compile fix
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@@ -113,7 +113,7 @@ void RageSoundManager::Update(float delta)
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g_SoundManMutex.Unlock(); /* finished with owned_sounds and all_sounds */
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/* Be sure to release g_SoundManMutex before deleting sounds. */
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for( it = ToDelete.begin(); it != ToDelete.end(); ++it )
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for( set<RageSound *>::iterator it = ToDelete.begin(); it != ToDelete.end(); ++it )
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delete *it;
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if( driver != NULL )
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