MessageToString -> MessageIDToString
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@@ -199,7 +199,7 @@ void MessageManager::Subscribe( IMessageSubscriber* pSubscriber, const RString&
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void MessageManager::Subscribe( IMessageSubscriber* pSubscriber, MessageID m )
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{
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Subscribe( pSubscriber, MessageToString(m) );
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Subscribe( pSubscriber, MessageIDToString(m) );
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}
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void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, const RString& sMessage )
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@@ -214,7 +214,7 @@ void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, const RString
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void MessageManager::Unsubscribe( IMessageSubscriber* pSubscriber, MessageID m )
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{
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Unsubscribe( pSubscriber, MessageToString(m) );
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Unsubscribe( pSubscriber, MessageIDToString(m) );
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}
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void MessageManager::Broadcast( const Message &msg ) const
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@@ -240,7 +240,7 @@ void MessageManager::Broadcast( const RString& sMessage ) const
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void MessageManager::Broadcast( MessageID m ) const
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{
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Broadcast( MessageToString(m) );
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Broadcast( MessageIDToString(m) );
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}
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void IMessageSubscriber::ClearMessages( const RString sMessage )
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@@ -267,7 +267,7 @@ void MessageSubscriber::SubscribeToMessage( const RString &sMessageName )
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void MessageSubscriber::SubscribeToMessage( MessageID message )
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{
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MESSAGEMAN->Subscribe( this, message );
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m_vsSubscribedTo.push_back( MessageToString(message) );
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m_vsSubscribedTo.push_back( MessageIDToString(message) );
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}
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void MessageSubscriber::UnsubscribeAll()
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@@ -134,7 +134,6 @@ enum MessageID
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MessageID_Invalid
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};
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const RString& MessageIDToString( MessageID m );
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#define MessageToString MessageIDToString
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struct Message
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{
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@@ -225,7 +224,7 @@ private:
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public:
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explicit BroadcastOnChange( MessageID m ) { mSendWhenChanged = m; }
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const T Get() const { return val; }
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void Set( T t ) { val = t; MESSAGEMAN->Broadcast( MessageToString(mSendWhenChanged) ); }
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void Set( T t ) { val = t; MESSAGEMAN->Broadcast( MessageIDToString(mSendWhenChanged) ); }
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operator T () const { return val; }
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bool operator == ( const T &other ) const { return val == other; }
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bool operator != ( const T &other ) const { return val != other; }
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@@ -258,7 +257,7 @@ private:
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public:
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explicit BroadcastOnChangePtr( MessageID m ) { mSendWhenChanged = m; val = NULL; }
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T* Get() const { return val; }
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void Set( T* t ) { val = t; if(MESSAGEMAN) MESSAGEMAN->Broadcast( MessageToString(mSendWhenChanged) ); }
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void Set( T* t ) { val = t; if(MESSAGEMAN) MESSAGEMAN->Broadcast( MessageIDToString(mSendWhenChanged) ); }
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/* This is only intended to be used for setting temporary values; always
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* restore the original value when finished, so listeners don't get confused
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* due to missing a message. */
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@@ -453,13 +453,13 @@ public:
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m_ppStepsToFill = &GAMESTATE->m_pCurSteps[0];
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m_pDifficultyToFill = &GAMESTATE->m_PreferredDifficulty[0];
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m_pst = &GAMESTATE->m_stEdit;
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m_vsReloadRowMessages.push_back( MessageToString(Message_EditStepsTypeChanged) );
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m_vsReloadRowMessages.push_back( MessageIDToString(Message_EditStepsTypeChanged) );
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}
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else if( sParam == "EditSourceSteps" )
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{
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m_ppStepsToFill = &GAMESTATE->m_pEditSourceSteps;
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m_pst = &GAMESTATE->m_stEditSource;
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m_vsReloadRowMessages.push_back( MessageToString(Message_EditSourceStepsTypeChanged) );
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m_vsReloadRowMessages.push_back( MessageIDToString(Message_EditSourceStepsTypeChanged) );
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if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
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m_Def.m_vEnabledForPlayers.clear(); // hide row
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}
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@@ -473,7 +473,7 @@ public:
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m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
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m_Def.m_bExportOnChange = true;
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m_Def.m_bAllowThemeItems = false; // we theme the text ourself
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m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentSongChanged) );
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m_vsReloadRowMessages.push_back( MessageIDToString(Message_CurrentSongChanged) );
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m_vDifficulties.clear();
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m_vSteps.clear();
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@@ -1134,8 +1134,8 @@ public:
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else if( sParam == "EditSourceStepsType" )
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{
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m_pstToFill = &GAMESTATE->m_stEditSource;
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m_vsReloadRowMessages.push_back( MessageToString(Message_CurrentStepsP1Changed) );
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m_vsReloadRowMessages.push_back( MessageToString(Message_EditStepsTypeChanged) );
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m_vsReloadRowMessages.push_back( MessageIDToString(Message_CurrentStepsP1Changed) );
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m_vsReloadRowMessages.push_back( MessageIDToString(Message_EditStepsTypeChanged) );
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if( GAMESTATE->m_pCurSteps[0].Get() != NULL )
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m_Def.m_vEnabledForPlayers.clear(); // hide row
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}
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@@ -43,7 +43,7 @@ void ScreenUnlockBrowse::BeginScreen()
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{
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ScreenSelectMaster::BeginScreen();
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HandleMessage( Message(MessageToString(Message_MenuSelectionChanged)) );
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HandleMessage( Message(MessageIDToString(Message_MenuSelectionChanged)) );
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}
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void ScreenUnlockBrowse::MenuStart( const InputEventPlus &input )
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