move OptionTitle into OptionRowHandler
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@@ -55,20 +55,6 @@ void OptionRow::PrepareItemText( RString &s ) const
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s.MakeUpper();
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}
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RString OptionRow::OptionTitle( RString s ) const
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{
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bool bTheme = false;
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// HACK: Always theme the NEXT_ROW and EXIT items, even if metrics says not to theme.
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if( m_pHand->m_Def.m_bAllowThemeTitle )
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bTheme = true;
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if( s.empty() )
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return s;
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return bTheme ? THEME->GetString("OptionTitles",s) : s;
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}
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RString ITEMS_LONG_ROW_X_NAME( size_t p ) { return ssprintf("ItemsLongRowP%dX",int(p+1)); }
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RString ICONS_X_NAME( size_t p ) { return ssprintf("IconsP%dX",int(p+1)); }
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@@ -222,11 +208,10 @@ void OptionRow::ChoicesChanged()
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RString OptionRow::GetRowTitle() const
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{
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RString sLineName = m_pHand->m_Def.m_sName;
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RString sTitle = OptionTitle(sLineName);
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RString sTitle = m_pHand->OptionTitle();
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// HACK: tack the BPM onto the name of the speed line
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if( sLineName.CompareNoCase("speed")==0 )
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if( m_pHand->m_Def.m_sName.CompareNoCase("speed")==0 )
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{
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bool bShowBpmInSpeedTitle = m_pParentType->SHOW_BPM_IN_SPEED_TITLE;
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@@ -186,7 +186,6 @@ public:
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bool GetFirstItemGoesDown() const { return m_bFirstItemGoesDown; }
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void PrepareItemText( RString &s ) const;
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RString OptionTitle( RString s ) const;
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void SetExitText( RString sExitText );
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@@ -28,6 +28,21 @@
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#define ENTRY_MODE(s,i) THEME->GetMetric ("ScreenOptionsMaster",ssprintf("%s,%i",(s).c_str(),(i+1)))
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#define ENTRY_DEFAULT(s) THEME->GetMetric ("ScreenOptionsMaster",(s) + "Default")
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RString OptionRowHandler::OptionTitle() const
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{
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bool bTheme = false;
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// HACK: Always theme the NEXT_ROW and EXIT items, even if metrics says not to theme.
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if( m_Def.m_bAllowThemeTitle )
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bTheme = true;
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RString s = m_Def.m_sName;
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if( s.empty() )
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return s;
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return bTheme ? THEME->GetString("OptionTitles",s) : s;
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}
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void OptionRowHandler::GetIconTextAndGameCommand( int iFirstSelection, RString &sIconTextOut, GameCommand &gcOut ) const
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{
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sIconTextOut = "";
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@@ -1268,7 +1283,7 @@ OptionRowHandler* OptionRowHandlerUtil::MakeSimple( const MenuRowDef &mr )
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pHand->m_Def.m_bOneChoiceForAllPlayers = true;
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pHand->m_Def.m_selectType = SELECT_ONE;
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pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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pHand->m_Def.m_bExportOnChange = false;
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pHand->m_Def.m_bExportOnChange = false;//true;
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pHand->m_Def.m_vsChoices = mr.choices;
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@@ -32,6 +32,8 @@ public:
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m_cmds = cmds;
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this->LoadInternal( cmds );
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}
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RString OptionTitle() const;
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virtual void LoadInternal( const Commands &cmds ) { }
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/*
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