Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
bfc327df13
no message
2002-05-29 09:47:24 +00:00
Chris Danford
f3c360a7d6
chugging away at 3.0
2002-05-28 20:01:22 +00:00
Chris Danford
7800df57a1
no message
2002-05-27 18:36:01 +00:00
Chris Danford
b723efdaba
no message
2002-05-27 08:23:27 +00:00
Chris Danford
8549236385
no message
2002-05-20 08:59:37 +00:00
Chris Danford
b8e01d8164
no message
2002-05-19 06:13:16 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
62f3f01a05
no message
2002-05-19 01:33:32 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
e11b92ccc3
no message
2002-04-28 21:38:02 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
8d8fb0a676
more work on 1.90
2002-04-01 02:21:01 +00:00
Chris Danford
3a73bfc354
no message
2002-04-01 02:04:43 +00:00
Chris Danford
d641cb4ae3
middle of working on 1.90
2002-03-31 07:55:25 +00:00
Chris Danford
065d213655
added the DirectShow baseclasses to the project so it doesn't need to be built separately anymore.
2002-03-30 20:31:28 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
1c6533c283
no message
2002-03-19 07:27:18 +00:00
Chris Danford
4acf0389d2
moved some things around in preparation for new game types
2002-03-19 07:09:49 +00:00
Chris Danford
353fd47f85
final 1.64 checkin
2002-03-10 10:30:45 +00:00
Chris Danford
876b28d5db
no message
2002-03-09 06:19:40 +00:00
Chris Danford
57ed77bf1a
no message
2002-03-06 09:25:57 +00:00
Chris Danford
b0794fbd78
no message
2002-03-06 09:14:52 +00:00
Chris Danford
044ac127da
no message
2002-03-06 08:25:09 +00:00
Chris Danford
a6b3663a3c
bug fixes
2002-02-28 19:40:40 +00:00
Chris Danford
51f8410601
no message
2002-02-25 10:00:56 +00:00
Chris Danford
61e76f51ad
no message
2002-02-25 08:54:10 +00:00
Chris Danford
af970dd91f
no message
2002-02-25 08:28:01 +00:00
Chris Danford
11a0118764
no message
2002-02-25 03:38:35 +00:00
Chris Danford
09f6044820
Code cleanup and bug fix in smpackage
2002-02-24 10:31:20 +00:00
Chris Danford
54f442350a
code cleanup
2002-02-24 01:43:11 +00:00
Chris Danford
f2a7f50634
added synchronize features to dancing
2002-02-12 06:55:04 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
7682367a4e
no message
2002-02-10 06:25:12 +00:00
Chris Danford
c880afb8db
many bug fixes.
2002-02-09 18:53:47 +00:00
Chris Danford
89ae7ed30c
faster Select Music loading and new grade graphics (thanks Parasyte!)
2002-02-09 04:30:27 +00:00
Chris Danford
0ec7b1159d
super speed up of song sort switching and expand/collapse
2002-02-06 05:13:39 +00:00
Chris Danford
2949721b40
no message
2002-02-05 05:33:33 +00:00
Chris Danford
49f4997d47
OPTIMIZATION: Major optimization of BitmapText. Now about 2x faster.
...
NEW FEATURE: F4-F8: Toggle Fullscreen, Change Resolution, Change Display Color, Change
Texture Color, Toggle Statistics
NEW FEATURE: Remebers last selected Steps
NEW FEATURE: Stage number saved to .ini file.
BUG FIX: Default key buttons don't work if .ini file not present on startup
CHANGE: Hold Arrows are now drawn last to first, like in DDR MAX.
NEW FEATURE: Hold Arrows allow you to not hold the button for a second without NG'ing
them.
CHANGE: Regular Arrows on the same line as a Hold Arrow now appear green.
NEW FEATURE: Hold Arrows now turn gray player doesn't hold the button.
NEW FEATURE: More texture loading hints (DITHER, NO_MIP_MAPS) for increased quality and faster loading time.
2002-02-03 20:45:08 +00:00
Chris Danford
13afccfe10
Bitmap Text speedup
2002-02-02 07:42:52 +00:00
Chris Danford
29f886e679
results fixed, rolling score changed
2002-02-02 05:11:12 +00:00
Chris Danford
b8e1ee1b22
added smlauncher
2002-01-30 05:26:05 +00:00
Chris Danford
a4dd481fc6
no message
2002-01-29 22:10:31 +00:00
Chris Danford
2713332a43
no message
2002-01-29 21:56:14 +00:00
Chris Danford
8c513e0174
no message
2002-01-29 11:25:33 +00:00
Chris Danford
fbb9e9494f
new theme graphics and new texture loading algorithm
2002-01-29 08:19:03 +00:00
Chris Danford
c6e2f17db4
fixed non-HTTP-friendly chars when exporting from Pacakge Manager
2002-01-29 05:54:15 +00:00
Chris Danford
5c8fc16b34
checked in package manager
2002-01-28 21:24:17 +00:00
Chris Danford
294303e143
Messed a lot with BMS reading. See changelog.txt.
2002-01-24 08:02:55 +00:00
Chris Danford
2f8cd4feb4
Messed a lot with BMS reading. See changelog.txt.
