Get rid of all other #pragma once's, except the one in StdAfx.h.

(three cheers for perl)
This commit is contained in:
Glenn Maynard
2002-11-16 08:07:38 +00:00
parent 0c9e7240c3
commit 24cc7a3c04
91 changed files with 364 additions and 93 deletions
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BGANIMATION_H
#define BGANIMATION_H
/*
-----------------------------------------------------------------------------
Class: BGAnimation
@@ -45,3 +46,5 @@ protected:
float m_fFadeSeconds;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BGANIMATIONLAYER_H
#define BGANIMATIONLAYER_H
/*
-----------------------------------------------------------------------------
Class: BGAnimation
@@ -80,3 +81,5 @@ protected:
RageVector2 m_vTexCoordVelocity;
float m_fRotationalVelocity;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BACKGROUND_H
#define BACKGROUND_H
/*
-----------------------------------------------------------------------------
Class: Background
@@ -72,3 +73,5 @@ protected:
bool m_bInDanger;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BANNER_H
#define BANNER_H
/*
-----------------------------------------------------------------------------
File: Banner.h
@@ -37,3 +38,5 @@ protected:
bool m_bScrolling;
float m_fPercentScrolling;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BANNERWITHFRAME_H
#define BANNERWITHFRAME_H
/*
-----------------------------------------------------------------------------
Class: BannerWithFrame
@@ -31,3 +32,5 @@ protected:
Sprite m_sprBannerFrame;
Banner m_Banner;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef BITMAPTEXT_H
#define BITMAPTEXT_H
/*
-----------------------------------------------------------------------------
File: BitmapText
@@ -57,3 +58,5 @@ protected:
bool m_bRainbow;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef CODEDETECTOR_H
#define CODEDETECTOR_H
/*
-----------------------------------------------------------------------------
Class: CodeDetector
@@ -24,3 +25,5 @@ public:
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef COMBO_H
#define COMBO_H
/*
-----------------------------------------------------------------------------
Class: Combo
@@ -37,3 +38,5 @@ protected:
Sprite m_sprCombo;
BitmapText m_textComboNumber;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef COURSE_H
#define COURSE_H
/*
-----------------------------------------------------------------------------
Class: Course
@@ -75,3 +76,5 @@ private:
void SortCoursePointerArrayByDifficulty( CArray<Course*,Course*> &apCourses );
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef COURSECONTENTSFRAME_H
#define COURSECONTENTSFRAME_H
/*
-----------------------------------------------------------------------------
Class: CourseContentsFrame
@@ -60,3 +61,5 @@ protected:
float m_fTimeUntilScroll;
float m_fItemAtTopOfList; // between 0 and m_iNumContents
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef CROPPEDSPRITE_H
#define CROPPEDSPRITE_H
/*
-----------------------------------------------------------------------------
Class: CroppedSprite
@@ -29,3 +30,5 @@ protected:
float m_fCropWidth, m_fCropHeight;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef DIFFICULTYICON_H
#define DIFFICULTYICON_H
/*
-----------------------------------------------------------------------------
Class: DifficultyIcon
@@ -21,3 +22,5 @@ public:
void SetFromNotes( PlayerNumber pn, Notes* pNotes );
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef FADINGBANNER_H
#define FADINGBANNER_H
/*
-----------------------------------------------------------------------------
Class: FadingBanner
@@ -34,3 +35,5 @@ protected:
Banner m_Banner[2]; // front and back
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef FONT_H
#define FONT_H
/*
-----------------------------------------------------------------------------
File: Font
@@ -41,3 +42,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef FONTMANAGER_H
#define FONTMANAGER_H
/*
-----------------------------------------------------------------------------
Class: FontManager
@@ -34,3 +35,5 @@ protected:
extern FontManager* FONT; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef FOOTMETER_H
#define FOOTMETER_H
/*
-----------------------------------------------------------------------------
Class: FootMeter
@@ -26,3 +27,5 @@ public:
private:
void SetNumFeet( int iNumFeet );
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GAME_H
#define GAME_H
/*
-----------------------------------------------------------------------------
File: Game
@@ -19,3 +20,5 @@ enum Game
NUM_GAMES, // leave this at the end
GAME_INVALID,
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GAMEDEF_H
#define GAMEDEF_H
/*
-----------------------------------------------------------------------------
Class: GameDef
