Commit Graph
42 Commits
Author SHA1 Message Date
Kevin Slaughter 93840f07b7 Accidently left one part uncommented. This part of ScreenSelectDifficultyEX is not ready. recommented. SORRY! :) 2003-04-26 07:04:13 +00:00
Kevin Slaughter bef2a53f35 Fixed small bug that caused difficulty icons to show up incorrectly after the last commit.. ex: lgt, showed as oni/heavy showed as rave, etc.. 2003-04-26 07:03:19 +00:00
Kevin Slaughter 17f2ab4033 Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate 2003-04-26 06:56:58 +00:00
Kevin Slaughter 3bcb5b96b0 Changed old `difficulty icons 1x5' to match new 1x7 2003-04-26 06:48:17 +00:00
Kevin Slaughter 80b59417c7 Added kanji for my name into the misc. artist translation.dat 2003-04-21 05:54:23 +00:00
Kevin Slaughter af7e9cfad9 Fixed double-definition error of NoCheating boolean value, so it will compile 2003-04-21 05:08:20 +00:00
Kevin Slaughter 17e9a7d777 Updated metrics.ini for recoded SSDEX 2003-04-09 04:44:27 +00:00
Kevin Slaughter 375b34f71c ScreenSelectDifficulty completely recoded to use vector of mode/difficulty choices, like the normal SSD does 2003-04-09 04:42:17 +00:00
Kevin Slaughter d4c91605f3 Cleaned out old SSDEX files 2003-04-09 04:41:06 +00:00
Kevin Slaughter 27215ba445 Cleaned up duplicate bganimation and font errors 2003-04-01 10:42:07 +00:00
Kevin Slaughter 2145aa4e10 Cleanup of /Songs.. will add dirs back in 5mins 2003-04-01 10:04:24 +00:00
Kevin Slaughter 57d3d403a5 Added ability to show/hide lyrics in APPEARANCE OPTIONS menu 2003-03-20 10:59:09 +00:00
Kevin Slaughter 9c00b6f674 We now have lyric support!.. I gotta sleep some, will add an option to turn lyrics on/off when I get home from work 2003-03-19 12:43:49 +00:00
Kevin Slaughter 4344d4da41 Added a lot into BGanimations.. These are by no means a permanent fix, just a quick patch so SM will actually run for the most part :) 2003-03-11 09:32:00 +00:00
Kevin Slaughter 030f346f44 Forgot to add classes for Lyrics support :) 2003-03-08 08:53:08 +00:00
Kevin Slaughter e3cc281d42 updated my TODO 2003-03-08 08:51:37 +00:00
Kevin Slaughter 378de161fa Converted ScreenSelectDifficultyEX -> ScreenSelectMaxType2EX.. fixes previous bug 2003-03-08 08:49:13 +00:00
Kevin Slaughter 2f96c0c812 Accidently commited bad Lyric support coding. Re-commiting this so you do not see a timer on stage, that I made for debugging this.. Sorry! :) 2003-03-08 08:05:47 +00:00
Kevin Slaughter 69d97d461b ScreenSelectMaxType2 had a small veriable error that would not let it compile.. renamed p to pl is all..nuthin big 2003-03-08 08:03:22 +00:00
Kevin Slaughter dcbeed4620 Updated my TODO 2003-02-27 11:03:15 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Kevin Slaughter 8acea0fab7 Updated my TODO 2003-02-21 10:10:50 +00:00
Kevin Slaughter 503f605160 Checked in files for ScreenSelectDifficultyEX 2003-02-21 10:09:55 +00:00
Kevin Slaughter 69f51bd394 Checked in files for ScreenSelectDifficultyEX 2003-02-21 10:05:13 +00:00
Kevin Slaughter f8a364c232 Alphabetized OPTIONS/OPERATOR menu for neatness 2003-02-19 11:28:30 +00:00
Kevin Slaughter 017fa39660 Updated my TODO 2003-02-19 11:11:15 +00:00
Kevin Slaughter 6cb5a8608b updated metrics.ini to include new entries for CONFIG KEY/JOY on options/operator menu, and help-text for ScreenSoundOptions 2003-02-19 11:03:24 +00:00
Kevin Slaughter 1141e886b8 Added new screen for internal sound volume adjustment. Also, at the request of several people, I moved the `Config Key/Joy' entry into the OPTIONS/OPERATOR menu.. I was told, and agree, that it seems more appropriate to have it in there instead 2003-02-19 10:58:32 +00:00
Kevin Slaughter 9dcde98d73 Fixed bug of MACHINE_OPTIONS>>SHOW_SONG_OPTIONS not importing it's current value when the screen is loaded, as it did not show the current value correctly 2003-02-18 17:55:59 +00:00
Kevin Slaughter 37ad6c96f4 Updated TODO Again 2003-02-18 09:52:52 +00:00
Kevin Slaughter b491619a5f ScreenAttract update 2003-02-18 09:36:59 +00:00
Kevin Slaughter 02a4873726 Re-added Judgement.* & HoldJudgement.* -- Without them, this current version will not compile. Why were they removed anyway? 2003-02-18 09:21:25 +00:00
Kevin Slaughter 3aabd48dfb Fixed variable error in SongManager.cpp that was not allowing a clean compile (renamed var I to J, is all). Also fixed error that Judgement.* & HoldJudgement.* were not included..are now 2003-02-18 09:19:38 +00:00
Kevin Slaughter f7428d7d58 Updated my TODO with new tasks and completions 2003-02-18 08:55:41 +00:00
Kevin Slaughter d8b2d299ce intro movie still in attract sequencing.. Time to show is set to 0 so it should be skipped right over tho. Just leave it this way until you get the movie I've made for it (or one of your own), for sake of completion 2003-02-18 08:53:53 +00:00
Kevin Slaughter 9060cfff1b another rename... adjusted ScreenTitleMenu again 2003-02-13 08:41:40 +00:00
Kevin Slaughter bab46c0410 Joint Premium scroll message may have been corrupt..rechecked in as binary and adjusted ScreenTitleMenu to reflect the new name.. removed old scroll message from repository 2003-02-13 08:33:31 +00:00
Kevin Slaughter 0d5c5de300 See TODO.miryokuteki 2003-02-12 15:56:01 +00:00
Kevin Slaughter 150f2bc9a6 Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key. 2003-02-12 13:12:45 +00:00
Kevin Slaughter de2602ccba Operator & InsertCoin keys are now configurable like any other menu key, and are still global (effective on any screen). many other misc bug fies and changes. see TODO.miryokuteki 2003-02-12 11:43:08 +00:00
Kevin Slaughter 985e4346fe *** empty log message *** 2003-02-12 06:32:01 +00:00
Kevin Slaughter c8745d1b47 Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key. 2003-02-12 06:25:51 +00:00