Steve Checkoway
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c72c23f035
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Remove empty ctor and dtor. This class has no member variables. It would probably work just as well as a namespace but I don't know how that would interact with lua.
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2006-07-24 05:56:16 +00:00 |
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Steve Checkoway
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52d48a1eac
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CanAutoGenStepsType. For some reason lights cannot be autogenned. I've moved that from Song to GameManager. Whenever this restriction is lifted (I don't know why the restriction exists), it should be changed to ST_FLAGS_NONE.
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2006-07-24 05:01:48 +00:00 |
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Chris Danford
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7f821e8cfc
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CString -> RString
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2006-01-22 01:00:06 +00:00 |
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Chris Danford
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9122e2f935
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localize more strings
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2006-01-08 19:38:33 +00:00 |
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Chris Danford
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44225ad379
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XToThemedString -> XToLocalizedString
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2006-01-07 04:11:29 +00:00 |
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Chris Danford
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1ec41b3c47
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remove unused
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2005-08-20 22:47:47 +00:00 |
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Chris Danford
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6dc9a3bbc1
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add lua bindings
add default key mapping for Select
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2005-08-01 05:14:29 +00:00 |
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Chris Danford
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1cef761253
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specify StyleTypes to use in ScreenDemonstration
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2005-05-21 06:19:57 +00:00 |
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Glenn Maynard
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783e492b0b
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GetSecondaryMenuButtonName -> GetMenuButtonSecondaryFunction
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2004-12-04 04:50:18 +00:00 |
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Glenn Maynard
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36d462ffd6
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figure out secondary button names dynamically
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2004-12-04 04:39:51 +00:00 |
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Glenn Maynard
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d7a03bb37f
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fix style table glitches
const fixes
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2004-12-04 04:30:39 +00:00 |
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Chris Danford
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ff4c12b727
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rename GameDef -> Game
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2004-07-25 17:07:32 +00:00 |
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Chris Danford
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64628fac21
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remove enum Game. Instead, pass around the GameDef pointer
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2004-07-25 04:27:20 +00:00 |
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Chris Danford
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d412ab055d
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name cleanup: NotesType -> StepsType
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2004-07-12 02:19:24 +00:00 |
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Chris Danford
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5544445ad0
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name cleanup: StyleDef -> Style
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2004-06-28 07:26:00 +00:00 |
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Chris Danford
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3809715db0
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cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
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2004-06-27 06:52:49 +00:00 |
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Chris Danford
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94f61972c8
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move HowToPlay and Demonstration Style usage info into StyleDef
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2004-06-27 02:16:12 +00:00 |
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Glenn Maynard
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733127d8ed
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license update
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2004-06-08 01:24:17 +00:00 |
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Chris Danford
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99a02deffe
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name cleanup: "StepsType nt" -> "StepsType st"
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2004-05-24 03:32:56 +00:00 |
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Chris Danford
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4eec17d42e
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HTML: Difficulty Table -> Percent Complete
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2004-05-08 08:09:18 +00:00 |
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Chris Danford
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1090dcd2a0
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add themed StepsType name
add "TotalHighScoreDancePoints" calculation to ScreenEnding
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2004-03-11 06:31:30 +00:00 |
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Chris Danford
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ca7a13deaa
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add switch game code
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2003-09-25 02:16:37 +00:00 |
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Chris Danford
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f5cd95b4f9
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NotesType => StepsType
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2003-08-07 06:16:17 +00:00 |
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Chris Danford
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0adf3d8590
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cleanup of ScreenSelect
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2003-03-03 10:03:02 +00:00 |
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Chris Danford
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4ff98e0442
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added flexable NoteType coloring to NoteDisplay, optimized note texture usage
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2003-02-06 07:32:57 +00:00 |
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Chris Danford
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3ddadbe82f
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New ScreenEditMenu
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2003-01-30 07:18:33 +00:00 |
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Glenn Maynard
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531b11e9e3
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add StringToGameType
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2003-01-06 01:18:37 +00:00 |
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Glenn Maynard
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55e92e771d
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s/CArray<x,y>/vector<x>/g
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2003-01-03 05:56:28 +00:00 |
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Glenn Maynard
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24cc7a3c04
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Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
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2002-11-16 08:07:38 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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2002-11-11 04:53:31 +00:00 |
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Chris Danford
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73f7db6b15
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Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
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2002-10-28 05:30:45 +00:00 |
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Chris Danford
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ad6c239858
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ugh. Cleanup of ez2's menubganimations.
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2002-09-29 05:06:18 +00:00 |
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Andrew Livy
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4a60d0cb4d
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Last Major Changes Before B6: Added PUMP style select, fixed some noteskins.
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2002-09-18 18:24:33 +00:00 |
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Chris Danford
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44baba9fd3
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Added NoteSkin metrics to accomodate Prex NoteSkin
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2002-09-17 23:02:37 +00:00 |
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Glenn Maynard
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13d6d5f116
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Couples stuff. Not complete, but functional; more coming and this
stuff needs testing.
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2002-09-06 08:56:28 +00:00 |
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Glenn Maynard
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5cba9d1d41
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More const.
Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
into GameManager.cpp and make them use the table.
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2002-08-23 00:19:31 +00:00 |
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Glenn Maynard
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ae99e427d7
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o/~ const safety o/~ (and a commented out pump couples definition)
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2002-08-22 23:05:08 +00:00 |
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Chris Danford
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4558db37bb
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added menu to editor
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2002-08-17 06:44:04 +00:00 |
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Chris Danford
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7c1bfb3a0d
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big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
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2002-08-13 23:26:46 +00:00 |
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Chris Danford
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4c3c43abcc
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Broke noteskin colors into " Tap.colors" and " Hold.colors"
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2002-08-03 18:40:09 +00:00 |
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Chris Danford
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936fabbe85
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more fixes to Oni and courses
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2002-07-27 19:29:51 +00:00 |
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Chris Danford
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317c352a9b
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Various bug fixes. See changelog.
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2002-07-23 01:41:40 +00:00 |
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Chris Danford
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82e52c1306
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3.0 beta 4
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2002-07-11 19:02:26 +00:00 |
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Chris Danford
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7800df57a1
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no message
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2002-05-27 18:36:01 +00:00 |
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Chris Danford
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b723efdaba
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no message
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2002-05-27 08:23:27 +00:00 |
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Chris Danford
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2f80235590
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no message
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2002-05-19 01:59:48 +00:00 |
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Chris Danford
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6f1c1e4619
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no message
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2002-05-01 19:14:55 +00:00 |
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Chris Danford
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dad622f11c
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no message
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2002-04-28 20:42:32 +00:00 |
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Chris Danford
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78f3e80118
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2.50 checkin
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2002-04-16 17:31:00 +00:00 |
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Chris Danford
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4acf0389d2
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moved some things around in preparation for new game types
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2002-03-19 07:09:49 +00:00 |
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