Oops! Missed some.

This commit is contained in:
Ben Anderson
2005-06-01 00:24:39 +00:00
parent 2d9a257520
commit 6fd6124a56
+3 -3
View File
@@ -2126,7 +2126,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
if( g_BackgroundChange.rows[file1_global_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_bganimation;
if( g_BackgroundChange.rows[file1_global_random_movie]. SetDefaultChoiceIfPresent( bgChange.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_movie;
g_BackgroundChange.rows[file2_type].iDefaultChoice = none;
if( bgChange.m_sFile2 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file2_type].iDefaultChoice = random;
if( bgChange.m_sFile2 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file2_type].iDefaultChoice = pick_random;
if( g_BackgroundChange.rows[file2_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bganimation;
if( g_BackgroundChange.rows[file2_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_movie;
if( g_BackgroundChange.rows[file2_song_still]. SetDefaultChoiceIfPresent( bgChange.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bitmap;
@@ -2668,7 +2668,7 @@ void ScreenEdit::HandleBGChangeChoice( BGChangeChoice c, const vector<int> &iAns
{
default: ASSERT(0);
case none: newChange.m_sFile1 = ""; break;
case random: newChange.m_sFile1 = RANDOM_BACKGROUND_FILE; break;
case pick_random: newChange.m_sFile1 = RANDOM_BACKGROUND_FILE; break;
case song_bganimation:
case song_movie:
case song_bitmap:
@@ -2684,7 +2684,7 @@ void ScreenEdit::HandleBGChangeChoice( BGChangeChoice c, const vector<int> &iAns
{
default: ASSERT(0);
case none: newChange.m_sFile2 = ""; break;
case random: newChange.m_sFile2 = RANDOM_BACKGROUND_FILE; break;
case pick_random: newChange.m_sFile2 = RANDOM_BACKGROUND_FILE; break;
case song_bganimation:
case song_movie:
case song_bitmap: