Ben Anderson
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7da3272486
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Add proper fullscreen and resolution changing support using XRandR. This makes XRandR mandatory, but I don't see any reason why we can't do that, and providing alternatives would be difficult at best for little payoff.
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2005-12-02 21:17:36 +00:00 |
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Ben Anderson
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58eb9115db
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Return to compilable state (.h still breaks arch.o however)
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2005-12-02 00:05:29 +00:00 |
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Ben Anderson
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8fb5eb78f6
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We can reach, but not exceed MAX_COLS_PER_PLAYER. (fix assert on beat-double7)
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2005-10-14 00:16:24 +00:00 |
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Ben Anderson
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f83eb0a2ca
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Send key off when disabled only once. (fixes space bar not responding)
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2005-10-13 01:34:06 +00:00 |
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Ben Anderson
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622293b6eb
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JOY_1 -> JOY_BUTTON_1
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2005-09-21 21:09:27 +00:00 |
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Ben Anderson
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99b4729926
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Remove several dupes
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2005-09-11 00:25:26 +00:00 |
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Ben Anderson
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a450acf26c
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RageFile token without matching #include
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2005-09-10 23:39:09 +00:00 |
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Ben Anderson
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ac39d8ef1f
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Don't revert without fixing the original problem! Fixing Linux compile without WITHOUT_NETWORKING _again_
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2005-09-02 16:37:31 +00:00 |
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Ben Anderson
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ac9d86f54d
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Remove dupe ScreenGameplayMultiplayer
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2005-08-24 01:02:21 +00:00 |
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Ben Anderson
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b81c3dcf3c
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Revert; I'm not awake today.
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2005-08-05 20:41:15 +00:00 |
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Ben Anderson
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b02b6b2638
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Skipping screens at the screen level is illegal; leave it up to the theme. Added assert as well.
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2005-08-05 19:32:38 +00:00 |
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Ben Anderson
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7bd90e4f1a
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Case is important on non-win32 platforms! Fixes compilation on Linux and possibly OS X
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2005-08-04 15:56:49 +00:00 |
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Ben Anderson
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96117b9b65
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Apparently, we can't arbitrarily switch screens at the engine level. Crash instead.
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2005-07-07 16:24:09 +00:00 |
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Ben Anderson
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0ce3ef6fc6
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We're not allowed to skip screens at the engine level; crash instead. (We're crashing anyway)
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2005-07-07 15:10:54 +00:00 |
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Ben Anderson
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29d2057e94
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Revert: don't break half the codebase and then commit. At least fix it to a relatively usable point before making such a devastating assertion.
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2005-07-06 23:55:48 +00:00 |
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Ben Anderson
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02f51eae1f
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Add RageTexturePreloader; remove EditCoursesMenu
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2005-06-30 23:14:57 +00:00 |
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Ben Anderson
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daaf1814a8
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More Dev-C++ work. We're close, oh so close... All that's left now is the crash handler.
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2005-06-26 04:11:00 +00:00 |
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Ben Anderson
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11cc6576de
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The non-Windows compiles on MinGW where the Windows stuff does not.
(Isn't that block compiler-specific and not OS-specific?)
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2005-06-26 04:09:51 +00:00 |
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Ben Anderson
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6b22e48136
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Use _WINDOWS; Use _MSC_VER properly; comment #if block
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2005-06-26 04:02:39 +00:00 |
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Ben Anderson
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d3e3c756ac
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Use _MSC_VER properly; comment #if block
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2005-06-26 04:00:34 +00:00 |
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Ben Anderson
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5684b44997
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#define NEED_CSTDLIB_WORKAROUND just like Glenn said.
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2005-06-26 03:58:25 +00:00 |
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Ben Anderson
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58f0d45465
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Add comments to confusing #if block; use _WINDOWS and _MSC_VER properly (fixes MinGW compilation)
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2005-06-26 03:51:38 +00:00 |
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Ben Anderson
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30cb9950f9
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Add MinGW compilation hack. I hope this compiles on other systems.
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2005-06-26 03:48:46 +00:00 |
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Ben Anderson
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b4d007e6d6
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Use _WINDOWS and _MSC_VER properly. Fixes MinGW compilation.
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2005-06-26 03:45:25 +00:00 |
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Ben Anderson
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e2e3e11860
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Remove useless #ifdef
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2005-06-26 03:43:42 +00:00 |
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Ben Anderson
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758182858a
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MinGW doesn't define _WINDOWS for us; define it.
