If we are not connected, we can't be on a smonline server or logged in anway.

This commit is contained in:
Charles Lohr
2005-01-09 18:26:32 +00:00
parent 6a3b32e4b5
commit f021bba577
+2
View File
@@ -509,6 +509,8 @@ void NetworkSyncManager::ProcessInput()
{
SCREENMAN->SystemMessageNoAnimate("Connection to server dropped.");
useSMserver=false;
isSMOnline = false;
isSMOLoggedIn = false;
return;
}