Commit Graph

67 Commits

Author SHA1 Message Date
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Glenn Maynard a808a49b65 remove return value; always true and never checked (texture load errors
are handled with warnings and a dummy texture)
2005-10-11 02:15:27 +00:00
Chris Danford 65d71a4f23 expermienting with DEFINE_METHOD macro for Lua methods 2005-09-10 02:47:04 +00:00
Chris Danford 0139231be6 Add mixed case version that's used in a few places. Phase out the lowercase version eventually. 2005-08-29 02:03:17 +00:00
Glenn Maynard 11c8676781 fix scaletoclipped 2005-08-27 04:03:22 +00:00
Chris Danford 65c5944b47 add lua binding: LoadCardFromCharacter 2005-08-15 07:51:39 +00:00
Chris Danford 843e2a9c91 add profile switching on STitleMenu 2005-08-03 03:27:43 +00:00
Chris Danford 0c7b0b5529 add "course fallback" banner so that we can show "edit" for edit courses 2005-08-01 05:15:59 +00:00
Chris Danford c9718db4b6 add lua bindings 2005-07-29 22:59:11 +00:00
Glenn Maynard 0289b1a91e use RageTexturePreloader 2005-06-30 22:41:22 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Glenn Maynard c998564adf update registration for various types 2005-06-20 04:17:02 +00:00
Chris Danford 0938d9d9a7 conver more to use Preference 2005-04-28 08:27:40 +00:00
Glenn Maynard 6b3d83e4e8 comment 2005-04-24 01:36:50 +00:00
Glenn Maynard c401a65864 more banners
separate command for fading from low res
2005-04-23 10:19:47 +00:00
Glenn Maynard d3b034e9d4 remove hard-coded tween 2005-04-23 06:52:07 +00:00
Glenn Maynard 026148f7fa unused 2005-04-23 06:30:22 +00:00
Chris Danford 017dd5d048 fix AV 2005-02-24 13:49:42 +00:00
Glenn Maynard fc1c863f8a omit semicolon, so REGISTER_ACTOR_CLASS(x) can't be parsed as
a prototype
2005-02-23 19:09:13 +00:00
Chris Danford b9b693818c fix Actor not subscribing. Is it a compiler bug that this failed silently instead of erroring? 2005-02-23 18:57:10 +00:00
Chris Danford ed044bd2f9 add Lua binding 2005-02-23 17:52:28 +00:00
Glenn Maynard 75d78a8d1c cleanup, cache 2005-02-02 05:19:10 +00:00
Glenn Maynard 8d48438c15 ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard 02d68f44ef don't waste time caching banners for Banner, only FadingBanner (eg. ScreenStage) 2004-12-30 20:08:34 +00:00
Chris Danford 005a7f5efa convert more prefs to use Preference 2004-12-04 10:35:50 +00:00
Chris Danford 5127ceef4d remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
2004-11-06 20:36:04 +00:00
Glenn Maynard 16e90febbd allow two simultaneous fades 2004-10-23 04:04:09 +00:00
Glenn Maynard d42b2b965c FadingBanner no longer auto-fades low res banners; that's up to
ScreenSelectMusic.  (If we want simpler screens to use low res banners,
we can create an AutoFadingBanner to do what this logic did.)  It's ugly
to have music wheel metrics, etc. in here.
2004-09-08 02:46:13 +00:00
Glenn Maynard 21fe4fa342 const 2004-09-06 05:27:18 +00:00
Glenn Maynard 692ad6c31e reduce fading banner skips 2004-09-06 05:25:37 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Glenn Maynard 8e9aa050d6 no need to time a banner load when the full banner is loaded fast 2004-06-03 05:36:01 +00:00
Chris Danford 2d269ebe06 remove Leap, add Portal 2004-06-02 05:12:45 +00:00
Chris Danford 4ac1e0ee45 move Random "don't lock after choose" logic to a separate wheel item, "LEAP" 2004-04-26 06:47:03 +00:00
Chris Danford 8ecc6183f0 add sort and mode banners, metric for random and roulette scrolling 2004-04-13 09:46:04 +00:00
Glenn Maynard c58fe72382 use Sprite::SongBannerTexture 2004-03-26 07:56:18 +00:00
Glenn Maynard da160607b8 Allow preloading all song banners. 2003-11-25 22:56:48 +00:00
Chris Danford 41c2415e95 cache and cleanup metrics 2003-11-05 04:57:47 +00:00
Glenn Maynard c55e228d6b avoid BannerCache warnings 2003-08-03 05:40:13 +00:00
Glenn Maynard db3368ae30 Fix fallback banner not always showing. 2003-07-15 20:08:15 +00:00
Glenn Maynard 7b9f4830b4 Fix banners fading out and in after changing sort 2003-07-14 23:53:57 +00:00
Glenn Maynard 758e87d256 comment 2003-07-14 22:23:35 +00:00
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard 13774d47e8 cleanup 2003-06-30 06:22:18 +00:00
Glenn Maynard 568e27849e Oops. If we were loading a banner where it was already loaded, we'd
see that it was loaded, and then load it--over a sprite that already had
it loaded, which caused it to get unloaded, lose refcount and get purged
and reloaded from scratch.

Just don't do that; always fade through the low-quality banner.
2003-06-16 18:25:14 +00:00
Glenn Maynard 81626a981d fix crash on songs with no banner 2003-06-16 07:54:17 +00:00
Ben Anderson bb56cc6f80 course.h and Course.h are NOT the same thing on Linux, sorry about that 2003-06-15 17:45:57 +00:00
Glenn Maynard 65c51af8a4 banner cache for course banners 2003-06-15 02:07:31 +00:00
Glenn Maynard 0573864206 banner cache for group banners 2003-06-15 01:53:51 +00:00