=Appearance
|
||||
@@ -897,6 +925,7 @@ Clear clipboard=Clear clipboard
|
||||
CoinMode=Coin Mode
|
||||
CoinModeNoHome=Coin Mode
|
||||
CoinsPerCredit=Coins Per Credit
|
||||
ComboContinuesBetweenSongs=Carry Combo
|
||||
Connection=Connection
|
||||
Convert pause to beats=Convert stop to beats
|
||||
Convert delay to beats=Convert delay to beats
|
||||
@@ -930,10 +959,13 @@ Display BPM=Display BPM
|
||||
DisplayAspectRatio=Aspect Ratio
|
||||
DisplayColorDepth=Display Color
|
||||
DisplayResolution=Display Resolution
|
||||
Disqualification=Disqualification
|
||||
Duration seconds=Duration seconds
|
||||
EasterEggs=Easter Eggs
|
||||
Edit Songs/Steps=Edit Songs/Steps
|
||||
FastNoteRendering=Fast Note Rendering
|
||||
FailOffForFirstStageEasy=Fail Off First Easy
|
||||
FailOffInBeginner=Fail Off Beginner
|
||||
Genre=Genre
|
||||
Practice Songs/Steps=Practice Songs/Steps
|
||||
Edit Courses=Edit Courses
|
||||
@@ -1001,6 +1033,7 @@ Hide=Hide
|
||||
High Meter=High Meter
|
||||
HighResolutionTextures=High-Res Textures
|
||||
Holds=Holds
|
||||
InputDebounceTime=Input Debounce Time
|
||||
Insert=Insert
|
||||
Insert Credit=Insert Credit
|
||||
Insert beat and shift down=Insert beat and shift down
|
||||
@@ -1015,11 +1048,14 @@ Layer=Layer
|
||||
Lifts=Lifts
|
||||
LifeDifficulty=Life Difficulty
|
||||
LifeType=Life Type
|
||||
LockCourseDifficulties=Lock Course Difficulties
|
||||
Low Meter=Low Meter
|
||||
Advanced Options=Advanced Options
|
||||
Main title=Main title
|
||||
Main title transliteration=Main title transliteration
|
||||
Max BPM=Max Specified BPM
|
||||
MaxHighScoresPerListForMachine=Max Machine Scores
|
||||
MaxHighScoresPerListForPlayer=Max Player Scores
|
||||
MaxTextureResolution=Texture Resolution
|
||||
MenuTimer=Menu Timer
|
||||
Meter=Meter
|
||||
|
||||
@@ -3075,26 +3075,35 @@ Line14="conf,ShowSongOptions"
|
||||
Fallback="ScreenOptionsServiceChild"
|
||||
NextScreen="ScreenOptionsService"
|
||||
PrevScreen="ScreenOptionsService"
|
||||
LineNames="1,2,3,4,5,6"
|
||||
LineNames="1,2,3,4,5,6,7"
|
||||
Line1="conf,AutoMapOnJoyChange"
|
||||
Line2="conf,OnlyDedicatedMenuButtons"
|
||||
Line3="conf,DelayedBack"
|
||||
Line4="conf,ArcadeOptionsNavigation"
|
||||
Line5="conf,ThreeKeyNavigation"
|
||||
Line6="conf,MusicWheelSwitchSpeed"
|
||||
Line7="conf,InputDebounceTime"
|
||||
|
||||
[ScreenOptionsArcade]
|
||||
Fallback="ScreenOptionsServiceChild"
|
||||
NextScreen="ScreenOptionsService"
|
||||
PrevScreen="ScreenOptionsService"
|
||||
# stuff tied to arcade features
|
||||
LineNames="1,2,3,4,5,6"
|
||||
LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,14"
|
||||
Line1="conf,GetRankingName"
|
||||
Line2="conf,CoinMode"
|
||||
Line3="conf,SongsPerPlay"
|
||||
Line4="conf,CoinsPerCredit"
|
||||
Line5="conf,Premium"
|
||||
Line6="conf,EventMode"
|
||||
Line7="conf,AllowMultipleHighScoreWithSameName"
|
||||
Line8="conf,ComboContinuesBetweenSongs"
|
||||
Line9="conf,Disqualification"
|
||||
Line10="conf,FailOffForFirstStageEasy"
|
||||
Line11="conf,FailOffInBeginner"
|
||||
Line12="conf,LockCourseDifficulties"
|
||||
Line13="conf,MaxHighScoresPerListForMachine"
|
||||
Line14="conf,MaxHighScoresPerListForPlayer"
|
||||
|
||||
[ScreenOptionsTheme]
|
||||
Fallback="ScreenOptionsServiceChild"
|
||||
|
||||
@@ -405,6 +405,13 @@ static void MusicWheelSwitchSpeed( int &sel, bool ToSel, const ConfOption *pConf
|
||||
MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
|
||||
}
|
||||
|
||||
static void InputDebounceTime(int& sel, bool to_sel, ConfOption const* conf_option)
|
||||
{
|
||||
