Chris Danford
3ff91dffb0
NEW FEATURE: AutoSync status now shown during gameplay with icon
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NEW FEATURE: added autogen icon to select music
NEW FEATURE: toggle for easter eggs in Machine Options
NEW FEATURE: marvelous step timing togglable in Machine Options
NEW FEATURE: Grade AAAA (all marvelous)
CHANGE: Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford
21ab45ec96
fixed broken screen gameplay, started adding coin-op logic
2003-01-10 02:22:07 +00:00
Chris Danford
2171a071dc
removed RageNetwork*, added attract sequence
2003-01-08 23:43:54 +00:00
Glenn Maynard
acaeacdec8
use char placeholder support
2003-01-06 04:36:26 +00:00
Andrew Livy
9941c7c3bb
BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support
2003-01-01 17:20:36 +00:00
Glenn Maynard
76af3c3436
add an option to disable song sections
2002-12-30 21:42:14 +00:00
Andrew Livy
aa53eab253
Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics.
2002-12-20 19:05:54 +00:00
Glenn Maynard
3e6b2eba89
add an option to not display the select group screen
2002-12-15 10:25:20 +00:00
Glenn Maynard
ab179acc1a
add an option to not display the caution screen
2002-12-15 10:07:27 +00:00
Chris Danford
48970a9cb6
Fixed plib-related compile errors (hopefully for good)
2002-12-11 11:17:12 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Andrew Livy
0cac950d90
Para Theme Update, New ScreenGamePlay element: MAXCOMBO (Currently I set the metric so only PARA sees this one) it gets the maxcombo from m_Combo which is inside the class Player which is inside ScreenGameplay. Lots of passing variables around but it works. Perhaps the maxcombo should become global?
2002-11-07 19:42:39 +00:00
Andrew Livy
7958f06c11
Now the song title displays in gameplay screen for para gametype (metric editable also). TODO: make it squash up for long song titles
2002-10-30 00:14:47 +00:00
Andrew Livy
24cb053e35
ScreenGameplay now has bpm on it for para support (hidden for all gametypes but para via metrics)
2002-10-29 01:26:10 +00:00
Chris Danford
f3c78ebdb1
More efficient texture memory usage. Fixes hickups on BGAnimation change.
2002-10-20 17:26:31 +00:00
Chris Danford
5e9a6a4df6
Added fade between movies and touched up some graphics
2002-10-10 04:11:30 +00:00
Chris Danford
6bc7b349fb
Songs not in same group as extra stage can now be used as an extra stage
2002-10-09 06:57:37 +00:00
Chris Danford
3bcab1d53f
Fixed some ugliness in Extra Stage
2002-10-08 23:39:18 +00:00
Chris Danford
9d3380cea0
Theme cleanup
2002-10-06 17:34:12 +00:00
Chris Danford
107a1521e6
Added separate icon for smaniac
2002-10-06 16:56:58 +00:00
Chris Danford
393cff9310
Fixed goofiness in SelectMode
2002-10-06 00:07:09 +00:00
Chris Danford
4174ebf405
Fixed DWI writing bug, fixed player options interface bug, added more shorten group name presets.
2002-10-05 23:10:23 +00:00
Chris Danford
aa933bcee7
fixed size of score font on select music
2002-10-05 21:28:47 +00:00
Chris Danford
29e7a8c19a
Moving selection over roulette or section header doesn't stop previous sample music.
2002-10-02 16:56:09 +00:00
Chris Danford
6ba1963fbe
Theme element reencoding, resizing, renaming etc...
2002-09-30 16:57:34 +00:00
Chris Danford
ed6dc58f67
Missing theme elements is not longer fatal
2002-09-30 06:32:56 +00:00
Chris Danford
5a43236895
Per-game theme preference now remembered if value is "default"
2002-09-29 17:38:07 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Andrew Livy
e621580615
Ez2dancer Club Style BGAnimation
2002-09-26 12:54:32 +00:00
Andrew Livy
9d8a02dc06
Ez2dancer Hard Style Background (sorta)
2002-09-25 18:30:19 +00:00
Andrew Livy
7c423c1551
More Pump Theme Changes
2002-09-25 17:29:04 +00:00
Andrew Livy
ab117db9c0
Pump/Para/Ez2 theme changes
2002-09-25 16:32:58 +00:00
Chris Danford
899e226f38
Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
...
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Andrew Livy
4a60d0cb4d
Last Major Changes Before B6: Added PUMP style select, fixed some noteskins.
2002-09-18 18:24:33 +00:00
Chris Danford
44baba9fd3
Added NoteSkin metrics to accomodate Prex NoteSkin
2002-09-17 23:02:37 +00:00
Andrew Livy
94e9475440
ParaPara Now using Ez2dancer Style Select!
2002-09-17 22:48:38 +00:00
Chris Danford
7361190198
fix "Max Combo" showing on Oni Evauation screen
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NG now causes to lose a battery life
songs w/o music no longer show up in courses
changed all "numbers" images to have the same format
2002-09-16 18:25:29 +00:00
Chris Danford
bc32d45b69
Added "NoteDisplay-UseHoldHeadForTap" metric
2002-09-15 23:20:59 +00:00
Andrew Livy
a5781d8003
Last Minute SM6 stuff. Including, fixes for corrupt files, some theme music a bit of para graphics e.t.c.
2002-09-15 22:06:44 +00:00
Chris Danford
35688cfea5
Changed naming convention in theme elements from "game 0" -> "dance", and "style 0" -> "single" so things won't break if we change the game/style ordering. Cleaned up ez2: replaced missing graphics, fixed alignment of lifemeter.
2002-09-15 03:50:57 +00:00
Andrew Livy
7c6529979c
Ez2 Menu Graphics
2002-09-14 21:11:15 +00:00
Andrew Livy
6d96c2568c
More MenuBGAnim stuff. Now REAL background UK-MOVE style.
2002-09-13 22:15:32 +00:00
Andrew Livy
05420d9bb4
Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!!
2002-09-13 18:06:36 +00:00
Chris Danford
e88d225436
improved snaking alignment, fixed crash in BackgroundAnimation if image is small enough to have > MAX_SPRITES
2002-09-12 15:23:20 +00:00
Chris Danford
686b704ed7
Added snaking life meter and fixed Tick timing.
2002-09-12 00:40:48 +00:00
Glenn Maynard
767d286290
update
2002-09-10 21:34:57 +00:00
Chris Danford
223556b026
Added description to ScreenOptions. Making a whole separate ScreenPreferences turned out to be a pain.
2002-09-10 21:16:34 +00:00
Chris Danford
a429663b7c
renamed "top frame" to "life frame", and "bottom frame" to "score frame", fixed crash in eval after oni
2002-09-10 17:29:11 +00:00
Chris Danford
ad68ba1bd4
Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option.
2002-09-10 09:10:36 +00:00
Chris Danford
aa99371de2
added pngcrush and script to recuse though and crush all pngs
2002-09-09 18:07:32 +00:00