@@ -66,3 +67,5 @@ public:
MenuInput GameInputToMenuInput( GameInput GameI ) const;
void MenuInputToGameInput( MenuInput MenuI, GameInput GameIout[4] ) const;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GAMEINPUT_H
#define GAMEINPUT_H
/*
-----------------------------------------------------------------------------
Class: GameInput
@@ -111,3 +112,5 @@ struct GameInput
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GAMEMANAGER_H
#define GAMEMANAGER_H
/*
-----------------------------------------------------------------------------
Class: GameManager
@@ -64,3 +65,5 @@ protected:
};
extern GameManager* GAMEMAN; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GAMESTATE_H
#define GAMESTATE_H
/*
-----------------------------------------------------------------------------
Class: GameState
@@ -151,3 +152,5 @@ public:
extern GameState* GAMESTATE; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GHOSTARROW_H
#define GHOSTARROW_H
/*
-----------------------------------------------------------------------------
Class: GhostArrow
@@ -27,3 +28,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GHOSTARROWBRIGHT_H
#define GHOSTARROWBRIGHT_H
/*
-----------------------------------------------------------------------------
Class: GhostArrowBright
@@ -25,3 +26,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GHOSTARROWROW_H
#define GHOSTARROWROW_H
/*
-----------------------------------------------------------------------------
File: GhostArrowRow.h
@@ -40,3 +41,5 @@ protected:
HoldGhostArrow m_HoldGhostArrowRow[MAX_NOTE_TRACKS];
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GRADEDISPLAY_H
#define GRADEDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: GradeDisplay
@@ -38,3 +39,5 @@ protected:
RectF m_frectDestTexCoords;
float m_fTimeLeftInScroll;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GRAYARROWROW_H
#define GRAYARROWROW_H
/*
-----------------------------------------------------------------------------
Class: GrayArrowRow
@@ -34,3 +35,5 @@ protected:
GrayArrow m_GrayArrow[MAX_NOTE_TRACKS];
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef GROOVERADAR_H
#define GROOVERADAR_H
/*
-----------------------------------------------------------------------------
Class: GrooveRadar
@@ -57,3 +58,5 @@ protected:
GrooveRadarValueMap m_GrooveRadarValueMap;
Sprite m_sprRadarLabels[NUM_RADAR_CATEGORIES];
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef HOLDGHOSTARROW_H
#define HOLDGHOSTARROW_H
/*
-----------------------------------------------------------------------------
Class: HoldGhostArrow
@@ -27,3 +28,5 @@ public:
float m_fHeatLevel; // brightness - between 0 and 1
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef HOLDJUDGEMENT_H
#define HOLDJUDGEMENT_H
/*
-----------------------------------------------------------------------------
Class: HoldJudgement
@@ -30,3 +31,5 @@ protected:
float m_fDisplayTime;
float m_fDisplayCountdown;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef INIFILE_H
#define INIFILE_H
/*
-----------------------------------------------------------------------------
Class: IniFile
@@ -91,3 +92,5 @@ public:
const_iterator GetKey(const CString &keyname) const;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef INPUTFILTER_H
#define INPUTFILTER_H
/*
-----------------------------------------------------------------------------
Class: InputFilter
@@ -54,3 +55,5 @@ public:
extern InputFilter* INPUTFILTER; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef INPUTMAPPER_H
#define INPUTMAPPER_H
/*
-----------------------------------------------------------------------------
Class: InputMapper
@@ -73,3 +74,5 @@ protected:
extern InputMapper* INPUTMAPPER; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef INPUTQUEUE_H
#define INPUTQUEUE_H
/*
-----------------------------------------------------------------------------
Class: InputQueue
@@ -38,3 +39,5 @@ protected:
extern InputQueue* INPUTQUEUE; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef LIFEMETER_H
#define LIFEMETER_H
/*
-----------------------------------------------------------------------------
Class: LifeMeterBar
@@ -43,3 +44,5 @@ public:
protected:
PlayerNumber m_PlayerNumber;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef LIFEMETERBAR_H
#define LIFEMETERBAR_H
/*
-----------------------------------------------------------------------------
Class: LifeMeterBar
@@ -49,3 +50,5 @@ private:
float m_fHotAlpha;
bool m_bFailedEarlier; // set this to true when life dips below 0
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef LIFEMETERBATTERY_H
#define LIFEMETERBATTERY_H
/*
-----------------------------------------------------------------------------
Class: LifeMeterBattery
@@ -53,3 +54,5 @@ private:
RageSoundSample m_soundGainLife;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MENUELEMENTS_H
