Commit Graph
50 Commits
Author SHA1 Message Date
Steve Checkoway c72c23f035 Remove empty ctor and dtor. This class has no member variables. It would probably work just as well as a namespace but I don't know how that would interact with lua. 2006-07-24 05:56:16 +00:00
Steve Checkoway 52d48a1eac CanAutoGenStepsType. For some reason lights cannot be autogenned. I've moved that from Song to GameManager. Whenever this restriction is lifted (I don't know why the restriction exists), it should be changed to ST_FLAGS_NONE. 2006-07-24 05:01:48 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford 9122e2f935 localize more strings 2006-01-08 19:38:33 +00:00
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Chris Danford 1ec41b3c47 remove unused 2005-08-20 22:47:47 +00:00
Chris Danford 6dc9a3bbc1 add lua bindings
add default key mapping for Select
2005-08-01 05:14:29 +00:00
Chris Danford 1cef761253 specify StyleTypes to use in ScreenDemonstration 2005-05-21 06:19:57 +00:00
Glenn Maynard 783e492b0b GetSecondaryMenuButtonName -> GetMenuButtonSecondaryFunction 2004-12-04 04:50:18 +00:00
Glenn Maynard 36d462ffd6 figure out secondary button names dynamically 2004-12-04 04:39:51 +00:00
Glenn Maynard d7a03bb37f fix style table glitches
const fixes
2004-12-04 04:30:39 +00:00
Chris Danford ff4c12b727 rename GameDef -> Game 2004-07-25 17:07:32 +00:00
Chris Danford 64628fac21 remove enum Game. Instead, pass around the GameDef pointer 2004-07-25 04:27:20 +00:00
Chris Danford d412ab055d name cleanup: NotesType -> StepsType 2004-07-12 02:19:24 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford 94f61972c8 move HowToPlay and Demonstration Style usage info into StyleDef 2004-06-27 02:16:12 +00:00
Glenn Maynard 733127d8ed license update 2004-06-08 01:24:17 +00:00
Chris Danford 99a02deffe name cleanup: "StepsType nt" -> "StepsType st" 2004-05-24 03:32:56 +00:00
Chris Danford 4eec17d42e HTML: Difficulty Table -> Percent Complete 2004-05-08 08:09:18 +00:00
Chris Danford 1090dcd2a0 add themed StepsType name
add "TotalHighScoreDancePoints" calculation to ScreenEnding
2004-03-11 06:31:30 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Chris Danford f5cd95b4f9 NotesType => StepsType 2003-08-07 06:16:17 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard 531b11e9e3 add StringToGameType 2003-01-06 01:18:37 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Andrew Livy 4a60d0cb4d Last Major Changes Before B6: Added PUMP style select, fixed some noteskins. 2002-09-18 18:24:33 +00:00
Chris Danford 44baba9fd3 Added NoteSkin metrics to accomodate Prex NoteSkin 2002-09-17 23:02:37 +00:00
Glenn Maynard 13d6d5f116 Couples stuff. Not complete, but functional; more coming and this
stuff needs testing.
2002-09-06 08:56:28 +00:00
Glenn Maynard 5cba9d1d41 More const.
Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
into GameManager.cpp and make them use the table.
2002-08-23 00:19:31 +00:00
Glenn Maynard ae99e427d7 o/~ const safety o/~ (and a commented out pump couples definition) 2002-08-22 23:05:08 +00:00
Chris Danford 4558db37bb added menu to editor 2002-08-17 06:44:04 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford 4c3c43abcc Broke noteskin colors into " Tap.colors" and " Hold.colors" 2002-08-03 18:40:09 +00:00
Chris Danford 936fabbe85 more fixes to Oni and courses 2002-07-27 19:29:51 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Chris Danford 82e52c1306 3.0 beta 4 2002-07-11 19:02:26 +00:00
Chris Danford 7800df57a1 no message 2002-05-27 18:36:01 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 4acf0389d2 moved some things around in preparation for new game types 2002-03-19 07:09:49 +00:00