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2005-06-26 01:35:57 +00:00 |
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Ben Anderson
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bc3eebc737
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Add GCC asm for MinGW
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2005-06-26 01:33:33 +00:00 |
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Ben Anderson
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35ca4b4514
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s/sModifier/sModifiers/
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2005-06-26 01:14:32 +00:00 |
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Ben Anderson
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2d2988f690
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Initial Dev-C++ project file. Doesn't work yet, but it's damn close.
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2005-06-26 01:11:18 +00:00 |
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Ben Anderson
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9d57dc658e
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More MinGW fixes (this time I'm testing it)
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2005-06-26 00:51:02 +00:00 |
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Ben Anderson
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db08fefc2a
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Continue work on supporting MinGW / Dev-Cpp.
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2005-06-20 19:23:04 +00:00 |
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Ben Anderson
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ebcbdd3c9f
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Move GCC/x86 assembler instructions into a single common file; begin work on supporting MinGW as a secondary Win32 build environment.
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2005-06-20 01:33:32 +00:00 |
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Ben Anderson
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111028f9b4
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Give different variables different names. I don't know how that compiled in the first place...
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2005-06-08 01:45:21 +00:00 |
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Ben Anderson
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8fef7be08d
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We just changed the song; update sync data. Fixes assert entering jukebox mode.
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2005-06-07 13:32:35 +00:00 |
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Ben Anderson
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e46350693c
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Going into version 4.0. Let's not do CVS snapshot releases this time and skip straight to alpha 1 when we start releasing from trunk again. And \'random build\' just plain sounds unprofessional.
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2005-06-07 13:31:39 +00:00 |
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Ben Anderson
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e86dffd34e
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Keep operands to ? the same type! (Fixed compile-time error on GCC 3.3)
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2005-06-04 01:38:37 +00:00 |
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Ben Anderson
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0ef2ece2a1
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Move DifficultiesToShow into Common metrics. (Fixes assert.)
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2005-06-03 21:02:47 +00:00 |
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Ben Anderson
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cde2db8c62
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I've got a better idea. Let's respect the theme metric specifically designated for this.
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2005-06-03 19:01:16 +00:00 |
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Ben Anderson
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56ebe75fb5
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How many times am I going to forget to test before committing?
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2005-06-03 18:47:30 +00:00 |
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Ben Anderson
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78bc7c27b2
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Partial semi-revert; X11Helper is supposed to catch that the window isn't open (I just fixed that), not us making sure to unmask only after the window is created.
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2005-06-03 18:45:03 +00:00 |
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Ben Anderson
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d280cf7445
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Don't apply masks unless our window has been created.
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2005-06-03 18:40:39 +00:00 |
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Ben Anderson
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26f793a716
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Extra argument
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2005-06-01 00:28:04 +00:00 |
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Ben Anderson
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6fd6124a56
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Oops! Missed some.
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2005-06-01 00:24:39 +00:00 |
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Ben Anderson
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2d9a257520
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s/random/pick_random/ (Linux stdlib.h declares random and GCC doesn't like multi-declared symbols.)
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2005-06-01 00:22:39 +00:00 |
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Ben Anderson
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ccd0cba6da
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Add assert; this prevents an infinite loop that allocates memory. (This assert actually triggers on my system!)
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2005-05-28 01:19:09 +00:00 |
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Ben Anderson
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4bfd999bad
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Revert; I should test things before committing, guh.
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2005-05-28 00:53:34 +00:00 |
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Ben Anderson
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0a9f3d1552
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std::map.end() points PAST the last element, not at it!
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2005-05-28 00:47:34 +00:00 |
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Ben Anderson
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98c5e7348b
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Preference<int> != int
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2005-05-28 00:36:30 +00:00 |
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Ben Anderson
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ab49ff09b9
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Likely fix compilation; follow the standard Selector setup correctly.
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2005-05-26 00:35:54 +00:00 |
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Ben Anderson
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f549ec0779
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Update; another bug I forgot about.
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2005-05-06 15:27:41 +00:00 |
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Ben Anderson
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a60407a679
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Update. Three more bugs I just remembered.
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2005-05-06 02:56:05 +00:00 |
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Ben Anderson
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344561fdfd
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A TODO! A good idea!