#define MENUELEMENTS_H
/*
-----------------------------------------------------------------------------
File: MenuElements.h
@@ -77,3 +78,5 @@ public:
RageSoundSample m_soundSwoosh;
RageSoundSample m_soundBack;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MENUINPUT_H
#define MENUINPUT_H
/*
-----------------------------------------------------------------------------
Class: MenuInput
@@ -42,3 +43,5 @@ struct MenuInput
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MENUTIMER_H
#define MENUTIMER_H
/*
-----------------------------------------------------------------------------
Class: MenuTimer
@@ -42,3 +43,5 @@ protected:
RageSoundSample m_soundBeep;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MODECHOICE_H
#define MODECHOICE_H
/*
-----------------------------------------------------------------------------
Class: ModeChoice
@@ -22,3 +23,5 @@ struct ModeChoice // used in SelectMode
char name[64];
int numSidesJoinedToPlay;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MOTIONBLURSPRITE_H
#define MOTIONBLURSPRITE_H
/*
-----------------------------------------------------------------------------
Class: MotionBlurSprite
@@ -107,3 +108,5 @@ protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MSDFILE_H
#define MSDFILE_H
/*
-----------------------------------------------------------------------------
Class: MsdFile
@@ -31,3 +32,5 @@ public:
unsigned m_iNumValues; // tells how many values are valid
unsigned m_iNumParams[MAX_VALUES]; // tells how many params this value has
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MUSICSORTDISPLAY_H
#define MUSICSORTDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: MusicSortDisplay
@@ -27,3 +28,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MUSICSTATUSDISPLAY_H
#define MUSICSTATUSDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: MusicStatusDisplay
@@ -29,3 +30,5 @@ public:
protected:
IconType m_type;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef MUSICWHEEL_H
#define MUSICWHEEL_H
/*
-----------------------------------------------------------------------------
Class: MusicWheel
@@ -200,3 +201,5 @@ protected:
};
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NETWORKINPUT_H
#define NETWORKINPUT_H
/*
-----------------------------------------------------------------------------
Class: NetworkInput
@@ -28,3 +29,5 @@ struct NetworkInput
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTEDATA_H
#define NOTEDATA_H
/*
-----------------------------------------------------------------------------
File: NoteData.h
@@ -127,3 +128,5 @@ public:
void Convert4sToHoldNotes();
void ConvertHoldNotesTo4s();
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTEDATAWITHSCORING_H
#define NOTEDATAWITHSCORING_H
/*
-----------------------------------------------------------------------------
Class: NoteDataWithScoring
@@ -59,3 +60,5 @@ struct NoteDataWithScoring : public NoteData
float GetActualChaosRadarValue( float fSongSeconds );
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTEDISPLAY_H
#define NOTEDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: NoteDisplay
@@ -38,3 +39,5 @@ protected:
CArray<RageColor,RageColor> m_colorTapTweens;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTEFIELD_H
#define NOTEFIELD_H
/*
-----------------------------------------------------------------------------
Class: NoteField
@@ -61,3 +62,5 @@ protected:
BitmapText m_textMeasureNumber;
Quad m_rectMarkerBar;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTETYPES_H
#define NOTETYPES_H
/*
-----------------------------------------------------------------------------
File: NoteTypes.h
@@ -93,3 +94,5 @@ inline float NoteRowToBeat( int iNoteIndex ) { return NoteRowToBeat( (float)iN
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef NOTES_H
#define NOTES_H
/*
-----------------------------------------------------------------------------
Class: Notes
@@ -66,3 +67,5 @@ protected:
bool CompareNotesPointersByDifficulty(const Notes *pNotes1, const Notes *pNotes2);
void SortNotesArrayByDifficulty( CArray<Notes*,Notes*> &arrayNotess );
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef OPTIONSCURSOR_H
#define OPTIONSCURSOR_H
/*
-----------------------------------------------------------------------------
Class: OptionsCursor
@@ -31,3 +32,5 @@ protected:
Sprite m_sprMiddle;
Sprite m_sprRight;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef PLAYER_H
#define PLAYER_H
/*
-----------------------------------------------------------------------------
Class: Player
@@ -80,3 +81,5 @@ protected:
ScoreDisplay* m_pScore;
ScoreKeeper* m_ScoreKeeper;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef PLAYEROPTIONS_H
#define PLAYEROPTIONS_H
/*
