This commit is contained in:
Glenn Maynard
2002-09-10 21:34:57 +00:00
parent e645322d01
commit 767d286290
3 changed files with 9 additions and 1 deletions
+1
View File
@@ -1,4 +1,5 @@
------------------------CVS after 3.00 beta 6----------------
NEW FEATURE: DWI tree loading via "DWIPath".
NEW FEATURE: Pump couples support.
BUG FIX: Editor no longer crashes if you try to drag a hold note up
before beat 0.
+7
View File
@@ -33,12 +33,18 @@ want to erase songs we didn't load; I frequently move song paths out of
the search path while debugging (for fast loads) and I don't want that
to lose cache. Hmm. Access time?
Similar problem with high scores; I don't load all of my songs when
debugging, and I lose my scores.
(Not sure how to do this either.)
********
Triple-buffering.
Is there an easier way to switch buffers on vsync in parallel with
rendering without starting another thread?
(Wait for OpenGL.)
********
@@ -56,6 +62,7 @@ in. (This will need some tuning; they shouldn't both start at once, since
there'll be too much onscreen and it'll just look like a jumble.)
********
We have different kinds of things we want to trace, and different
places to put them.
+1 -1
View File
@@ -651,7 +651,7 @@ ShowDanger=Turn this option "OFF" to disable the flashing "Danger"::background t
ArcadeStages=The number of songs a player can play in Arcade mode.::Set this to "Unlimited", and you can continue playing forever.::Also, when this option is set to "Unlimited", failing will take you::back to the the Select Music or Select Course screen.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
HiddenSongs=Glenn: What exactly does this do?
HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this "OFF" to always display all songs.
ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
[ScreenGraphicOptions]