float const mapping[]= {0.0f, 0.01f, 0.02f, 0.03f, 0.04f, 0.05f, 0.06f, 0.07f, 0.08f, 0.09f, 0.1f};
|
||||
MoveMap(sel, conf_option, to_sel, mapping, ARRAYLEN(mapping));
|
||||
}
|
||||
|
||||
// Machine options
|
||||
static void CoinModeNoHome( int &sel, bool ToSel, const ConfOption *pConfOption )
|
||||
{
|
||||
// 0 = Pay, 1 = Free
|
||||
@@ -488,6 +495,18 @@ static void LifeDifficulty( int &sel, bool ToSel, const ConfOption *pConfOption
|
||||
MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) );
|
||||
}
|
||||
|
||||
static void MaxHighScoresPerListForMachine(int& sel, bool to_sel, ConfOption const* conf_option)
|
||||
{
|
||||
int const mapping[]= {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20};
|
||||
MoveMap(sel, conf_option, to_sel, mapping, ARRAYLEN(mapping));
|
||||
}
|
||||
|
||||
static void MaxHighScoresPerListForPlayer(int& sel, bool to_sel, ConfOption const* conf_option)
|
||||
{
|
||||
int const mapping[]= {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20};
|
||||
MoveMap(sel, conf_option, to_sel, mapping, ARRAYLEN(mapping));
|
||||
}
|
||||
|
||||
|
||||
#include "LuaManager.h"
|
||||
static int GetTimingDifficulty()
|
||||
@@ -730,6 +749,7 @@ static void InitializeConfOptions()
|
||||
ADD( ConfOption( "ArcadeOptionsNavigation", MovePref<bool>, "StepMania Style","Arcade Style" ) );
|
||||
ADD( ConfOption( "ThreeKeyNavigation", MovePref<bool>, "Five Key Menu", "Three Key Menu" ) );
|
||||
ADD( ConfOption( "MusicWheelSwitchSpeed", MusicWheelSwitchSpeed, "Slow","Normal","Fast","Really Fast" ) );
|
||||
ADD( ConfOption( "InputDebounceTime", InputDebounceTime, "0ms", "10ms", "20ms", "30ms", "40ms", "50ms", "60ms", "70ms", "80ms", "90ms", "100ms") );
|
||||
|
||||
// Gameplay options
|
||||
ADD( ConfOption( "Center1Player", MovePref<bool>, "Off","On" ) );
|
||||
@@ -738,6 +758,12 @@ static void InitializeConfOptions()
|
||||
// W1 is Fantastic Timing
|
||||
ADD( ConfOption( "AllowW1", MovePref<AllowW1>, "Never","Courses Only","Always" ) );
|
||||
ADD( ConfOption( "AllowExtraStage", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "AllowMultipleHighScoreWithSameName", MovePref<bool>, "Off", "On" ) );
|
||||
ADD( ConfOption( "ComboContinuesBetweenSongs", MovePref<bool>, "Off", "On") );
|
||||
ADD( ConfOption( "Disqualification", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "FailOffForFirstStageEasy", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "FailOffInBeginner", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "LockCourseDifficulties", MovePref<bool>, "Off", "On" ) );
|
||||
ADD( ConfOption( "PickExtraStage", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "UseUnlockSystem", MovePref<bool>, "Off","On" ) );
|
||||
|
||||
@@ -767,6 +793,8 @@ static void InitializeConfOptions()
|
||||
ADD( ConfOption( "ShowSongOptions", MovePref<Maybe>, "Ask", "Hide","Show" ) );
|
||||
ADD( ConfOption( "PercentageScoring", MovePref<bool>, "Off","On" ) );
|
||||
ADD( ConfOption( "GetRankingName", MovePref<GetRankingName>, "Off", "On", "Ranking Songs" ) );
|
||||
ADD( ConfOption( "MaxHighScoresPerListForMachine", MaxHighScoresPerListForMachine, "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20") );
|
||||
ADD( ConfOption( "MaxHighScoresPerListForPlayer", MaxHighScoresPerListForPlayer, "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20") );
|
||||
ADD( ConfOption( "MinTNSToHideNotes", MovePref<TapNoteScore>, "TNS_None", "TNS_HitMine", "TNS_AvoidMine", "TNS_CheckpointMiss", "TNS_Miss", "TNS_W5", "TNS_W4", "TNS_W3", "TNS_W2", "TNS_W1", "TNS_CheckpointHit"));
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user