-----------------------------------------------------------------------------
Class: PlayerOptions
@@ -42,3 +43,5 @@ struct PlayerOptions
CString GetString();
void FromString( CString sOptions );
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef PREFSMANAGER_H
#define PREFSMANAGER_H
/*
-----------------------------------------------------------------------------
Class: PrefsManager
@@ -65,3 +66,5 @@ public:
extern PrefsManager* PREFSMAN; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef QUAD_H
#define QUAD_H
/*
-----------------------------------------------------------------------------
Class: Quad
@@ -21,3 +22,5 @@ public:
m_bDrawIfTextureNull = true;
}
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef RAGEINPUT_H
#define RAGEINPUT_H
/*
-----------------------------------------------------------------------------
File: RageInput.h
@@ -160,3 +161,5 @@ namespace USB {
extern RageInput* INPUTMAN; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef RAGEMOVIETEXTURE_H
#define RAGEMOVIETEXTURE_H
/*
-----------------------------------------------------------------------------
Class: RageMovieTexture
@@ -75,3 +76,5 @@ protected:
bool m_bLoop;
bool m_bPlaying;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef RAGESOUND_H
#define RAGESOUND_H
/*
-----------------------------------------------------------------------------
File: RageSound.h
@@ -35,3 +36,5 @@ private:
extern RageSound* SOUND; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef RANDOMSAMPLE_H
#define RANDOMSAMPLE_H
/*
-----------------------------------------------------------------------------
Class: RandomSample
@@ -44,3 +45,5 @@ private:
int m_iIndexLastPlayed;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCOREDISPLAY_H
#define SCOREDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplay
@@ -31,3 +32,5 @@ public:
protected:
PlayerNumber m_PlayerNumber; // needed to look up statistics in GAMESTATE
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCOREDISPLAYNORMAL_H
#define SCOREDISPLAYNORMAL_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplayNormal
@@ -33,3 +34,5 @@ protected:
float m_fTrailingScore; // what is displayed temporarily
float m_fScoreVelocity; // how fast trailing approaches real score
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCOREDISPLAYONI_H
#define SCOREDISPLAYONI_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplayOni
@@ -29,3 +30,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCOREDISPLAYROLLING_H
#define SCOREDISPLAYROLLING_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplayRolling
@@ -44,3 +45,5 @@ protected:
float m_fTrailingScore;
float m_fScoreVelocity;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREEN_H
#define SCREEN_H
/*
-----------------------------------------------------------------------------
Class: Screen
@@ -72,3 +73,5 @@ public:
private:
bool m_FirstUpdate;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENHOWTOPLAY_H
#define SCREENHOWTOPLAY_H
/*
-----------------------------------------------------------------------------
Class: ScreenHowToPlay
@@ -37,3 +38,5 @@ protected:
MenuElements m_Menu;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENLOADING_H
#define SCREENLOADING_H
/*
-----------------------------------------------------------------------------
Class: ScreenLoading
@@ -27,3 +28,5 @@ protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENMANAGER_H
#define SCREENMANAGER_H
/*
-----------------------------------------------------------------------------
Class: ScreenManager
@@ -60,3 +61,5 @@ private:
extern ScreenManager* SCREENMAN; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENMESSAGE_H
#define SCREENMESSAGE_H
/*
-----------------------------------------------------------------------------
File: ScreenMessage
@@ -21,3 +22,5 @@ enum ScreenMessage {
SM_MenuTimer,
SM_User = 100
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENOPTIONS_H
#define SCREENOPTIONS_H
/*
-----------------------------------------------------------------------------
File: ScreenOptions.h
@@ -113,3 +114,5 @@ protected:
TransitionInvisible m_Wipe;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCREENSANDBOX_H
#define SCREENSANDBOX_H
/*
-----------------------------------------------------------------------------
Class: ScreenSandbox
@@ -33,3 +34,5 @@ public:
Sprite m_sprite;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SCROLLBAR_H
#define SCROLLBAR_H
/*
-----------------------------------------------------------------------------
Class: ScrollBar
@@ -32,3 +33,5 @@ protected:
Sprite m_sprScrollThumbPart1;
Sprite m_sprScrollThumbPart2;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SMALLGRADEDISPLAY_H
#define SMALLGRADEDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: SmallGradeDisplay
@@ -32,3 +33,5 @@ protected:
