Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
a808a49b65
remove return value; always true and never checked (texture load errors
...
are handled with warnings and a dummy texture)
2005-10-11 02:15:27 +00:00
Chris Danford
65d71a4f23
expermienting with DEFINE_METHOD macro for Lua methods
2005-09-10 02:47:04 +00:00
Chris Danford
0139231be6
Add mixed case version that's used in a few places. Phase out the lowercase version eventually.
2005-08-29 02:03:17 +00:00
Glenn Maynard
11c8676781
fix scaletoclipped
2005-08-27 04:03:22 +00:00
Chris Danford
65c5944b47
add lua binding: LoadCardFromCharacter
2005-08-15 07:51:39 +00:00
Chris Danford
843e2a9c91
add profile switching on STitleMenu
2005-08-03 03:27:43 +00:00
Chris Danford
0c7b0b5529
add "course fallback" banner so that we can show "edit" for edit courses
2005-08-01 05:15:59 +00:00
Chris Danford
c9718db4b6
add lua bindings
2005-07-29 22:59:11 +00:00
Glenn Maynard
0289b1a91e
use RageTexturePreloader
2005-06-30 22:41:22 +00:00
Chris Danford
2a6dcba6e8
cleanup:
...
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard
9d7f835609
no need to template Luna specializations
2005-06-20 05:02:03 +00:00
Glenn Maynard
c998564adf
update registration for various types
2005-06-20 04:17:02 +00:00
Chris Danford
0938d9d9a7
conver more to use Preference
2005-04-28 08:27:40 +00:00
Glenn Maynard
6b3d83e4e8
comment
2005-04-24 01:36:50 +00:00
Glenn Maynard
c401a65864
more banners
...
separate command for fading from low res
2005-04-23 10:19:47 +00:00
Glenn Maynard
d3b034e9d4
remove hard-coded tween
2005-04-23 06:52:07 +00:00
Glenn Maynard
026148f7fa
unused
2005-04-23 06:30:22 +00:00
Chris Danford
017dd5d048
fix AV
2005-02-24 13:49:42 +00:00
Glenn Maynard
fc1c863f8a
omit semicolon, so REGISTER_ACTOR_CLASS(x) can't be parsed as
...
a prototype
2005-02-23 19:09:13 +00:00
Chris Danford
b9b693818c
fix Actor not subscribing. Is it a compiler bug that this failed silently instead of erroring?
2005-02-23 18:57:10 +00:00
Chris Danford
ed044bd2f9
add Lua binding
2005-02-23 17:52:28 +00:00
Glenn Maynard
75d78a8d1c
cleanup, cache
2005-02-02 05:19:10 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
...
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard
02d68f44ef
don't waste time caching banners for Banner, only FadingBanner (eg. ScreenStage)
2004-12-30 20:08:34 +00:00
Chris Danford
005a7f5efa
convert more prefs to use Preference
2004-12-04 10:35:50 +00:00
Chris Danford
5127ceef4d
remove CachedThemeMetrics in favor of ThemeMetric<T>
...
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
2004-11-06 20:36:04 +00:00
Glenn Maynard
16e90febbd
allow two simultaneous fades
2004-10-23 04:04:09 +00:00
Glenn Maynard
d42b2b965c
FadingBanner no longer auto-fades low res banners; that's up to
...
ScreenSelectMusic. (If we want simpler screens to use low res banners,
we can create an AutoFadingBanner to do what this logic did.) It's ugly
to have music wheel metrics, etc. in here.
2004-09-08 02:46:13 +00:00
Glenn Maynard
21fe4fa342
const
2004-09-06 05:27:18 +00:00
Glenn Maynard
692ad6c31e
reduce fading banner skips
2004-09-06 05:25:37 +00:00
Glenn Maynard
3798245ce6
license update
2004-06-07 21:14:03 +00:00
Glenn Maynard
8e9aa050d6
no need to time a banner load when the full banner is loaded fast
2004-06-03 05:36:01 +00:00
Chris Danford
2d269ebe06
remove Leap, add Portal
2004-06-02 05:12:45 +00:00
Chris Danford
4ac1e0ee45
move Random "don't lock after choose" logic to a separate wheel item, "LEAP"
2004-04-26 06:47:03 +00:00
Chris Danford
8ecc6183f0
add sort and mode banners, metric for random and roulette scrolling
2004-04-13 09:46:04 +00:00
Glenn Maynard
c58fe72382
use Sprite::SongBannerTexture
2004-03-26 07:56:18 +00:00
Glenn Maynard
da160607b8
Allow preloading all song banners.
2003-11-25 22:56:48 +00:00
Chris Danford
41c2415e95
cache and cleanup metrics
2003-11-05 04:57:47 +00:00
Glenn Maynard
c55e228d6b
avoid BannerCache warnings
2003-08-03 05:40:13 +00:00
Glenn Maynard
db3368ae30
Fix fallback banner not always showing.
2003-07-15 20:08:15 +00:00
Glenn Maynard
7b9f4830b4
Fix banners fading out and in after changing sort
2003-07-14 23:53:57 +00:00
Glenn Maynard
758e87d256
comment
2003-07-14 22:23:35 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
...
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard
13774d47e8
cleanup
2003-06-30 06:22:18 +00:00
Glenn Maynard
568e27849e
Oops. If we were loading a banner where it was already loaded, we'd
...
see that it was loaded, and then load it--over a sprite that already had
it loaded, which caused it to get unloaded, lose refcount and get purged
and reloaded from scratch.
Just don't do that; always fade through the low-quality banner.
2003-06-16 18:25:14 +00:00
Glenn Maynard
81626a981d
fix crash on songs with no banner
2003-06-16 07:54:17 +00:00
Ben Anderson
bb56cc6f80
course.h and Course.h are NOT the same thing on Linux, sorry about that
2003-06-15 17:45:57 +00:00
Glenn Maynard
65c51af8a4
banner cache for course banners
2003-06-15 02:07:31 +00:00
Glenn Maynard
0573864206
banner cache for group banners
2003-06-15 01:53:51 +00:00