Add: Most of the Net Room for SMOnline. There's only a little more to add.

This commit is contained in:
Charles Lohr
2004-11-21 07:05:18 +00:00
parent ed50b079b2
commit 3b0e39665d
5 changed files with 158 additions and 57 deletions
+13 -46
View File
@@ -53,6 +53,7 @@ const ScreenMessage SM_SMOnlinePack = ScreenMessage(SM_User+8);
NetworkSyncManager::NetworkSyncManager( LoadingWindow *ld )
{
LANserver = NULL; //So we know if it has been created yet
if( GetCommandlineArgument( "runserver" ))
{
ld->SetText("Initilizing server...");
@@ -70,6 +71,8 @@ NetworkSyncManager::NetworkSyncManager( LoadingWindow *ld )
useSMserver = false;
isSMOnline = false;
m_startupStatus = 0; //By default, connection not tried.
m_ActivePlayers = 0;
@@ -174,7 +177,11 @@ void NetworkSyncManager::PostStartUp(const CString& ServerIP)
}
NetPlayerClient->blocking = false;
m_ServerVersion = m_packet.Read1();
if ( m_ServerVersion >= 128 )
isSMOnline = true;
m_ServerName = m_packet.ReadNT();
LOG->Info("Server Version: %d %s", m_ServerVersion, m_ServerName.c_str());
@@ -668,12 +675,10 @@ void NetworkSyncManager::ProcessInput()
break;
case NSCSMOnline:
{
PacketFunctions smoPack;
smoPack.size = packetSize - 1;
smoPack.Position = 0;
memcpy( smoPack.Data, m_packet.Data, packetSize-1 );
m_SMOnlinePacket.size = packetSize - 1;
m_SMOnlinePacket.Position = 0;
memcpy( m_SMOnlinePacket.Data, (m_packet.Data + 1), packetSize-1 );
LOG->Trace( "Received SMOnline Command: %d, size:%d", command, packetSize - 1 );
m_SMOnlineStack.push_front( smoPack );
SCREENMAN->SendMessageToTopScreen( SM_SMOnlinePack );
}
}
@@ -717,50 +722,11 @@ void NetworkSyncManager::SelectUserSong()
NetPlayerClient->SendPack( (char*)&m_packet.Data, m_packet.Position );
}
void NetworkSyncManager::SendSMOnline( PacketFunctions &PackData )
void NetworkSyncManager::SendSMOnline( )
{
NetPlayerClient->SendPack( (char*)&PackData.Data , PackData.size );
NetPlayerClient->SendPack( (char*)&m_SMOnlinePacket.Data , m_SMOnlinePacket.size );
}
PacketFunctions NetworkSyncManager::GetSMOnline( )
{
PacketFunctions Pack;
if ( m_SMOnlineStack.empty() )
{
Pack.Position = 0;
Pack.size = 0;
return Pack;
}
Pack = m_SMOnlineStack.back();
memcpy( Pack.Data, m_SMOnlineStack.back().Data, Pack.size );
m_SMOnlineStack.pop_back();
return Pack;
}
PacketFunctions NetworkSyncManager::PeekSMOnline( )
{
PacketFunctions Pack;
if ( m_SMOnlineStack.empty() )
{
Pack.Position = 0;
Pack.size = 0;
return Pack;
}
Pack = m_SMOnlineStack.back();
memcpy( Pack.Data, m_SMOnlineStack.back().Data, Pack.size );
return Pack;
}
//Packet functions
uint8_t PacketFunctions::Read1()
@@ -848,6 +814,7 @@ void PacketFunctions::ClearPacket()
#endif
LuaFunction_NoArgs( IsNetConnected, NSMAN->useSMserver )
LuaFunction_NoArgs( IsNetSMOnline, NSMAN->isSMOnline )
/*
* (c) 2003-2004 Charles Lohr, Joshua Allen
+5 -5
View File
@@ -94,9 +94,7 @@ public:
CString GetServerName();
//SMOnline stuff
void SendSMOnline( PacketFunctions &PackData );
PacketFunctions GetSMOnline( );
PacketFunctions PeekSMOnline( );
void SendSMOnline( );
bool Connect(const CString& addy, unsigned short port); // Connect to SM Server
@@ -111,6 +109,7 @@ public:
void Update(float fDeltaTime);
bool useSMserver;
bool isSMOnline;
vector <int> m_PlayerStatus;
int m_ActivePlayers;
@@ -140,8 +139,11 @@ public:
CString m_sChatText;
PacketFunctions m_SMOnlinePacket;
bool isLanServer; //Must be public for ScreenNetworkOptions
StepManiaLanServer *LANserver;
private:
#if !defined(WITHOUT_NETWORKING)
@@ -170,8 +172,6 @@ private:
bool Listen(unsigned short port);
PacketFunctions m_packet;
deque<PacketFunctions> m_SMOnlineStack;
#endif
};
+123 -3
View File
@@ -1,8 +1,5 @@
#include "global.h"
//XXX: THIS IS JUST A STUB!
