Commit Graph

138 Commits

Author SHA1 Message Date
Chris Danford ed75682b9f remove Workout, fold into EditCourses 2009-03-22 08:42:27 +00:00
Steve Checkoway 19e1c8bb4e Fix format strings. 2008-12-26 23:23:18 +00:00
Chris Danford 01979945d3 CustomDifficulty fixup 2008-12-21 01:27:33 +00:00
Chris Danford bc23f5ed7c fix compile 2008-11-28 22:26:06 +00:00
Chris Danford f18ba1614d adding CustomDifficulty stuff (themable difficulty /StepsType combinations). Doesn't compile - fixing 2008-11-28 22:02:28 +00:00
Steve Checkoway b01bc37053 Debugging. 2008-10-06 07:54:26 +00:00
Steve Checkoway 28730a1f3f Add temp debugging. 2008-10-06 07:27:58 +00:00
Steve Checkoway 521c1c23e5 GAMEMAN-> to GameManager:: 2008-03-24 12:50:16 +00:00
Chris Danford 2f683bee2f data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua) 2008-03-24 12:00:51 +00:00
Chris Danford defedc2c62 GAMEMAN->GetStepsTypeInfo -> GameManager::GetStepsTypeInfo to allow Lua to call before GameManager singleton is initialized 2008-03-24 08:53:05 +00:00
Chris Danford 077a1a3b85 Add StepsTypeInfo and return the structure rather than having GameManager methods for each piece of data 2008-03-24 04:39:24 +00:00
Glenn Maynard 3e36a05c5f fix song.h!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 2008-03-09 01:51:34 +00:00
Glenn Maynard fcbe9bd8ae fix some GameCommand use on P2 2007-06-20 15:17:52 +00:00
Glenn Maynard 9c2434f398 NoteSkinSortOrder 2007-06-08 01:35:29 +00:00
Steve Checkoway ad23ae70ed Fix warning about not having any options selected and no fallback set. 2007-05-16 07:02:05 +00:00
Glenn Maynard 6d9e23f60c cleanup 2007-04-27 19:53:33 +00:00
Steve Checkoway ef22ba5d57 SONGMAN API change. 2007-04-07 05:11:47 +00:00
Glenn Maynard 1f1ae1a465 fix default selection 2007-03-22 07:06:08 +00:00
Glenn Maynard 9e5cf1ec61 add GetDefaultOption 2007-03-18 09:51:44 +00:00
Chris Danford 0160e23705 style cleanup: use FOREACH_ENUM( X, x ) everywhere instead of FOREACH_X( x ) for consistency
The FOREACH_X defines are not very useful, and they were created back before FOREACH_ENUM was convenient.
2007-02-23 22:29:42 +00:00
Chris Danford f77647b5ad enum name cleanup: DIFFICULTY_* -> Difficulty_* 2007-02-22 07:18:05 +00:00
Glenn Maynard ffc66719f7 cleanup 2006-11-21 03:48:12 +00:00
Glenn Maynard c86c218522 MessageToString -> MessageIDToString 2006-11-14 04:26:38 +00:00
Steve Checkoway e87789da7c Rename XToString2 to XToString. 2006-10-15 00:09:18 +00:00
Steve Checkoway 04bff6bc1d Use XToString2. 2006-10-15 00:00:22 +00:00
Glenn Maynard f18cb36048 don't AtEval these args 2006-10-11 02:41:24 +00:00
Glenn Maynard de6ca466d2 more enum standardization 2006-10-07 04:39:48 +00:00
Glenn Maynard 8a4ddd1515 Invalid 2006-10-07 04:13:43 +00:00
Glenn Maynard e531249704 naming cleanups 2006-09-26 20:49:10 +00:00
Glenn Maynard f806ec5936 StepsType_Invalid 2006-09-26 20:28:46 +00:00
Glenn Maynard f567a0fd28 cleanup arg order 2006-09-26 08:54:54 +00:00
Steve Checkoway d7e64dc979 Simplify. PushStack was only calling Push and possibly generating a function for each enumerated type which in the end only called Push. Rename PopStack -> Pop to be symmetric with Push. 2006-09-21 07:06:18 +00:00
Glenn Maynard d04a5920fa LuaExpression -> LuaReference 2006-09-21 02:09:44 +00:00
Steve Checkoway b1ccf2e5ff The correct syntax for theme metrics is "class::name". 2006-09-17 05:37:42 +00:00
Steve Checkoway 6ea2a41b00 Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible. 2006-09-17 01:19:19 +00:00
Glenn Maynard 45e5f76af0 when there's a sensible error handling path, prefer to use it instead of asserting 2006-09-07 04:26:59 +00:00
Glenn Maynard 685e2e7412 Split part of OptionRow::GetThemedItemText into OptionRowHandler::GetThemedItemText.
(OptionRowHandler handles low-level option sets, including row and option
titles; OptionRow handles ScreenOption-specific parts, like "NextRow".)
2006-09-01 04:54:15 +00:00
Glenn Maynard e6d1712c27 move OptionRowDefinition into OptionRowHandler
(want OptionRowHandler to be easily usable without OptionRow; ORH is
really part of ORD, not OptionRow)
2006-09-01 04:37:39 +00:00
Glenn Maynard 3f468cb30a move OptionTitle into OptionRowHandler 2006-09-01 04:29:24 +00:00
Glenn Maynard 1a42ad7d4e simplify 2006-08-31 23:06:22 +00:00
Chris Danford 7ac45c24e4 save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore. 2006-08-05 02:38:05 +00:00
Glenn Maynard 9843feb01f make invalid conf types non-fatal 2006-07-05 02:39:47 +00:00
Chris Danford 418b41ab22 add OptionRowHandler* MakeSimple( const MenuRowDef &mr ) 2006-06-12 22:51:43 +00:00
Steve Checkoway 268624f8ec Minor spacing cleanup. 2006-05-20 05:40:09 +00:00
Glenn Maynard c7b6b038c5 fix assert if P2 doesn't match any options and P1 is active 2006-03-24 18:16:28 +00:00
Chris Danford e5da1a542a fix AV preloading SPlayerOptions when no course selected 2006-03-01 21:37:49 +00:00
Glenn Maynard 9ac8082f3a more useful warning 2006-02-28 21:45:46 +00:00
Glenn Maynard 977689ac83 Annoying: allow OptionRowHandlers to specify what they reloaded, and
don't re-create things if we've only changed what's enabled.  Use this
with the Lua interface, by making EnabledForPlayers a function returning
a table instead of a table.
2006-02-27 05:43:39 +00:00
Glenn Maynard b492263f82 closer to a fixed Reload 2006-02-26 21:32:52 +00:00
Glenn Maynard 2de0170202 fix ReloadRowMessages ignored 2006-02-26 09:37:37 +00:00