Grade m_Grade;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SNAPDISPLAY_H
#define SNAPDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: SnapDisplay
@@ -40,3 +41,5 @@ protected:
Sprite m_sprIndicators[2]; // left and right side
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SONGMANAGER_H
#define SONGMANAGER_H
/*
-----------------------------------------------------------------------------
Class: SongManager
@@ -78,3 +79,5 @@ protected:
extern SongManager* SONGMAN; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SONGOPTIONS_H
#define SONGOPTIONS_H
/*
-----------------------------------------------------------------------------
Class: SongOptions
@@ -41,3 +42,5 @@ struct SongOptions
CString GetString();
void FromString( CString sOptions );
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SPRITE_H
#define SPRITE_H
/*
-----------------------------------------------------------------------------
File: Sprite.h
@@ -79,3 +80,5 @@ protected:
//FRECT m_CustomTexCoordRect;
float m_CustomTexCoords[8]; // (x,y) * 4
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef STAGEBOX_H
#define STAGEBOX_H
/*
-----------------------------------------------------------------------------
Class: StageBox
@@ -31,3 +32,5 @@ protected:
BitmapText m_textNumber;
BitmapText m_textST;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef STEPMANIA_H
#define STEPMANIA_H
/*
-----------------------------------------------------------------------------
File: StepMania.h
@@ -15,3 +16,5 @@ void ApplyGraphicOptions();
#endif
+4 -2
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@@ -1,4 +1,5 @@
#pragma once
#ifndef STYLE_H
#define STYLE_H
/*
-----------------------------------------------------------------------------
File: Style
@@ -52,4 +53,5 @@ inline int GetStyleIndexRelativeToGame( int iGameIndex, Style style )
default: ASSERT(0); // invalid game index
}
return iStyleIndex;
}
}
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef STYLEDEF_H
#define STYLEDEF_H
/*
-----------------------------------------------------------------------------
Class: StyleDef
@@ -75,3 +76,5 @@ public:
bool MatchesNotesType( NotesType type ) const;
};
#endif
+4 -2
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@@ -1,4 +1,5 @@
#pragma once
#ifndef STYLEINPUT_H
#define STYLEINPUT_H
/*
-----------------------------------------------------------------------------
Class: StyleInput
@@ -22,4 +23,5 @@ struct StyleInput
inline bool IsValid() const { return player != PLAYER_INVALID; };
inline void MakeInvalid() { player = PLAYER_INVALID; col = -1; };
};
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TEXTBANNER_H
#define TEXTBANNER_H
/*
-----------------------------------------------------------------------------
Class: TextBanner
@@ -23,3 +24,5 @@ public:
private:
BitmapText m_textTitle, m_textSubTitle, m_textArtist;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef THEMEMANAGER_H
#define THEMEMANAGER_H
/*
-----------------------------------------------------------------------------
Class: ThemeManager
@@ -53,3 +54,5 @@ protected:
extern ThemeManager* THEME; // global and accessable from anywhere in our program
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TIPDISPLAY_H
#define TIPDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: TipDisplay
@@ -32,3 +33,5 @@ protected:
float m_fSecsUntilSwitch;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TRANSITIONBACKWIPE_H
#define TRANSITIONBACKWIPE_H
/*
-----------------------------------------------------------------------------
Class: TransitionBackWipe
@@ -37,3 +38,5 @@ protected:
RageSoundSample m_soundBack;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TRANSITIONFADE_H
#define TRANSITIONFADE_H
/*
-----------------------------------------------------------------------------
Class: TransitionFade
@@ -29,3 +30,5 @@ protected:
Quad m_rect;
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TRANSITIONINVISIBLE_H
#define TRANSITIONINVISIBLE_H
/*
-----------------------------------------------------------------------------
Class: TransitionInvisible
@@ -26,3 +27,5 @@ public:
protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef TRANSITIONONIFADE_H
#define TRANSITIONONIFADE_H
/*
-----------------------------------------------------------------------------
Class: TransitionOniFade
@@ -44,3 +45,5 @@ protected:
};
#endif
+4 -1
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@@ -1,4 +1,5 @@
#pragma once
#ifndef SONG_H
#define SONG_H
/*
-----------------------------------------------------------------------------
Class: Song
@@ -218,3 +219,5 @@ void SortSongPointerArrayByGroup( CArray<Song*, Song*> &arraySongPointers );
void SortSongPointerArrayByMostPlayed( CArray<Song*, Song*> &arraySongPointers );
#endif