Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 1500459bb1 no message 2002-06-23 02:50:33 +00:00
Chris Danford 0bc6e1ec7e weekend checkin 2002-06-14 22:25:22 +00:00
Chris Danford bfc327df13 no message 2002-05-29 09:47:24 +00:00
Chris Danford f3c360a7d6 chugging away at 3.0 2002-05-28 20:01:22 +00:00
Chris Danford 7800df57a1 no message 2002-05-27 18:36:01 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 8549236385 no message 2002-05-20 08:59:37 +00:00
Chris Danford b8e01d8164 no message 2002-05-19 06:13:16 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 62f3f01a05 no message 2002-05-19 01:33:32 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00
Chris Danford e11b92ccc3 no message 2002-04-28 21:38:02 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 8d8fb0a676 more work on 1.90 2002-04-01 02:21:01 +00:00
Chris Danford 3a73bfc354 no message 2002-04-01 02:04:43 +00:00
Chris Danford d641cb4ae3 middle of working on 1.90 2002-03-31 07:55:25 +00:00
Chris Danford 065d213655 added the DirectShow baseclasses to the project so it doesn't need to be built separately anymore. 2002-03-30 20:31:28 +00:00
Chris Danford d2eeed810c in the middle of working on 1.70. Now compiles in Visual Studio.net 2002-03-30 20:00:13 +00:00
Chris Danford 1c6533c283 no message 2002-03-19 07:27:18 +00:00
Chris Danford 4acf0389d2 moved some things around in preparation for new game types 2002-03-19 07:09:49 +00:00
Chris Danford 353fd47f85 final 1.64 checkin 2002-03-10 10:30:45 +00:00
Chris Danford 876b28d5db no message 2002-03-09 06:19:40 +00:00
Chris Danford 57ed77bf1a no message 2002-03-06 09:25:57 +00:00
Chris Danford b0794fbd78 no message 2002-03-06 09:14:52 +00:00
Chris Danford 044ac127da no message 2002-03-06 08:25:09 +00:00
Chris Danford a6b3663a3c bug fixes 2002-02-28 19:40:40 +00:00
Chris Danford 51f8410601 no message 2002-02-25 10:00:56 +00:00
Chris Danford 61e76f51ad no message 2002-02-25 08:54:10 +00:00
Chris Danford af970dd91f no message 2002-02-25 08:28:01 +00:00
Chris Danford 11a0118764 no message 2002-02-25 03:38:35 +00:00
Chris Danford 09f6044820 Code cleanup and bug fix in smpackage 2002-02-24 10:31:20 +00:00
Chris Danford 54f442350a code cleanup 2002-02-24 01:43:11 +00:00
Chris Danford f2a7f50634 added synchronize features to dancing 2002-02-12 06:55:04 +00:00
Chris Danford 6ed1d938e7 Added synchronize 2002-02-11 04:46:31 +00:00
Chris Danford 7682367a4e no message 2002-02-10 06:25:12 +00:00
Chris Danford c880afb8db many bug fixes. 2002-02-09 18:53:47 +00:00
Chris Danford 89ae7ed30c faster Select Music loading and new grade graphics (thanks Parasyte!) 2002-02-09 04:30:27 +00:00
Chris Danford 0ec7b1159d super speed up of song sort switching and expand/collapse 2002-02-06 05:13:39 +00:00
Chris Danford 2949721b40 no message 2002-02-05 05:33:33 +00:00
Chris Danford 49f4997d47 OPTIMIZATION: Major optimization of BitmapText. Now about 2x faster.
NEW FEATURE: F4-F8: Toggle Fullscreen, Change Resolution, Change Display Color, Change
Texture Color, Toggle Statistics
NEW FEATURE: Remebers last selected Steps
NEW FEATURE: Stage number saved to .ini file.
BUG FIX: Default key buttons don't work if .ini file not present on startup
CHANGE: Hold Arrows are now drawn last to first, like in DDR MAX.
NEW FEATURE: Hold Arrows allow you to not hold the button for a second without NG'ing
them.
CHANGE: Regular Arrows on the same line as a Hold Arrow now appear green.
NEW FEATURE: Hold Arrows now turn gray player doesn't hold the button.
NEW FEATURE: More texture loading hints (DITHER, NO_MIP_MAPS) for increased quality and faster loading time.