//XXX: THIS CLASS IS NOT FUNCTIONAL
#if !defined(WITHOUT_NETWORKING)
#include "ScreenNetRoom.h"
#include "ScreenManager.h"
@@ -10,6 +7,21 @@
#include "GameState.h"
#include "ThemeManager.h"
#define TITLEBG_WIDTH THEME->GetMetricF(m_sName,"TitleBGWidth")
#define TITLEBG_HEIGHT THEME->GetMetricF(m_sName,"TitleBGHeight")
#define TITLEBG_COLOR THEME->GetMetricC(m_sName,"TitleBGColor")
#define ROOMSBG_WIDTH THEME->GetMetricF(m_sName,"RoomsBGWidth")
#define ROOMSBG_HEIGHT THEME->GetMetricF(m_sName,"RoomsBGHeight")
#define ROOMSBG_COLOR THEME->GetMetricC(m_sName,"RoomsBGColor")
#define NUM_ROOMS_SHOW THEME->GetMetricI(m_sName,"NumRoomsShow");
#define SEL_WIDTH THEME->GetMetricF(m_sName,"SelWidth")
#define SEL_HEIGHT THEME->GetMetricF(m_sName,"SelHeight")
#define SEL_COLOR THEME->GetMetricC(m_sName,"SelColor")
const ScreenMessage SM_SMOnlinePack = ScreenMessage(SM_User+8); //Unused, but should be known
@@ -18,6 +30,43 @@ ScreenNetRoom::ScreenNetRoom( const CString& sName ) : ScreenNetSelectBase( sNam
GAMESTATE->FinishStage();
m_soundChangeSel.Load( THEME->GetPathToS("ScreenNetRoom change sel"));
m_iRoomPlace = 0;
m_rectTitleBG.SetDiffuse( TITLEBG_COLOR );
m_rectTitleBG.SetName( "TitleBG" );
m_rectTitleBG.SetWidth( TITLEBG_WIDTH );
m_rectTitleBG.SetHeight( TITLEBG_HEIGHT );
SET_XY_AND_ON_COMMAND( m_rectTitleBG );
this->AddChild( &m_rectTitleBG);
m_textTitle.LoadFromFont( THEME->GetPathF(m_sName,"wheel") );
m_textTitle.SetShadowLength( 0 );
m_textTitle.SetName( "Title" );
m_textTitle.SetMaxWidth( TITLEBG_WIDTH );
SET_XY_AND_ON_COMMAND( m_textTitle );
this->AddChild( &m_textTitle);
m_rectRoomsBG.SetDiffuse( ROOMSBG_COLOR );
m_rectRoomsBG.SetName( "RoomsBG" );
m_rectRoomsBG.SetWidth( ROOMSBG_WIDTH );
m_rectRoomsBG.SetHeight( ROOMSBG_HEIGHT );
SET_XY_AND_ON_COMMAND( m_rectRoomsBG );
this->AddChild( &m_rectRoomsBG);
m_textRooms.LoadFromFont( THEME->GetPathF(m_sName,"wheel") );
m_textRooms.SetShadowLength( 0 );
m_textRooms.SetName( "Rooms" );
m_textRooms.SetMaxWidth( ROOMSBG_WIDTH );
SET_XY_AND_ON_COMMAND( m_textRooms );
this->AddChild( &m_textRooms );
m_rectRoomsSel.SetDiffuse( SEL_COLOR );
m_rectRoomsSel.SetName( "Sel" );
m_rectRoomsSel.SetWidth( SEL_WIDTH );
m_rectRoomsSel.SetHeight( SEL_HEIGHT );
SET_XY_AND_ON_COMMAND( m_rectRoomsSel );
this->AddChild( &m_rectRoomsSel );
NSMAN->ReportNSSOnOff(7);
return;
}
@@ -31,11 +80,49 @@ void ScreenNetRoom::Input( const DeviceInput& DeviceI, const InputEventType type
void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
{
switch( SM )
{
case SM_GoToPrevScreen:
SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "PrevScreen") );
break;
case SM_GoToNextScreen:
SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "NextScreen") );
break;
case SM_SMOnlinePack:
if ( NSMAN->m_SMOnlinePacket.Read1() == 1 )
switch ( NSMAN->m_SMOnlinePacket.Read1() )
{
case 0: //Room title Change
m_textTitle.SetText( NSMAN->m_SMOnlinePacket.ReadNT() + '\n' + NSMAN->m_SMOnlinePacket.ReadNT() );
case 1: //Rooms list change
{
