CHANGE: cleaned up debug messages
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@@ -34,7 +34,7 @@ BitmapText::BitmapText()
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bool BitmapText::Load( CString sFontFilePath )
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{
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RageLog( "BitmapText::LoadFromFontName(%s)", sFontFilePath );
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//RageLog( "BitmapText::LoadFromFontName(%s)", sFontFilePath );
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m_sFontFilePath = sFontFilePath; // save
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@@ -492,8 +492,15 @@ void MusicWheel::Update( float fDeltaTime )
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void MusicWheel::PrevMusic()
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{
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if( m_WheelState != STATE_IDLE )
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return;
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switch( m_WheelState )
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{
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//case STATE_SWITCHING_TO_PREV_MUSIC:
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case STATE_IDLE:
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break; // fall through
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default:
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return; // don't fall through
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}
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MUSIC->Stop();
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@@ -71,7 +71,7 @@ LPRageTexture RageTextureManager::LoadTexture( CString sTexturePath )
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}
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else
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{
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RageLog( ssprintf("Didn't find '%s' already loaded. Creating a new texture.", sTexturePath) );
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RageLog( ssprintf("RageTextureManager: allocating space for '%s'.", sTexturePath) );
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CString sDrive, sDir, sFName, sExt;
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splitpath( FALSE, sTexturePath, sDrive, sDir, sFName, sExt );
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@@ -105,7 +105,7 @@ void RageTextureManager::UnloadTexture( CString sTexturePath )
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if( sTexturePath == "" )
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{
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RageLog( "RageTextureManager::UnloadTexture() tried to Unload a blank" );
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RageLog( "RageTextureManager::UnloadTexture(): tried to Unload a blank" );
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return;
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}
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@@ -120,7 +120,7 @@ void RageTextureManager::UnloadTexture( CString sTexturePath )
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pTexture->m_iRefCount--;
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if( pTexture->m_iRefCount == 0 ) // there are no more references to this texture
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{
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RageLog( ssprintf("The texture '%s' has no more references. It will be deleted.", sTexturePath) );
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RageLog( ssprintf("RageTextureManager: deallocating '%s'.", sTexturePath) );
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SAFE_DELETE( pTexture ); // free the texture
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m_mapPathToTexture.RemoveKey( sTexturePath ); // and remove the key in the map
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}
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@@ -92,8 +92,6 @@ void RageLogStart()
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//-----------------------------------------------------------------------------
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void RageLog( LPCTSTR fmt, ...)
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{
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#if defined(DEBUG) | defined(_DEBUG)
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va_list va;
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va_start(va, fmt);
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@@ -110,8 +108,15 @@ void RageLog( LPCTSTR fmt, ...)
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fprintf(fp, sBuff);
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fclose(fp);
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#endif
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}
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void RageLogHr( HRESULT hr, LPCTSTR fmt, ...)
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{
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va_list va;
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va_start(va, fmt);
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CString s = vssprintf( fmt, va );
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s += ssprintf( "(%s)", DXGetErrorString8(hr) );
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RageLog( s );
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}
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@@ -364,7 +369,7 @@ DWORD GetFileSizeInBytes( CString sFilePath )
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bool DoesFileExist( CString sPath )
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{
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RageLog( "DoesFileExist(%s)", sPath );
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//RageLog( "DoesFileExist(%s)", sPath );
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DWORD dwAttr = GetFileAttributes( sPath );
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if( dwAttr == (DWORD)-1 )
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@@ -11,6 +11,11 @@
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#ifndef _RAGEUTIL_H_
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#define _RAGEUTIL_H_
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#include "dxerr8.h"
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#pragma comment(lib, "DxErr8.lib")
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//-----------------------------------------------------------------------------
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// SAFE_ Macros
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//-----------------------------------------------------------------------------
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@@ -98,14 +103,11 @@ void SortCStringArray( CStringArray &AddTo, BOOL bSortAcsending = TRUE );
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//-----------------------------------------------------------------------------
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void RageLogStart();
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void RageLog( LPCTSTR fmt, ...);