2002-02-03 20:45:08 +00:00
Chris Danford 13afccfe10 Bitmap Text speedup 2002-02-02 07:42:52 +00:00
Chris Danford 29f886e679 results fixed, rolling score changed 2002-02-02 05:11:12 +00:00
Chris Danford b8e1ee1b22 added smlauncher 2002-01-30 05:26:05 +00:00
Chris Danford a4dd481fc6 no message 2002-01-29 22:10:31 +00:00
Chris Danford 2713332a43 no message 2002-01-29 21:56:14 +00:00
Chris Danford 8c513e0174 no message 2002-01-29 11:25:33 +00:00
Chris Danford fbb9e9494f new theme graphics and new texture loading algorithm 2002-01-29 08:19:03 +00:00
Chris Danford c6e2f17db4 fixed non-HTTP-friendly chars when exporting from Pacakge Manager 2002-01-29 05:54:15 +00:00
Chris Danford 5c8fc16b34 checked in package manager 2002-01-28 21:24:17 +00:00
Chris Danford 294303e143 Messed a lot with BMS reading. See changelog.txt. 2002-01-24 08:02:55 +00:00
Chris Danford 2f8cd4feb4 Messed a lot with BMS reading. See changelog.txt. 2002-01-24 08:01:24 +00:00
Chris Danford 38c125ff4d added couple game mode and added couple and solo to Select Style 2002-01-21 21:09:06 +00:00
Chris Danford b8ff93249b fixed "Hall of mirrors" 2002-01-21 09:27:34 +00:00
Chris Danford f2975d0688 no message 2002-01-20 23:29:03 +00:00
Chris Danford 5d04359a90 CHANGE: Improved texture loading time. 2002-01-20 09:40:21 +00:00
Chris Danford 798920c88b BUG FIX: Fixed "visualization movie files go here" trying to be loaded as a texture. 2002-01-20 09:13:43 +00:00
Chris Danford e6956e14b0 NEW FEATURE: MusicWheel remembers previously selected song. 2002-01-20 09:03:37 +00:00
Chris Danford 5b0898ecc8 CHANGE: MusicWheel response to user input is improved. 2002-01-20 08:59:38 +00:00
Chris Danford 61bc896133 CHANGE: Maximize button no longer toggles fullscreen. 2002-01-20 07:53:20 +00:00
Chris Danford 40df826636 CHANGE: cleaned up debug messages 2002-01-20 07:51:09 +00:00
Chris Danford d2d2e6ac08 no message 2002-01-18 22:18:41 +00:00
Chris Danford c8f16c75c1 BUG FIX: MusicWheel now tweens off screen and Music comment plays 2002-01-18 21:19:05 +00:00
Chris Danford e3be3fd93d NEW FEATURE: Check at startup time that all required theme elements are present. 2002-01-18 19:54:38 +00:00
Chris Danford 010855707f NEW FEATURE: motion blur "Failed" effect 2002-01-18 16:52:44 +00:00
Chris Danford 2b333fab1d FIXED: 500342 - wave volume changes to 100% on startup 2002-01-17 19:59:06 +00:00
Chris Danford 0f9056ac98 NEW FEATURE: Animated score while dancing 2002-01-17 07:41:01 +00:00
Chris Danford 0add9e0bb3 checkin of v1.50 2002-01-16 10:01:32 +00:00
Chris Danford 7f3a131195 changes made from 0.95 through 0.97 2001-12-28 10:15:59 +00:00
Chris Danford 43fb348d2c no message 2001-12-20 21:08:45 +00:00
Chris Danford 7884f8391a no message 2001-12-20 12:37:38 +00:00
Chris Danford e3876a05bd no message 2001-12-19 14:56:22 +00:00
Chris Danford 1abf916090 kljhfdkjhfjkhdfkjf 2001-12-19 05:04:20 +00:00
Chris Danford bbc4097826 kljhfdkjhfjkhdfkjf 2001-12-19 01:50:57 +00:00
Chris Danford 7879b119a4 no message 2001-12-11 11:44:26 +00:00
Chris Danford ffd50d9087 support for Actor hierarchies, and re-write of RageMusic. 2001-12-11 11:25:37 +00:00
Chris Danford c597318ae6 tweaked colors and added particle flash 2001-12-01 23:46:09 +00:00
Chris Danford 2bc5098f36 changed arrow colors to match 5th mix 2001-12-01 20:34:08 +00:00
Chris Danford 089a9ffe98 no message 2001-11-30 21:21:33 +00:00
Chris Danford f2e7d6bb5f small bug fixes and added new steps descriptions for couple and battle 2001-11-30 20:30:32 +00:00
Chris Danford 77a5655668 now loads couple and battle steps correctly 2001-11-30 19:08:44 +00:00
Chris Danford 9b4f0e6918 no message 2001-11-30 09:38:35 +00:00
Chris Danford a9eec44e4a fixed "wrong font spacing when zoomed" 2001-11-30 06:32:52 +00:00
Chris Danford ba4bf9de66 no message 2001-11-29 20:49:00 +00:00
Chris Danford a867e118cc no message 2001-11-29 06:49:26 +00:00
Chris Danford 79e4f30737 no message 2001-11-29 02:13:35 +00:00
Chris Danford 439b74daa5 rewrite of all Draw() functions 2001-11-28 20:26:45 +00:00
Chris Danford 3ee2c6d945 no message 2001-11-28 01:26:58 +00:00
Chris Danford 640efc6d98 rewrite of BitmapText (still needs work) and support for BPM changes. 2001-11-27 22:47:30 +00:00
Chris Danford 6d5e88563a added directx and divx checkers and divx auto installer 2001-11-26 08:28:48 +00:00
Chris Danford 6dee14eb22 more small changes... 2001-11-26 05:41:43 +00:00
Chris Danford 8449179efa cleanup of textures and fix of many misc bugs 2001-11-25 23:22:20 +00:00
Chris Danford ae2aa31944 rewrite of input handling 2001-11-25 10:49:31 +00:00
Chris Danford 58cf9fa699 added utility for generating fonts 2001-11-25 04:38:02 +00:00
Chris Danford c679ec7956 Rewrote texture loading actor and sprite 2001-11-25 04:31:44 +00:00
Chris Danford 1a76cba498 cleaned up support for multiple game modes 2001-11-20 11:49:10 +00:00
Chris Danford fdb590eb82 Eliminated the need for having an arrow graphic in every direction by
rotating a single arrow that points to the left.
2001-11-06 02:31:28 +00:00
Chris Danford 342583b99f Forgot to add a couple files 2001-11-04 19:51:21 +00:00
Chris Danford a40558031b Major rewrite of all classes related to gameplay (Song, Steps, Player,
WindowDancing and all its UI elements).  All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal.  Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel).  Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford 7caffe0c93 Initial checkin 2001-11-03 10:52:42 +00:00