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2005-05-05 21:36:48 +00:00 |
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Ben Anderson
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3edfc9bf2b
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Partial revert; I didn't know that dialog code already does logging
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2005-05-05 01:08:28 +00:00 |
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Ben Anderson
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ec1d229339
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Make sure there actually is a texture before calling methods on it. Also, use Log instead of dialog; dialog isn't available on some platforms (Linux)
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2005-05-05 00:36:14 +00:00 |
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Ben Anderson
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abbfc6ad7b
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You don't know that enumerations and integers are the same size; don't assume so. (Fixes assert failure on entering appearance options)
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2005-05-04 23:43:22 +00:00 |
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Ben Anderson
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d67bc9dd09
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Add RoomWheel
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2005-05-03 21:51:41 +00:00 |
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Ben Anderson
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79e55330e4
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Don't use NULL for non-pointers
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2005-05-02 01:57:37 +00:00 |
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Ben Anderson
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a89304c0cb
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Remove unused variable
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2005-05-02 01:53:09 +00:00 |
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Ben Anderson
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0ca2dd7540
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Fix case (fixes compilation on POSIX systems)
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2005-05-02 01:07:15 +00:00 |
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Ben Anderson
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8835706d8c
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Revert again; and rearrange to be more intuitive and obvious.
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2005-04-21 23:11:04 +00:00 |
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Ben Anderson
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770c39296e
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Revert; LowLevelWindow_X11 and LowLevelWindow_SDL *are* mutually exclusive (all LowLevelWindows are; see Selector_LowLevelWindow.h, arch.cpp, etc.). Also trivial fixes.
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2005-04-21 21:57:10 +00:00 |
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Ben Anderson
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2d8b8cdc42
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Remove 大見解 dupe
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2005-04-10 21:40:05 +00:00 |
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Ben Anderson
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d199811bd9
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Remove duplicate 17才 entry
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2005-04-10 20:45:38 +00:00 |
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Ben Anderson
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d969e8fc06
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SDL is no longer mandatory (on Linux anyway).
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2005-04-06 00:20:52 +00:00 |
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Ben Anderson
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d137be895e
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Thanks Glenn, your blatant 'it worked for me' syndrome really bit me in the ass.
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2005-04-05 23:51:38 +00:00 |
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Ben Anderson
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dc9c6b6114
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Add stuff from ItG
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2005-04-05 22:26:57 +00:00 |
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Ben Anderson
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def9a3a267
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Remove hack; no longer necessary
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2005-04-05 03:08:31 +00:00 |
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Ben Anderson
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d6976dd40c
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Don't use a heartbeat in the worker thread. Many platforms' timed event wait functions (most notoriously Linux) spin instead of blocking, causing performance hell (this is the source of the issues recently uncovered by LowLevelWindow_X11). This means we should avoid heartbeats in worker threads whenever possible. Strangely, this also fixed an obscure deadlock on quit...
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2005-04-05 02:55:13 +00:00 |
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Ben Anderson
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413cbfdeb4
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Reflect branch fix in trunk...
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2005-03-26 16:52:41 +00:00 |
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Ben Anderson
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80d6e78069
|
Code cleanups I keep forgetting to commit...
|
2005-03-26 16:39:53 +00:00 |
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Ben Anderson
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cb34dc4175
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glFlush(), not glFinish(); easier on performance, behaves well on X11 / NVIDIA_GLX now, probably helps other platforms as well
|
2005-03-22 01:32:05 +00:00 |
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Ben Anderson
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9c9d1f365f
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Reorder; fixes compilation on GCC 3.4.
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2005-03-19 00:48:33 +00:00 |
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Ben Anderson
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2774b74348
|
Fix compilation on GCC. I don't know why this works, it just does. (I tested it.
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2005-03-18 00:55:21 +00:00 |
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Ben Anderson
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800bbfbb70
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Always process all KeyPress events before all KeyRelease events. KeyPress are more timing-sensitive, and this makes race conditions causing sticky keys a little less likely.
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2005-03-17 04:40:14 +00:00 |
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Ben Anderson
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d0cd9f3bf6
|
Prevent some unnecessary time checking
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2005-03-17 04:31:12 +00:00 |
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Ben Anderson
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96d6cdd9cc
|
XSync can and often does cause events e.g. input events to be dropped, don't do it.