2002-01-24 08:01:24 +00:00
Chris Danford
38c125ff4d
added couple game mode and added couple and solo to Select Style
2002-01-21 21:09:06 +00:00
Chris Danford
b8ff93249b
fixed "Hall of mirrors"
2002-01-21 09:27:34 +00:00
Chris Danford
f2975d0688
no message
2002-01-20 23:29:03 +00:00
Chris Danford
5d04359a90
CHANGE: Improved texture loading time.
2002-01-20 09:40:21 +00:00
Chris Danford
798920c88b
BUG FIX: Fixed "visualization movie files go here" trying to be loaded as a texture.
2002-01-20 09:13:43 +00:00
Chris Danford
e6956e14b0
NEW FEATURE: MusicWheel remembers previously selected song.
2002-01-20 09:03:37 +00:00
Chris Danford
5b0898ecc8
CHANGE: MusicWheel response to user input is improved.
2002-01-20 08:59:38 +00:00
Chris Danford
61bc896133
CHANGE: Maximize button no longer toggles fullscreen.
2002-01-20 07:53:20 +00:00
Chris Danford
40df826636
CHANGE: cleaned up debug messages
2002-01-20 07:51:09 +00:00
Chris Danford
d2d2e6ac08
no message
2002-01-18 22:18:41 +00:00
Chris Danford
c8f16c75c1
BUG FIX: MusicWheel now tweens off screen and Music comment plays
2002-01-18 21:19:05 +00:00
Chris Danford
e3be3fd93d
NEW FEATURE: Check at startup time that all required theme elements are present.
2002-01-18 19:54:38 +00:00
Chris Danford
010855707f
NEW FEATURE: motion blur "Failed" effect
2002-01-18 16:52:44 +00:00
Chris Danford
2b333fab1d
FIXED: 500342 - wave volume changes to 100% on startup
2002-01-17 19:59:06 +00:00
Chris Danford
0f9056ac98
NEW FEATURE: Animated score while dancing
2002-01-17 07:41:01 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
43fb348d2c
no message
2001-12-20 21:08:45 +00:00
Chris Danford
7884f8391a
no message
2001-12-20 12:37:38 +00:00
Chris Danford
e3876a05bd
no message
2001-12-19 14:56:22 +00:00
Chris Danford
1abf916090
kljhfdkjhfjkhdfkjf
2001-12-19 05:04:20 +00:00
Chris Danford
bbc4097826
kljhfdkjhfjkhdfkjf
2001-12-19 01:50:57 +00:00
Chris Danford
7879b119a4
no message
2001-12-11 11:44:26 +00:00
Chris Danford
ffd50d9087
support for Actor hierarchies, and re-write of RageMusic.
2001-12-11 11:25:37 +00:00
Chris Danford
c597318ae6
tweaked colors and added particle flash
2001-12-01 23:46:09 +00:00
Chris Danford
2bc5098f36
changed arrow colors to match 5th mix
2001-12-01 20:34:08 +00:00
Chris Danford
089a9ffe98
no message
2001-11-30 21:21:33 +00:00
Chris Danford
f2e7d6bb5f
small bug fixes and added new steps descriptions for couple and battle
2001-11-30 20:30:32 +00:00
Chris Danford
77a5655668
now loads couple and battle steps correctly
2001-11-30 19:08:44 +00:00
Chris Danford
9b4f0e6918
no message
2001-11-30 09:38:35 +00:00
Chris Danford
a9eec44e4a
fixed "wrong font spacing when zoomed"
2001-11-30 06:32:52 +00:00
Chris Danford
ba4bf9de66
no message
2001-11-29 20:49:00 +00:00
Chris Danford
a867e118cc
no message
2001-11-29 06:49:26 +00:00
Chris Danford
79e4f30737
no message
2001-11-29 02:13:35 +00:00
Chris Danford
439b74daa5
rewrite of all Draw() functions
2001-11-28 20:26:45 +00:00
Chris Danford
3ee2c6d945
no message
2001-11-28 01:26:58 +00:00
Chris Danford
640efc6d98
rewrite of BitmapText (still needs work) and support for BPM changes.
2001-11-27 22:47:30 +00:00
Chris Danford
6d5e88563a
added directx and divx checkers and divx auto installer
2001-11-26 08:28:48 +00:00
Chris Danford
6dee14eb22
more small changes...
2001-11-26 05:41:43 +00:00
Chris Danford
8449179efa
cleanup of textures and fix of many misc bugs
2001-11-25 23:22:20 +00:00
Chris Danford
ae2aa31944
rewrite of input handling
2001-11-25 10:49:31 +00:00
Chris Danford
58cf9fa699
added utility for generating fonts
2001-11-25 04:38:02 +00:00
Chris Danford
c679ec7956
Rewrote texture loading actor and sprite
2001-11-25 04:31:44 +00:00
Chris Danford
1a76cba498
cleaned up support for multiple game modes
2001-11-20 11:49:10 +00:00
Chris Danford
fdb590eb82
Eliminated the need for having an arrow graphic in every direction by
...
rotating a single arrow that points to the left.
2001-11-06 02:31:28 +00:00
Chris Danford
342583b99f
Forgot to add a couple files
2001-11-04 19:51:21 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00