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void RageLogHr( HRESULT hr, LPCTSTR fmt, ...);
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//-----------------------------------------------------------------------------
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// Error helpers
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//-----------------------------------------------------------------------------
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#include "dxerr8.h"
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#pragma comment(lib, "DxErr8.lib")
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VOID DisplayErrorAndDie( CString sError );
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@@ -12,16 +12,16 @@
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#define _SCREENDIMENSIONS_H_
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const int SCREEN_WIDTH = 640;
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const int SCREEN_HEIGHT = 480;
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const int SCREEN_WIDTH = 640;
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const int SCREEN_HEIGHT = 480;
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const float LEFT_EDGE = 0;
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const float RIGHT_EDGE = SCREEN_WIDTH;
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const float TOP_EDGE = 0;
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const float BOTTOM_EDGE = SCREEN_HEIGHT;
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const float SCREEN_LEFT = 0;
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const float SCREEN_RIGHT = SCREEN_WIDTH;
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const float SCREEN_TOP = 0;
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const float SCREEN_BOTTOM = SCREEN_HEIGHT;
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const float CENTER_X = LEFT_EDGE + (RIGHT_EDGE - LEFT_EDGE)/2.0f;
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const float CENTER_Y = TOP_EDGE + (BOTTOM_EDGE - TOP_EDGE)/2.0f;
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const float CENTER_X = SCREEN_LEFT + (SCREEN_RIGHT - SCREEN_LEFT)/2.0f;
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const float CENTER_Y = SCREEN_TOP + (SCREEN_BOTTOM - SCREEN_TOP)/2.0f;
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#endif
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@@ -211,8 +211,6 @@ bool Song::LoadSongInfoFromBMSDir( CString sDir )
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// get group name
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CStringArray sDirectoryParts;
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split( m_sSongDir, "\\", sDirectoryParts, true );
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for( int p=0; p<sDirectoryParts.GetSize(); p++ )
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RageLog( "sDirectoryParts[p] = '%s'", sDirectoryParts[p] );
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m_sGroupName = sDirectoryParts[1];
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@@ -369,8 +367,6 @@ bool Song::LoadSongInfoFromDWIFile( CString sPath )
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// get group name
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CStringArray sDirectoryParts;
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split( m_sSongDir, "\\", sDirectoryParts, true );
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for( int p=0; p<sDirectoryParts.GetSize(); p++ )
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RageLog( "sDirectoryParts[p] = '%s'", sDirectoryParts[p] );
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m_sGroupName = sDirectoryParts[1];
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}
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@@ -70,6 +70,8 @@ CString ThemeManager::GetPathTo( ThemeElement te, CString sThemeName )
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case GRAPHIC_SECTION_BACKGROUND: sAssetPath = "Graphics\\section background"; break;
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case GRAPHIC_MUSIC_SORT_ICONS: sAssetPath = "Graphics\\music sort icons 1x5"; break;
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case GRAPHIC_MUSIC_STATUS_ICONS: sAssetPath = "Graphics\\music status icons 1x4"; break;
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case GRAPHIC_DANGER: sAssetPath = "Graphics\\danger"; break;
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case GRAPHIC_DANGER_BACKGROUND: sAssetPath = "Graphics\\danger background"; break;
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case SOUND_FAILED: sAssetPath = "Sounds\\failed"; break;
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case SOUND_ASSIST: sAssetPath = "Sounds\\Assist"; break;
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@@ -60,6 +60,8 @@ enum ThemeElement {
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GRAPHIC_SECTION_BACKGROUND,
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GRAPHIC_MUSIC_SORT_ICONS,
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GRAPHIC_MUSIC_STATUS_ICONS,
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GRAPHIC_DANGER,
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GRAPHIC_DANGER_BACKGROUND,
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SOUND_FAILED,
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SOUND_ASSIST,
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@@ -129,7 +131,17 @@ public:
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void GetThemeNames( CStringArray& AddTo )
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{
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GetDirListing( "Themes\\*.*", AddTo, true );
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GetDirListing( "Themes\\*", AddTo, true );
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// strip out the folder called "CVS"
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for( int i=0; i<AddTo.GetSize(); i++ )
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{
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if( 0 == stricmp( AddTo[i], "cvs" ) )
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{
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AddTo.RemoveAt(i);
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i--;
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}
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}
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};
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bool SetTheme( CString sThemeName ) // return false if theme doesn't exist
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@@ -7,8 +7,6 @@
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#define IDI_ICON 1003
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#define IDC_CURSOR 1004
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#define IDM_EXIT 40003
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#define IDM_WINDOWED 40008
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#define IDM_PADS 40011
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// Next default values for new objects
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//
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