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2005-03-17 02:12:57 +00:00 |
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Ben Anderson
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b1c17eacdb
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glFinish() at the end of each frame; I'm seeing the "buffer swap with unfinished frame" issue at lower framerates when this isn't being done. (FYI, this doesn't fix choppiness with X11 driver, but helps a little bit.)
|
2005-03-17 01:21:13 +00:00 |
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Ben Anderson
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063298de3d
|
Fix window resizing, and add a harmless workaround for my obscure WM. Recreating the window (when the depth changes) now works too.
|
2005-03-16 05:55:01 +00:00 |
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Ben Anderson
|
78b742a7da
|
X True, not C++ true
|
2005-03-16 02:40:12 +00:00 |
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Ben Anderson
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42bcdcab4b
|
Forgot something...
|
2005-03-16 02:37:02 +00:00 |
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Ben Anderson
|
38ee973125
|
You know, I should pay attention to what cvs update is doing to the file...
|
2005-03-16 02:25:07 +00:00 |
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Ben Anderson
|
18296126df
|
Do things a little closer to the way SDL does them (but not much), magical hack that fixes performance issues for X11 on some (all?) systems, use variables instead of functions for Dpy and Win in X11Helper, a couple formatting tweaks.
|
2005-03-16 02:23:07 +00:00 |
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Ben Anderson
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e0e23c7b99
|
Blah... dumb little screwups revolving around X11 and SDL.
|
2005-03-15 00:41:05 +00:00 |
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Ben Anderson
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3b65e3f438
|
Remove useless Linux_tty input driver from the build as per Sean's suggestion; he's right, there's no point in having it if it requires SDL.
|
2005-03-15 00:36:01 +00:00 |
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Ben Anderson
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54d6689657
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Commit them last two files (the two most important ones) in that commit. I have no clue what happened there.
|
2005-03-15 00:33:15 +00:00 |
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Ben Anderson
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167e5aebc0
|
Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups. (note: I apparently don't know much about CVS, it appears that some files might not make it into the repository; hang tight, I'm trying to find a solution.)
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2005-03-15 00:30:26 +00:00 |
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Ben Anderson
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8362e44d72
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Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups.
|
2005-03-15 00:23:31 +00:00 |
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Ben Anderson
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566d2b9d35
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Set current parameters after a successful video mode try.
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2005-03-14 23:51:58 +00:00 |
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Ben Anderson
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bd331e4d0b
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Apparently a semicolon is supposed to be there (odd, it compiled on GCC 3.4 without one...)
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2005-03-14 12:18:28 +00:00 |
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Ben Anderson
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0db665d4d6
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Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory.
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2005-03-14 06:44:38 +00:00 |
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Ben Anderson
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bee0a762d2
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Remap the window when remodeling to work around possible buggy WMs and/or X servers; remove useless trace; random cleanups, formatting adjustments, etc
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2005-03-14 00:26:14 +00:00 |
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Ben Anderson
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a95cb42339
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Reserve a whole 1k for that error message. They're more descriptive (read: long) than I thought
|
2005-03-14 00:00:29 +00:00 |
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Ben Anderson
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c58fefcfff
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Catch and log X11 protocol errors; they might be useful in debugging.
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2005-03-13 23:50:12 +00:00 |
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Ben Anderson
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6df8be39ec
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Play nice with RageDisplay_OGL GLX hacks
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2005-03-13 22:54:50 +00:00 |
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Ben Anderson
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907bfa03eb
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I'm such an idiot, I forgot to map the window! Also, slight reordering to make things theoretically more efficient.
|
2005-03-13 22:40:41 +00:00 |
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Ben Anderson
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634e0a5b28
|
I should've done this a little differently (intuitively). Good catch, Glenn.
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2005-03-13 22:08:55 +00:00 |
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Ben Anderson
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e6d5c509f3
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Why was that being included there?
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2005-03-13 21:56:36 +00:00 |
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Ben Anderson
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c551a686ac
|
But we might be compiling without SDL!
|
2005-03-13 21:54:29 +00:00 |
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Ben Anderson
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34a45fb089
|
Whose bright idea was it to use SDL routines in the ALSA code?
|
2005-03-13 21:51:51 +00:00 |
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Ben Anderson
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de3c510f73
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Make hackish assumption for now, we can fix that properly later.
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2005-03-13 21:23:58 +00:00 |
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