int numRooms = NSMAN->m_SMOnlinePacket.Read1();
m_Rooms.clear();
for (int i=0;i<numRooms;i++)
{
m_Rooms.push_back( NSMAN->m_SMOnlinePacket.ReadNT() );
NSMAN->m_SMOnlinePacket.ReadNT();
}
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if (m_iRoomPlace>=m_Rooms.size())
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
}
}
break;
}
ScreenNetSelectBase::HandleScreenMessage( SM );
}
void ScreenNetRoom::TweenOffScreen()
{
OFF_COMMAND( m_textTitle );
OFF_COMMAND( m_rectTitleBG );
OFF_COMMAND( m_rectRoomsBG );
OFF_COMMAND( m_textRooms );
OFF_COMMAND( m_rectRoomsSel );
NSMAN->ReportNSSOnOff(6);
}
@@ -46,24 +133,57 @@ void ScreenNetRoom::Update( float fDeltaTime )
void ScreenNetRoom::MenuStart( PlayerNumber pn )
{
NSMAN->m_SMOnlinePacket.ClearPacket();
NSMAN->m_SMOnlinePacket.Write1( 1 );
NSMAN->m_SMOnlinePacket.WriteNT( m_Rooms[m_iRoomPlace] );
NSMAN->SendSMOnline( );
ScreenNetSelectBase::MenuStart( pn );
}
void ScreenNetRoom::MenuBack( PlayerNumber pn )
{
TweenOffScreen();
Back( SM_GoToPrevScreen );
ScreenNetSelectBase::MenuBack( pn );
}
void ScreenNetRoom::MenuUp( PlayerNumber pn, const InputEventType type )
{
m_iRoomPlace--;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if (m_iRoomPlace>=m_Rooms.size())
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuUp( pn );
}
void ScreenNetRoom::MenuDown( PlayerNumber pn, const InputEventType type )
{
m_iRoomPlace++;
if (m_iRoomPlace<0)
m_iRoomPlace=0;
if (m_iRoomPlace>=m_Rooms.size())
m_iRoomPlace=m_Rooms.size()-1;
UpdateRoomsList();
ScreenNetSelectBase::MenuDown( pn );
}
void ScreenNetRoom::UpdateRoomsList()
{
CString TempText="";
//It doesn't like this stuff inline
int min = m_iRoomPlace-NUM_ROOMS_SHOW;
int max = m_iRoomPlace+NUM_ROOMS_SHOW;
for (int i=min; i<max; i++ )
{
if ( ( i >= 0 ) && ( i < m_Rooms.size() ) )
TempText += m_Rooms[i] + '\n';
}
}
#endif
/*
+14
View File
@@ -5,6 +5,7 @@
#include "ScreenWithMenuElements.h"
#include "ScreenNetSelectBase.h"
#include <vector>
class ScreenNetRoom : public ScreenNetSelectBase
{
@@ -24,7 +25,20 @@ protected:
virtual void TweenOffScreen( );
virtual void Update( float fDeltaTime );
private:
void UpdateRoomsList();
RageSound m_soundChangeSel;
BitmapText m_textTitle;
Quad m_rectTitleBG;
Quad m_rectRoomsBG;
BitmapText m_textRooms;
Quad m_rectRoomsSel;
vector < CString > m_Rooms;
int m_iRoomPlace;
};
#endif
+3 -3
View File
@@ -235,8 +235,6 @@ void ScreenNetSelectMusic::Input( const DeviceInput& DeviceI, const InputEventTy
void ScreenNetSelectMusic::HandleScreenMessage( const ScreenMessage SM )
{
ScreenNetSelectBase::HandleScreenMessage( SM );
switch( SM )
{
case SM_GoToPrevScreen:
@@ -324,7 +322,9 @@ void ScreenNetSelectMusic::HandleScreenMessage( const ScreenMessage SM )
NSMAN->ReportPlayerOptions();
break;
}
//Must be at end, as so it is last resort for SMOnline packets.
//If it doens't know what to do, then it'll just remove them.
ScreenNetSelectBase::HandleScreenMessage( SM );
}
void ScreenNetSelectMusic::MenuLeft( PlayerNumber pn, const InputEventType type )