Commit Graph

126 Commits

Author SHA1 Message Date
Charles Lohr 3ce4a13410 Change: Way cool new ScreenNetSelect Music
Fix: Reporting Style didn't work right.
2005-01-22 05:31:35 +00:00
Charles Lohr 43ce815c64 Fix: SMOnline Packet sending. 2005-01-12 22:22:53 +00:00
Charles Lohr f997d3cdf8 Update -- we forgot we can have multiple people logged on from one connection. 2005-01-12 05:40:23 +00:00
Charles Lohr f021bba577 If we are not connected, we can't be on a smonline server or logged in anway. 2005-01-09 18:26:32 +00:00
Charles Lohr 6b885a56a2 Update: Fix more stuff for smonline. 2005-01-07 22:00:08 +00:00
Glenn Maynard 45628efccc fix WITHOUT_NETWORKING 2005-01-01 21:44:00 +00:00
Chris Danford 09d018444e split StageStats into player-specific and non-player-specific structs 2004-12-20 10:47:41 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Josh Allen 0292eb99c1 Don't limit max players for net evaluation to 32. 2004-12-08 05:35:03 +00:00
Charles Lohr c3f154dd27 Hmm.. Maybe this'll fix it. 2004-12-07 03:24:14 +00:00
Glenn Maynard 4e3cd6534a WITHOUT_NETWORKING fix 2004-12-03 00:24:42 +00:00
Charles Lohr a3926cbf2f Fix: Add SMOnline prefix to SMOnline packets. 2004-12-01 00:06:40 +00:00
Charles Lohr 3b0e39665d Add: Most of the Net Room for SMOnline. There's only a little more to add. 2004-11-21 07:05:18 +00:00
Charles Lohr d5c767f6eb Make the connect/disconnect a lot nicer. 2004-10-19 06:15:42 +00:00
Glenn Maynard 26c3b3f9cd fix WITHOUT_NETWORKING 2004-10-16 19:34:14 +00:00
Charles Lohr f53bd9a2f7 Added necessiary code for sending user info, and addition for SMOnline support (But no SMOnline yet). Do not put in 3.9 branch. 2004-10-13 06:42:53 +00:00
Chris Danford 03fbb915f3 remove VC6 scoping hacks 2004-09-21 07:53:39 +00:00
Charles Lohr 40168bb551 Began transition to enum'd commands like chris suggested. 2004-09-07 00:13:15 +00:00
Charles Lohr 1ec7e317ad Fix: Display Failed as Failed. not B 2004-09-06 21:19:18 +00:00
Steve Checkoway 85e28b0432 Cleanup. 2004-09-06 21:02:55 +00:00
Glenn Maynard bc70dfc982 fix warning 2004-09-06 04:33:31 +00:00
Charles Lohr cb07d3511b Implemented: Evaluation-time player options 2004-09-06 04:24:51 +00:00
Charles Lohr 1fd7483cdd Added: support for player options at evaluation-time 2004-09-06 03:54:04 +00:00
Charles Lohr e244495cc6 Added: Player options 2004-09-06 03:25:26 +00:00
Josh Allen f381ab05d9 Added code that Charles forgot, enabeling ReportNSSOnOff. 2004-09-05 05:11:44 +00:00
Charles Lohr 34d10acdb9 Added command 10, and added tweening for ScreneNetEvaluation. 2004-09-03 15:33:00 +00:00
Charles Lohr b3905ec2d7 Maybe this will make the player's name show properly? 2004-09-02 23:53:26 +00:00
Glenn Maynard d52417429f fix warnings 2004-09-02 21:05:57 +00:00
Charles Lohr b97a0ad172 Cleanup and change around... maybe this will work better? 2004-09-02 04:54:54 +00:00
Josh Allen 22f42b117b Fixed major steps counting bug in server. Removed unneeded commented code. 2004-09-02 02:47:09 +00:00
Josh Allen 015ffb7c85 Fixed bugs in ScreenNetEvaluation and in server game over. 2004-09-02 00:37:03 +00:00
Charles Lohr 9957b840b4 Added changing of DifficultyIcons 2004-09-01 17:16:01 +00:00
Charles Lohr a3cad63f0f Made chatting save between ScreenNetSelectMusic's 2004-09-01 05:02:28 +00:00
Charles Lohr 82e4a01612 ScreenNetEvaluation done... Waiting for server implementation. 2004-09-01 04:09:36 +00:00
Charles Lohr 7434ab383b Added the basis for ScreenNetEvaluation. It doesn't ACTUALLY do anything
yet, but this will make it easier to work on by committing it.
2004-08-31 15:44:19 +00:00
Chris Danford 081c1e24b5 fix incorrect song counts for courses
cleanup: make StageStats hold a list of Songs and Steps that were played during the stage
2004-08-30 04:09:23 +00:00
Charles Lohr 842a973831 Added active player list to make ScreenNetEvaluation easier to deal with. 2004-08-29 23:36:16 +00:00
Charles Lohr be7eccbae3 Worked around the PlayerNames to decrease game-time scoreboard updates. 2004-08-29 17:15:10 +00:00
Glenn Maynard 5affade93c cleanup 2004-08-28 23:25:13 +00:00
Charles Lohr ffc99a4648 Added server options to ScreenNetworkOptions 2004-08-28 22:12:56 +00:00
Josh Allen 94fca63fa4 Fixed sync problem when the client is also the server. Fixed disply of player2's name
during chat.
2004-08-28 16:47:05 +00:00
Josh Allen 6d5b7910a4 Removed overlooked cout statements and headers. Also added code to deal with the scenario of the server not starting. 2004-08-28 13:41:22 +00:00
Josh Allen 4d431dc3d5 Integrated my SMLan server into Stepmania. 2004-08-28 05:30:23 +00:00
Charles Lohr d0c5585cfb Oops - fixed dumb errors. 2004-08-28 04:43:29 +00:00
Charles Lohr 3903354786 Added server-automated song selection. 2004-08-28 03:37:52 +00:00
Charles Lohr d9da39b28c Chat works, and now ScreenNetSelectMusic actaully works like it should. 2004-08-26 19:43:25 +00:00
Charles Lohr b3e23e2201 Reverted change to control ScreenSelectMusic 2004-08-26 08:52:26 +00:00
Josh Allen d9376563b1 Reworked Charles's Read and Write functions in to a class for use with future
developments.
2004-08-26 06:40:45 +00:00
Charles Lohr 7f5644fc8d Added Sending Options info to server on start. 2004-08-22 08:03:19 +00:00
Steve Checkoway f30232cb0f Don't do this if not running SM server. 2004-08-19 02:47:08 +00:00